Dongdong Weng
Orcid: 0000-0003-2352-0896
According to our database1,
Dongdong Weng
authored at least 119 papers
between 2005 and 2024.
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Bibliography
2024
Utilizing periodic feature-enhanced neural-field modeling for the photorealistic representation of human head avatars.
Vis. Comput., December, 2024
Vis. Comput., July, 2024
Robust facial marker tracking based on a synthetic analysis of optical flows and the YOLO network.
Vis. Comput., April, 2024
PinchText: One-Handed Text Entry Technique Combining Pinch Gestures and Hand Positions for Head-Mounted Displays.
Int. J. Hum. Comput. Interact., January, 2024
Effects of virtual agents on interaction efficiency and environmental immersion in MR environments.
Virtual Real. Intell. Hardw., 2024
IEEE Robotics Autom. Lett., 2024
LoDAvatar: Hierarchical Embedding and Adaptive Levels of Detail with Gaussian Splatting for Enhanced Human Avatars.
CoRR, 2024
AI as a Bridge Across Ages: Exploring The Opportunities of Artificial Intelligence in Supporting Inter-Generational Communication in Virtual Reality.
CoRR, 2024
Comput. Graph., 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024, Melbourne, VIC, Australia, 28 October 2024, 2024
Auto Facial Rigging of Digital Humans Based on Normal Constrained Skinning Decomposition.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
From Concrete to Forest: The Emotion-Altering Effects of Virtual Reality Environments.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Enhancing User Experience in Robotic Massage Therapy through Mixed Reality and Conversational Virtual Digital Humans.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
MuseGesture: A Framework for Gesture Synthesis by Virtual Agents in VR Museum Guides.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
LightSword: A Customized Virtual Reality Exergame for Long-Term Cognitive Inhibition Training in Older Adults.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Commonsense Knowledge-Driven Joint Reasoning Approach for Object Retrieval in Virtual Reality.
ACM Trans. Graph., December, 2023
Vis. Comput., November, 2023
Virtual Real., September, 2023
Altered functional connectivity of the hippocampus with the sensorimotor cortex induced by long-term experience of virtual hand illusion.
Virtual Real., September, 2023
Correction to: 3D facial expression retargeting framework based on an identity-independent expression feature vector.
Multim. Tools Appl., June, 2023
3D facial expression retargeting framework based on an identity-independent expression feature vector.
Multim. Tools Appl., June, 2023
Viewpoint-Controllable Telepresence: A Robotic-Arm-Based Mixed-Reality Telecollaboration System.
Sensors, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Does Cognitive Workload Impact the Effect on Pain Distraction in Virtual Reality? A Study Design.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the 31st ACM International Conference on Multimedia, 2023
Deep Detector and Optical Flow-based Tracking Approach of Facial Markers for Animation Capture.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
2022
Virtual Real., 2022
A Time Reversal Symmetry Based Real-time Optical Motion Capture Missing Marker Recovery Method.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
A Stroop-based Long-term Cognitive Training Game for the Elderly in Head-mounted Displays.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Avatar Interpreter: Improving Classroom Experiences for Deaf and Hard-of-Hearing People Based on Augmented Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Virtual Real. Intell. Hardw., 2021
Y-Net: Learning Domain Robust Feature Representation for ground camera image and large-scale image-based point cloud registration.
Inf. Sci., 2021
Proceedings of the ICMSSP 2021: 6th International Conference on Multimedia Systems and Signal Processing, Shenzhen, China, May 22, 2021
Proceedings of the ICCCV 2021: 4th International Conference on Control and Computer Vision, Macau, SAR, China, August 13, 2021
2020
Learning to Match Ground Camera Image and UAV 3-D Model-Rendered Image Based on Siamese Network With Attention Mechanism.
IEEE Geosci. Remote. Sens. Lett., 2020
SIR-Net: Self-Supervised Transfer for Inverse Rendering via Deep Feature Fusion and Transformation From a Single Image.
IEEE Access, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Exploring the Differences of Visual Discomfort Caused by Long-term Immersion between Virtual Environments and Physical Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the 20th IEEE International Conference on Communication Technology, 2020
2019
HiFinger: One-Handed Text Entry Technique for Virtual Environments Based on Touches between Fingers.
Sensors, 2019
AE-GAN-Net: Learning Invariant Feature Descriptor to Match Ground Camera Images and a Large-Scale 3D Image-Based Point Cloud for Outdoor Augmented Reality.
