Domitile Lourdeaux

According to our database1, Domitile Lourdeaux authored at least 68 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
OPACK : un modèle intégrateur d'agent pour la génération de comportements induits par des modèles cognitifs modulaires.
Rev. Ouverte Intell. Artif., 2024

2023
A narrative review of immersive virtual reality's ergonomics and risks at the workplace: cybersickness, visual fatigue, muscular fatigue, acute stress, and mental overload.
Virtual Real., March, 2023

Acute Stress Classification with a Stroop task and in-office biophilic Relaxation in Virtual Reality based on Behavioral and Physiological data.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Automated Planning for Military Airline Controller Training Scenarios.
Proceedings of the 15th International Conference on Agents and Artificial Intelligence, 2023

2022
Measuring Visual Fatigue and Cognitive Load via Eye Tracking while Learning with Virtual Reality Head-Mounted Displays: A Review.
Int. J. Hum. Comput. Interact., 2022

MENTA: how to balance authorial intention and user agency in virtual environments.
Proceedings of the IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology, 2022

Distinguishing Visual Fatigue, Mental Workload and Acute Stress in Immersive Virtual Reality with Physiological Data: pre-test results.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Méta-modèle d'agent pour la génération de comportements variables induits par des modèles cognitifs modulaires.
Proceedings of the SMA et Smart Cities, 2022

Cognitive load Classification with a Stroop task in Virtual Reality based on Physiological data.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

Generative Scenario Control through Ontological Frame Model in Virtual Environment.
Proceedings of the 25th IEEE International Conference on Computer Supported Cooperative Work in Design, 2022

Design of Modular Generation of Human Behaviour in a Collaborative Context.
Proceedings of the 25th IEEE International Conference on Computer Supported Cooperative Work in Design, 2022

2021
Automated dilemmas generation in simulations.
Cogn. Technol. Work., 2021

Dynamic stress profile generation for crisis situations training.
Proceedings of the 2021 IEEE International Conference on Systems, Man, and Cybernetics, 2021

2020
User Acceptance of Virtual Reality: An Extended Technology Acceptance Model.
Int. J. Hum. Comput. Interact., 2020

2019
A model for prohibition and obligation dilemmas generation in virtual environments.
CoRR, 2019

VICTEAMS: A Virtual Environment to Train Medical Team Leaders to Interact with Virtual Subordinates.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019

2018
Génération de scénario : planification avec un opérateur défini par un modèle graphique.
Proceedings of the Journées Francophone Planification, 2018

Towards Generation of Ambiguous Situations in Virtual Environments for Training.
Proceedings of the Lifelong Technology-Enhanced Learning, 2018

Designing Training Virtual Environments Supported by Cognitive Agents.
Proceedings of the 22nd IEEE International Conference on Computer Supported Cooperative Work in Design, 2018

2017
Activité collective et personnages autonomes : moteur décisionnel reposant sur des relations de confiance.
Rev. d'Intelligence Artif., 2017

Introduction.
Rev. d'Intelligence Artif., 2017

Planification probabiliste : une heuristique pour garantir des solutions sûres.
Proceedings of the 15èmes Rencontres des Jeunes Chercheurs en Intelligence Artificielle, 2017

Heuristic Approach to Guarantee Safe Solutions in Probabilistic Planning.
Proceedings of the 29th IEEE International Conference on Tools with Artificial Intelligence, 2017

Generation of Obligation and Prohibition Dilemmas Using Knowledge Models.
Proceedings of the 29th IEEE International Conference on Tools with Artificial Intelligence, 2017

HUMANS : suite logicielle pour la scénarisation d'environnements virtuels pour la formation à des situations socio-techniques complexes.
Proceedings of the 3ème Conférence Nationale sur les Applications Pratiques de l'Intelligence Artificielle, 2017

2016
Perturbed Communication in a Virtual Environment to Train Medical Team Leaders.
Proceedings of the Medicine Meets Virtual Reality 22 - NextMed, 2016

A Reflexive Approach in Learning Through Uchronia.
Proceedings of the Interactive Storytelling, 2016

A Trust-based Decision-making Approach Applied to Agents in Collaborative Environments.
Proceedings of the 8th International Conference on Agents and Artificial Intelligence (ICAART 2016), 2016

Trust-based decision-making system for action selection by autonomous agents.
Proceedings of the 20th IEEE International Conference on Computer Supported Cooperative Work in Design, 2016

Priority-based contextual local decision making in multi-agent systems.
Proceedings of the 20th IEEE International Conference on Computer Supported Cooperative Work in Design, 2016

"Errare Humanum Est": Simulation of communication error among a virtual team in crisis situation.
Proceedings of the 15th IEEE International Conference on Cognitive Informatics & Cognitive Computing , 2016

Dynamic generation of dilemmas in virtual learning environments for non-technical skills training.
Proceedings of the 15th IEEE International Conference on Cognitive Informatics & Cognitive Computing , 2016

2015
How to design compelling Virtual Reality or Augmented Reality experience?
Int. J. Virtual Real., 2015

Towards a Resource-based Model of Strategy to Help Designing Opponent AI in RTS Games.
Proceedings of the ICAART 2015, 2015

