Donald P. Brutzman

Orcid: 0009-0005-7889-0722

According to our database1, Donald P. Brutzman authored at least 50 papers between 1994 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2023
Web 3D Overview for Apparel Industry.
Proceedings of the 28th International ACM Conference on 3D Web Technology, 2023

Using LOA3 skeleton with Large size mesh, and SMPL weighting to X3D editing, the "Nitty, Gritty".
Proceedings of the 28th International ACM Conference on 3D Web Technology, 2023

2022
The Keys to an Open, Interoperable Metaverse.
Proceedings of the 27th International Conference on 3D Web Technology, 2022

2021
X3D and glTF Model Differencing for Conversions, Comparison and Conformance Testing.
Proceedings of the Web3D '21: The 26th International Conference on 3D Web Technology, Pisa, Italy, November 8, 2021

X3D Audio Graph for the consistent declarative representation of the W3C Audio API.
Proceedings of the Web3D '21: The 26th International Conference on 3D Web Technology, Pisa, Italy, November 8, 2021

2020
Defeating lag in network-distributed physics simulations.
Graph. Model., 2020

Extending X3D Realism with Audio Graphs, Acoustic Properties and 3D Spatial Sound.
Proceedings of the Web3D '20: The 25th International Conference on 3D Web Technology, 2020

X3D Ontology for Querying 3D Models on the Semantic Web.
Proceedings of the Web3D '20: The 25th International Conference on 3D Web Technology, 2020

2019
The Semantic Web3d: Towards Comprehensive Representation of 3d Content on the Semantic Web.
Proceedings of the 2019 International Conference on 3D Immersion, 2019

2018
Defeating lag in network-distributed physics simulations: an architecture supporting declarative network physics representation protocols.
Proceedings of the 23rd International ACM Conference on 3D Web Technology, 2018

2017
Position Paper: Rational Behavior Model (RBM) and Human-Robot Ethical Constraints Using Mission Execution Ontology (MEO).
Proceedings of the 2017 AAAI Fall Symposia, Arlington, Virginia, USA, November 9-11, 2017, 2017

2016
A JSON encoding for X3D.
Proceedings of the 21st International Conference on Web3D Technology, 2016

A method of defining modeling data for representing 3D facial expression.
Proceedings of the 21st International Conference on Web3D Technology, 2016

2015
X3D distributed interactive simulation (DIS) implementation and run-time discovery of new entities using X3DOM.
Proceedings of the 20th International Conference on 3D Web Technology, 2015

Matlab and simulink creation and animation of X3D in web-based simulation.
Proceedings of the 20th International Conference on 3D Web Technology, 2015

2014
Enhancing X3DOM declarative 3D with rigid body physics support.
Proceedings of the 19th International Conference on Web3D Technology, 2014

Integration of X3D geospatial in a data driven web application.
Proceedings of the 19th International Conference on Web3D Technology, 2014

2009
X3D earth terrain-tile production chain for georeferenced simulation.
Proceedings of the Proceeding of the 14th International Conference on 3D Web Technology, 2009

Beyond viewpoint: X3D camera nodes for digital cinematography.
Proceedings of the Proceeding of the 14th International Conference on 3D Web Technology, 2009

Proposed enhancements to the X3D geospatial component.
Proceedings of the Proceeding of the 14th International Conference on 3D Web Technology, 2009

Web services integration on the fly for service-oriented computing and simulation.
Proceedings of the 2009 Spring Simulation Multiconference, SpringSim 2009, 2009

2008
Future Standards for Immersive VR: Report on the IEEE Virtual Reality 2007 Workshop.
IEEE Computer Graphics and Applications, 2008

Computer graphics teaching support using X3D: extensible 3D graphics for web authors.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Interactive Introduction to X3D Graphics.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

2007
Composing behaviors and swapping bodies with motion capture data in X3D.
Proceedings of the Proceeding of the Twelfth International Conference on 3D Web Technology, 2007

Workshop 1: The Future Standards for Immersive VR.
Proceedings of the IEEE Virtual Reality Conference, 2007

2006
A Case Study in Applying Semantic Web Technologies to the XML-Based Tactical Assessment Markup Language (TAML).
Proceedings of the Semantic Web for Collaborative Knowledge Acquisition, 2006

2005
Using Web services to integrate heterogeneous simulations in a grid environment.
Future Gener. Comput. Syst., 2005

2003
Sharing ideas for teaching Web 3D.
Proceedings of the Educators program from the 30th annual conference on Computer graphics and interactive techniques, 2003, San Diego, California, USA, July 27, 2003

X3D-edit authoring for extensible 3D (X3D) graphics.
Proceedings of the Educators program from the 30th annual conference on Computer graphics and interactive techniques, 2003, San Diego, California, USA, July 27, 2003

This Year in the MOVES Institute.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003

2002
Teaching 3D modeling and simulation: virtual kelp forest case study.
Proceedings of the Seventh International Conference on 3D Web Technology, 2002

Tutorial 5: A Hands-On Introduction to Networked Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

A Next-Generation Internet Federation Object Model for the HLA.
Proceedings of the 6th IEEE International Workshop on Distributed Simulation and Real-Time Applications (DS-RT 2002), 2002

2000
NPSNET-V: A New Beginning for Dynamically Extensible Virtual Environments.
IEEE Computer Graphics and Applications, 2000

1999
Components for distributed virtual environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1999

Web 3D RoundUP.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

1998
The Virtual Reality Modeling Language and Java.
Commun. ACM, 1998

1997
Internetworked Graphics and the Web.
Computer, 1997

Virtual Reality Transfer Protocol (VRTP) Design Rationale.
Proceedings of the 6th Workshop on Enabling Technologies (WET-ICE '97), 1997

1996
The Chesapeake Bay Virtual Environment (CBVE): Initial Results From the Prototypical System.
Int. J. High Perform. Comput. Appl., 1996

Virtual Chesapeake Bay: interacting with a coupled physical/biological model.
IEEE Computer Graphics and Applications, 1996

The laboratory for human interaction in the virtual environment.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1996

VRML: Prelude and Future (Panel).
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996

1995
Exploiting reality with multicast groups.
IEEE Computer Graphics and Applications, 1995

Internetwork Infrastructure Requirements for Virtual Environments.
Proceedings of the Procedings of the 1995 Symposium on Virtual Reality Modeling Language, 1995

Exploiting reality with multicast groups: a network architecture for large-scale virtual environments.
Proceedings of the 1995 Virtual Reality Annual International Symposium, 1995

NPSNET: A Multi-Player 3D Virtual Environment over the Internet.
Proceedings of the 1995 Symposium on Interactive 3D Graphics, 1995

1994
MBone Provides Audio and Video Across the Internet.
Computer, 1994

Exploiting networks for visualization and collaboration: no network roadblocks?
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994


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