Diego Castro

Orcid: 0000-0001-9667-7152

Affiliations:
  • Rio de Janeiro State University, Brazil


According to our database1, Diego Castro authored at least 9 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Bibliography

2024
Building Educational Games Through Product Line.
Proceedings of the 27th Iberoamerican Conference on Software Engineering, 2024

Developing Games Through Dynamic Product Line.
Proceedings of the 27th Iberoamerican Conference on Software Engineering, 2024

2022
Immersive Learning Research from SVR Publications: A Re-conduction of the Systematic Mapping Study.
J. Interact. Syst., September, 2022

Evaluating User Experience of a Software Engineering Education Virtual Environment.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022

2021
A Systematic Mapping Literature of Immersive Learning from SVR Publications.
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021

Rebuilding games at runtime.
Proceedings of the 36th IEEE/ACM International Conference on Automated Software Engineering, 2021

2020
Requirements Engineering Out of the Classroom: Anticipating Challenges Experienced in Practice.
Proceedings of the 32nd IEEE Conference on Software Engineering Education and Training, 2020

Systematic mapping on the use of games for software engineering education.
Proceedings of the XXIII Iberoamerican Conference on Software Engineering, 2020

2018
Analysis of test log information through interactive visualizations.
Proceedings of the 26th Conference on Program Comprehension, 2018


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