Donatella Persico
Orcid: 0000-0003-4574-0427
According to our database1,
Donatella Persico
authored at least 39 papers
between 1994 and 2023.
Collaborative distances:
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Bibliography
2023
Facets of Openness in a Serious Game: Opening up Format, Content, Software and Hardware.
Proceedings of the Software Engineering and Formal Methods. SEFM 2023 Collocated Workshops, 2023
2022
Proceedings of the 14th International Conference on Computer Supported Education, 2022
2021
A Dashboard to Monitor Self-Regulated Learning Behaviours in Online Professional Development.
Int. J. Distance Educ. Technol., 2021
Rev. Iberoam. de Tecnol. del Aprendiz., 2021
2020
Co-creation in the Design of Technology Enhanced Learning: Teachers? Beliefs versus Practices.
IxD&A, 2020
The Effects of the Covid-19 Pandemic on Italian Learning Ecosystems: the School Teachers' Perspective at the steady state.
IxD&A, 2020
Guest Editorial: Challenges to the Educational Field: Digital Competence the Emperor has no Clothes: The COVID-19 Emergency and the Need for Digital Competence.
Rev. Iberoam. de Tecnol. del Aprendiz., 2020
Games as (Not) Culture: A Critical Policy Analysis of the Economic Agenda of Horizon 2020.
Games Cult., 2020
The distant Horizon: Investigating the relationship between social sciences academic research and game development.
Entertain. Comput., 2020
2019
Br. J. Educ. Technol., 2019
The 4Ts Game to Develop Teachers' Competences for the Design of Collaborative Learning.
Proceedings of the Higher Education Learning Methodologies and Technologies Online, 2019
Educational Games as a Motivational Tool: Considerations on their Potential and Limitations.
Proceedings of the 11th International Conference on Computer Supported Education, 2019
2018
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018
Proceedings of the 10th International Conference on Computer Supported Education, 2018
2017
Towards teaching as design: Exploring the interplay between full-lifecycle learning design tooling and Teacher Professional Development.
Comput. Educ., 2017
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
Supporting teachers' self- reflection and professional development with gamification.
Proceedings of the 7th Workshop on Awareness and Reflection in Technology Enhanced Learning co-located with the 12th European Conference on Technology Enhanced Learning (EC-TEL 2017), 2017
2016
Gamifying teacher professional development: an experience with collaborative learning design.
IxD&A, 2016
2015
Br. J. Educ. Technol., 2015
Br. J. Educ. Technol., 2015
2014
Enhancing human capital in TEL research: A case study from the STELLAR Network of Excellence.
Comput. Hum. Behav., 2014
Adapting the Technology Acceptance Model to evaluate the innovative potential of e-learning systems.
Comput. Hum. Behav., 2014
Proceedings of the New Horizons in Web Based Learning, 2014
2013
Int. J. Online Pedagog. Course Des., 2013
2012
Innovation and Sustainability in Higher Education: Lessons Learnt from the Case Study of an Online University.
Proceedings of the Information Technology and Open Source: Applications for Education, Innovation, and Sustainability, 2012
Proceedings of the Information Technology and Open Source: Applications for Education, Innovation, and Sustainability, 2012
2011
Int. J. Online Pedagog. Course Des., 2011
2009
Comput. Hum. Behav., 2009
2008
Detecting Self-Regulated Learning in Online Communities by Means of Interaction Analysis.
IEEE Trans. Learn. Technol., 2008
Proceedings of the Learning to Live in the Knowledge Society, 2008
Proceedings of the Times of Convergence. Technologies Across Learning Contexts, 2008
2007
J. Comput. Assist. Learn., 2007
2000
Comput. Educ., 2000
1999
Collaborative Development and Joint Delivery of Telematics Based Courses Across Europe.
Proceedings of WebNet 99, 1999
1998
EuMedea: A European Online Course to Train European Teachers in Environmental Education.
Proceedings of the Teleteaching '98 - Distance Learning, 1998
1997
1994
Teaching Logic with(out) Prolog.
Proceedings of the ICLP 1994 Workshop W11: Logic Programming and Education, 1994