Dimitrios Kotsifakos

Orcid: 0000-0002-6656-260X

Affiliations:
  • University of Piraeus, Greece


According to our database1, Dimitrios Kotsifakos authored at least 29 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Conceptual Modeling and Meta-modeling of Museum Pedagogy for Vocational Education and Training.
Proceedings of the 9th South-East Europe Design Automation, 2024

Predicting, Modeling, and Designing for a Bitcoin's Technical Administrator's Micro-Credentials Skills.
Proceedings of the 9th South-East Europe Design Automation, 2024

Leveraging Students Engagement through the Incorporation of Serious Games.
Proceedings of the IEEE Global Engineering Education Conference, 2024

Leveraging Digital Tools for Immersive Gamified Learning in the Old City of Rhodes.
Proceedings of the IEEE Global Engineering Education Conference, 2024

2023
Machine Learning and Explainable Artificial Intelligence in Education and Training - Status and Trends.
Proceedings of the Wireless Internet - 16th EAI International Conference, 2023

Educational Virtual Worlds for Vocational Education and Training Laboratories.
Proceedings of the 8th South-East Europe Design Automation, 2023

An Early Warning Opportunistic Interference Method in Tactical Voice and Data Communications.
Proceedings of the 8th South-East Europe Design Automation, 2023

A Leveraging Matterport for Industry-Focused Mobile Applications: Augmented Reality Training for Vocational Education and Training.
Proceedings of the 8th South-East Europe Design Automation, 2023

"Athens Museum Explorer": A Pilot Application of Cultural Proposals for a Smart City.
Proceedings of the 8th South-East Europe Design Automation, 2023

Specific modeling issues for designing the transformation of a smart city.
Proceedings of the 27th Pan-Hellenic Conference on Progress in Computing and Informatics, 2023

2022
Digital Twins and Sustainability in Vocational Education and Training: The Case of Structural Environment and Architectural Design in Vocational High Schools.
Proceedings of the Learning in the Age of Digital and Green Transition, 2022

Teaching the Simple Network Management Protocol Using the Packet Tracer Anywhere Network Simulator.
Proceedings of the Learning in the Age of Digital and Green Transition, 2022

Neural Network for Spam Recognition in Short Message Services as an Instructional Application for Students of Vocational Education and Training.
Proceedings of the IEEE Global Engineering Education Conference, 2022

2021
STEAM in VET - An ArcGIS StoryMap Approach.
Proceedings of the 6th South-East Europe Design Automation, 2021

Exploring the Utilization of Online Open-Source Environments for Mobile Applications Development in the Vocational Education and Training (VET) Curriculum.
Proceedings of the New Realities, Mobile Systems and Applications, 2021

Network Simulator Software Utilization as a Teaching Method for Distance Learning.
Proceedings of the Mobility for Smart Cities and Regional Development - Challenges for Higher Education, 2021

Techniques and Technologies for the Administrative Support of Distance Education in Junior High Schools in the Corona Virus Age.
Proceedings of the IEEE Global Engineering Education Conference, 2021

Women and Digital Economy: Culture Change or Perpetuation of Inequalities?
Proceedings of the IEEE Global Engineering Education Conference, 2021

2020
Web-Based Personalized Diagnostic Evaluation for the Apprenticeship through Gamification.
Proceedings of the 5th South-East Europe Design Automation, 2020

Vocational Education and Training Apprenticeship: Using Teaching and Learning Analytics in a Learning Management System for improved Collaboration, Individual Empowerment and Development of Apprentices.
Proceedings of the 2020 IEEE Global Engineering Education Conference, 2020

2019
Teaching Internet of Things (IoT) in the Electronics Specialty of Vocational Education and Training.
Proceedings of the 4th South-East Europe Design Automation, 2019

"The Greek Steelbook (TGS)" The Home of Steelbook Presentations.
Proceedings of the Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October, 2019

An Escape Room Game for Learning Digital Electronics in Vocational Education and Training (VET).
Proceedings of the Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October, 2019

2018
A case study of a laboratory experimental process in Vocational Education Training (VET).
Proceedings of the 2018 South-Eastern European Design Automation, 2018

Study, design and development of a modern video system to improve services from the production to the end user.
Proceedings of the 22nd Pan-Hellenic Conference on Informatics, 2018

An Online Game for the Digital Electronics Course for Vocational Education and Training (VET) Students.
Proceedings of the Challenges of the Digital Transformation in Education - Proceedings of the 21st International Conference on Interactive Collaborative Learning (ICL 2018), 2018

2017
A Game-Based Learning Platform for Vocational Education and Training.
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017

Science, technology, engineering and mathematics (STEM) for vocational education in Greece.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

2016
Design and Development of a Learning Management System for Vocational Education.
Proceedings of the SouthEast European Design Automation, 2016


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