Diogo M. Costa

Orcid: 0000-0003-2110-3925

According to our database1, Diogo M. Costa authored at least 9 papers between 2018 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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PhD thesis 
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Links

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Bibliography

2022
Order-preserving pattern matching indeterminate strings.
Inf. Comput., 2022

2020
Hardness of Modern Games.
CoRR, 2020

Towards a Biology-Based Approach to Support Software Process Line Evolution.
Proceedings of the 19th Brazilian Symposium on Software Quality, 2020

A Repository to Support Software Process Reuse Based on Process Lines.
Proceedings of the 19th Brazilian Symposium on Software Quality, 2020

Evaluating the Usefulness and Ease of Use of a Software Process Line Tool.
Proceedings of the XXIII Iberoamerican Conference on Software Engineering, 2020

Systematic mapping on the use of games for software engineering education.
Proceedings of the XXIII Iberoamerican Conference on Software Engineering, 2020

2018
Computational Complexity of Games and Puzzles.
CoRR, 2018

Odyssey-ProcessCase: A Case-Based Software Process Line Approach.
Proceedings of the 17th Brazilian Symposium on Software Quality, 2018

Software Process Definition using Process Lines: A Systematic Literature Review.
Proceedings of the XLIV Latin American Computer Conference, 2018


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