Devon Sigurdson

According to our database1, Devon Sigurdson authored at least 7 papers between 2017 and 2020.

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Bibliography

2020
Abstraction and Refinement in Games with Dynamic Weighted Terrain.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

2019
Automatic Algorithm Selection In Multi-agent Pathfinding.
CoRR, 2019

Pathfinding and Abstraction with Dynamic Terrain Costs.
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019

2018
Activity Recognition for Smart-Lighting Automation at Home.
Proceedings of the 9th International Conference on Information, 2018

Multi-Agent Pathfinding with Real-Time Heuristic Search.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018

2017
Deep Learning for Real-Time Heuristic Search Algorithm Selection.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017

Towards Positively Surprising Non-Player Characters in Video Games.
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017


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