Diego Linares

According to our database1, Diego Linares authored at least 10 papers between 2003 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2019
A Comparative Analysis of Game Engines to Develop Core Assets for a Software Product Line of Mini-Games.
Proceedings of the Reuse in the Big Data Era, 2019

2015
Automatic segmentation of Potyviridae family polyproteins.
Int. J. Bioinform. Res. Appl., 2015

2014
Talking to Teo: Video game supported speech therapy.
Entertain. Comput., 2014

2013
A Video Game Prototype for Speech Rehabilitation.
Proceedings of the 5th International Conference on Games and Virtual Worlds for Serious Applications, 2013

Machine Learning Techniques Applied to the Cleavage Site Prediction Problem.
Proceedings of the Advances in Artificial Intelligence and Its Applications, 2013

2005
Performance of a SCFG-Based Language Model with Training Data Sets of Increasing Size.
Proceedings of the Pattern Recognition and Image Analysis, Second Iberian Conference, 2005

2004
A hybrid language model based on a combination of N-grams and stochastic context-free grammars.
ACM Trans. Asian Lang. Inf. Process., 2004

2003
Early-based stochastic context-free grammar estimation from bracketed corpora and its use in a hybrid language model.
Proces. del Leng. Natural, 2003

Learning of Stochastic Context-Free Grammars by Means of Estimation Algorithms and Initial Treebank Grammars.
Proceedings of the Pattern Recognition and Image Analysis, First Iberian Conference, 2003

A Hybrid Language Model based on Stochastic Context-free Grammars.
Proceedings of the Workshop and Tutorial on Learning Contex-Free Grammars, 2003


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