2014
Diegetization: An Approach for Narrative Scaffolding in Open-World Simulations for Training.
Proceedings of the Interactive Storytelling, 2014

Serious Game based on Virtual Reality and Artificial Intelligence.
Proceedings of the ICAART 2014, 2014

2013
V3S: A Virtual Environment for Risk-Management Training Based on Human-Activity Models.
Presence Teleoperators Virtual Environ., 2013

HUMANS: a HUman Models based Artificial eNvironments software platform.
Proceedings of the Virtual Reality International Conference - Laval Virtual, 2013

Dynamic Selection of Learning Situations in Virtual Environment.
Proceedings of the ICAART 2013, 2013

Generation of Learning Situations According to the Learner's Profile Within a Virtual Environment.
Proceedings of the Agents and Artificial Intelligence - 5th International Conference, 2013

Dynamic Scenario Adaptation Balancing Control, Coherence and Emergence.
Proceedings of the ICAART 2013, 2013

An industrial approach to design compelling VR and AR experience.
Proceedings of the Engineering Reality of Virtual Reality 2013, 2013

Tracking and Dynamic Scenario Adaptation System in Virtual Environment.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013

Using planning to predict and influence autonomous agents behaviour in a virtual environment for training.
Proceedings of the IEEE 12th International Conference on Cognitive Informatics and Cognitive Computing, 2013

2012
Foule sentimentale : influence des caractéristiques individuelles sur la contagion émotionnelle.
Rev. d'Intelligence Artif., 2012

Modélisation de l'activité humaine pour la scénarisation adaptative d'environnements virtuels complexes : Des comportements cognitifs aux comportements erronés en situation dégradée.
, 2012

2011
Never Alone in the Crowd: A Microscopic Crowd Model Based on Emotional Contagion.
Proceedings of the 2011 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2011

Fuzzy Rules for Events Perception and Emotions in an Agent Architecture.
Proceedings of the 7th conference of the European Society for Fuzzy Logic and Technology, 2011

V3S, a Virtual Environment for Risk Management Training.
Proceedings of the JVRC11: Joint Virtual Reality Conference of EGVE, 2011

Taking into account emotions in mixed human/agent systems for improving collaborative work.
Proceedings of the 2011 15th International Conference on Computer Supported Cooperative Work in Design, 2011

2010
Une architecture cognitive pour la simulation de comportements d'agents autonomes. Intégration de facteurs physiques, physiologiques et de personnalité.
Rev. d'Intelligence Artif., 2010

Knowledge Representation - An Ontology for Managing a Virtual Environment.
Proceedings of the ICAART 2010 - Proceedings of the International Conference on Agents and Artificial Intelligence, Volume 2, 2010

Pedagogical System in Virtual Environments for High-risk Sites.
Proceedings of the ICAART 2010 - Proceedings of the International Conference on Agents and Artificial Intelligence, Volume 1, 2010

Empathy and Placebo for Autonomous Agents.
Proceedings of the 2010 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2010

2009
Une modélisation de l'empathie et des effets placebo pour la simulation d'humains virtuels.
Proceedings of the Systèmes Multi-Agents, Génie logiciel multi-agents - JFSMA 09, 2009

Simulation de comportements d'agents autonomes : Une architecture cognitive intégrant des facteurs physiques, physiologiques et de personnalité.
Proceedings of the Systèmes Multi-Agents, Génie logiciel multi-agents - JFSMA 09, 2009

I Feel What You Feel: Empathy and Placebo Mechanisms for Autonomous Virtual Humans.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

Virtual Autonomous Agents in an Informed Environment for Risk Prevention.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

An Action Selection Architecture for Autonomous Virtual Agents.
Proceedings of the New Challenges in Computational Collective Intelligence [selected papers from the 1st International Conference on Collective Intelligence, 2009

Virtual Reality Contribution to Training and Risk Prevention.
Proceedings of the 2009 International Conference on Artificial Intelligence, 2009

Personality, Emotions and Physiology in a BDI Agent Architecture: The PEP ->> BDI Model.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2009

Cognitive Modeling of Virtual Autonomous Intelligent Agents Integrating Human Factors.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology, 2009

Human Factors Affecting Decision in Virtual Operator Reasoning.
Proceedings of the Brain Informatics, International Conference, BI 2009, 2009

2008
Modelling Autonomous Virtual Agent Behaviours in a Virtual Environment for Risk.
Int. J. Virtual Real., 2008

HERA: Learner Tracking in a Virtual Environment.
Int. J. Virtual Real., 2008

An Intelligent Tutoring System for Training and Learning in a Virtual Environment for High-Risk Sites.
Proceedings of the 20th IEEE International Conference on Tools with Artificial Intelligence (ICTAI 2008), 2008

2005
Environnements virtuels pour l'apprentissage: de l'image d'epinal à la réalité des usages et des configurations socio-techniques.
Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine, 2005

2001
Réalité virtuelle et formation : conception d'environnements virtuels pédagogiques.
PhD thesis, 2001


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