Remote. Sens., 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Comparison in Depth Perception between Virtual Reality and Augmented Reality Systems.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Evaluation of Maslows Hierarchy of Needs on Long-Term Use of HMDs - A Case Study of Office Environment.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
New System to Measure Motion Motion-to-Photon Latency of Virtual Reality Head Mounted Display.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
The Effect of Two Different Types of Human-Computer Interactions on User's Emotion in Virtual Counseling Environment.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Reconstructing HDR Image from a Single Filtered LDR Image Base on a Deep HDR Merger Network.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
A Low-Cost Drift-Free Optical-Inertial Hybrid Motion Capture System for High-Precision Human Pose Detection.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Augmenting a Psoriasis-patient Doctor-dialogue through Intergrating Real Face and Maps of Psoriasis Pathology.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Mixed Reality Office System Based on Maslow's Hierarchy of Needs: Towards the Long-Term Immersion in Virtual Environments.
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019
Toward an Efficient Hybrid Interaction Paradigm for Object Manipulation in Optical See-Through Mixed Reality.
Proceedings of the 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2019
Proceedings of the Image and Graphics Technologies and Applications, 2019
The Influence of Mobile Augmented Reality-Based Sandbox Games on Chinese Characters Learning.
Proceedings of the Image and Graphics Technologies and Applications, 2019
Impact of Teaching Aids Based on Virtual Role on Student's Design Thinking for Animation Course.
Proceedings of the Image and Graphics Technologies and Applications, 2019
Proceedings of the Image and Graphics Technologies and Applications, 2019
Parametric Display Surface Geometric Calibration Method Based on Parameter Estimation.
Proceedings of the Image and Graphics Technologies and Applications, 2019
Proceedings of the Image and Graphics Technologies and Applications, 2019
Proceedings of the Image and Graphics - 10th International Conference, 2019
2018
Physics-Inspired Input Method for Near-Field Mixed Reality Applications Using Latent Active Correction.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Evaluation of Hand-Based Interaction for Near-Field Mixed Reality with Optical See-Through Head-Mounted Displays.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
Proceedings of the Image and Graphics Technologies and Applications, 2018
Proceedings of the Image and Graphics Technologies and Applications, 2018
Proceedings of the Stereoscopic Displays and Applications XXIX, Burlingame, CA, USA, January 28, 2018
2017
Sensors, 2017
RIDE: Region-induced data enhancement method for dynamic calibration of optical see-through head-mounted displays.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
An Accurate Calibration Method for Optical See-Through Head-Mounted Displays Based on Actual Eye-Observation Model.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017
2016
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Virtual Reality System as an affective medium to induce specific emotion: A validation study.
Proceedings of the Engineering Reality of Virtual Reality 2016, 2016
Proceedings of the Computer Vision - ACCV 2016 Workshops, 2016
2015
Comput. Educ., 2015
Proceedings of the 2015 Visual Communications and Image Processing, 2015
2014
Proceedings of the Computer Vision - ACCV 2014 Workshops, 2014
2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
A Browser-Based Perceptual Experiment Platform for Visual Search Study in Augmented Reality System.
Proceedings of the 2013 IEEE 10th International Conference on Ubiquitous Intelligence and Computing and 2013 IEEE 10th International Conference on Autonomic and Trusted Computing, 2013
Time Machine: A Mobile Augmented Reality System for Tourism Based on Coded-Aperture Camera.
Proceedings of the 2013 IEEE 10th International Conference on Ubiquitous Intelligence and Computing and 2013 IEEE 10th International Conference on Autonomic and Trusted Computing, 2013
Proceedings of the IEEE International Conference on Image Processing, 2013
iSarProjection: A KinectFusion Based Handheld Dynamic Spatial Augmented Reality System.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013
Proceedings of the 9th Asian Control Conference, 2013
2012
Proceedings of the Intelligent Science and Intelligent Data Engineering, 2012
2011
Evaluation of human-computer interface for optical see-through augmented reality system.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011
Proceedings of the Intelligent Science and Intelligent Data Engineering, 2011
2009
Study on an indoor tracking system with infrared projected markers for large-area applications.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009
Proceedings of the Fifth International Conference on Image and Graphics, 2009
Proceedings of the Fifth International Conference on Image and Graphics, 2009
Key Issues of Wide-Area Tracking System for Multi-user Augmented Reality Adventure Game.
Proceedings of the Fifth International Conference on Image and Graphics, 2009
2007
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007
2006
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
2005
Proceedings of the Computational Science and Its Applications, 2005
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005