Dimitris Charitos

Orcid: 0000-0001-8597-5269

According to our database1, Dimitris Charitos authored at least 23 papers between 1998 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Bibliography

2022
Investigating the Process of Teaching the Creation of Interactive Art in a Collaborative Virtual Environmental Context.
Proceedings of the International Conference on Advanced Learning Technologies, 2022

2021
Embedding an interactive art installation into a building for enhancing citizen's awareness on urban environmental conditions.
Proceedings of the MAB20: 5th Media Architecture Biennale 2020, Amsterdam and Utrecht, The Netherlands, 28 June 2021, 2021

Designing interfaces to promote the meaningfulness of urban data through an interactive art installation.
Proceedings of the CHI Greece 2021: 1st International Conference of the ACM Greek SIGCHI Chapter, virtual Event / Athens, Greece, November 25, 2021

2019
Grand challenges for ambient intelligence and implications for design contexts and smart societies.
J. Ambient Intell. Smart Environ., 2019

ATHsENSe: An Experiment in Translating Urban Data to Multisensory Immersive Artistic Experiences in Public Space.
Proceedings of the Ambient Intelligence - 15th European Conference, 2019

2015
Evaluating the user experience of a mobile user in a smart city context.
Int. J. Intell. Eng. Informatics, 2015

The Hybrid Object: augmenting objects and transforming their relationship with humans.
Proceedings of the Hybrid City 2015: Data to the People, 2015

2014
The Experience of Spatial Interaction: Conceptualizing the User Experience of Virtual Environments.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2014

2013
Call for papersWorkshops of the 9th Intelligent Environments Conference.
J. Ambient Intell. Smart Environ., 2013

'Soundwalk': An embodied auditory experience in the urban environment.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

The Influence of Locative Media Use in an Urban Environment on Spatial Perception and Cognition.
Proceedings of the 9th International Conference on Intelligent Environments, 2013

Integrating game elements for increasing engagement and enhancing User Experience in a smart city context.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

Precedents for Critically Designing Interaction with Computational Artifacts and Spaces.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

2011
Erratum to: Theoretical and methodological implications of designing and implementing multiuser location-based games.
Pers. Ubiquitous Comput., 2011

Theoretical and methodological implications of designing and implementing multiuser location-based games.
Pers. Ubiquitous Comput., 2011

Implications of Theories of Communication and Spatial Behavior for the Design of Interactive Environments.
Proceedings of the 7th International Conference on Intelligent Environments, 2011

2010
Conceptualizing, Designing, and Investigating Locative Media Use in Urban Space.
Proceedings of the Shared Encounters, 2010

2009
Insights into the design of communicative location-based experiences.
Proceedings of the Intelligent Environments 2009 - Proceedings of the 5th International Conference on Intelligent Environments, 2009

2008
The ludic aspect of interaction during a pervasive game activity.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008

2004
Real exhibitions in a virtual museum.
Virtual Real., 2004

2001
Designing a virtual museum within a museum.
Proceedings of the 2001 Conference on Virtual Reality, 2001

1999
WWW Bookmarks Modeling and Visualization: A Fuzzy Based Approach.
Proceedings of the Database and Expert Systems Applications, 10th International Conference, 1999

1998
The architectural aspect of designing space in virtual environments.
PhD thesis, 1998


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