Derek Reilly
Orcid: 0000-0003-4960-8757Affiliations:
- Dalhousie University, Faculty of Computer Science, Halifax, NS, Canada (PhD 2008)
According to our database1,
Derek Reilly
authored at least 77 papers
between 2004 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Int. J. Hum. Comput. Stud., February, 2024
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
Gander: the Preliminary Design and Evaluation of an AR+Tablet System for Geospatial Analysis.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
2023
A Comparative Evaluation of AR Embodiments vs. Videos and Figures for Learning Bead Weaving.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Proceedings of the Virtual Environments 2023, 2023
Comparative Glyph-Field Trajectory Analyses with an AR+Tablet Hybrid User Interface for Geospatial Analysis Tasks.
Proceedings of the Virtual Environments 2023, 2023
2022
A guideline proposal for minimizing cybersickness in VR-based serious games and applications.
Proceedings of the 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), 2022
Design of an Extended Reality Collaboration Architecture for Mixed Immersive and Multi-surface Interaction.
Proceedings of the Entertainment Computing - ICEC 2022, 2022
Proceedings of the Interactive Storytelling, 2022
Active Visualization of Visual Cues on Hand for Better User Interface Design Generalization in Mixed Reality.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2022
Capture and Recognition of Bead Weaving Activities using Hand Skeletal Data and an LSTM Deep Neural Network.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2022
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
A Comparative Evaluation of Techniques for Locating Out-of-View Targets in Virtual Reality.
Proceedings of the 47th Graphics Interface Conference, 2021
2020
Compensating for Perspective-based Distortion on Large Interactive Floor Displays: the SpaceHopper Field Experiment.
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020
MAR: A Study of the Impact of Positive and Negative Reinforcement on Medication Adherence Reminders.
Proceedings of the 8th IEEE International Conference on Serious Games and Applications for Health, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020
2019
MP Remix: Relaxed WYSIWIS Immersive Interfaces for Mixed Presence Collaboration With 3D Content.
Proc. ACM Hum. Comput. Interact., 2019
Proc. ACM Hum. Comput. Interact., 2019
Deconstructing persuasiveness of strategies in behaviour change systems using the ARCS model of motivation.
Behav. Inf. Technol., 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the Symposium on Spatial User Interaction, 2018
Proceedings of the 44th Graphics Interface Conference, Toronto, Canada, May 8-11, 2018., 2018
It's the Gesture That (re)Counts: Annotating While Running to Recall Affective Experience.
Proceedings of the 44th Graphics Interface Conference, Toronto, Canada, May 8-11, 2018., 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017
Block Party: Synchronized Planning and Navigation Views for Neighbourhood Expeditions.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
JogChalking: Capturing and Visualizing Affective Experience for Recreational Runners.
Proceedings of the Late-breaking Results, 2016
Grab This, Swipe That: Combining Tangible and Gestural Interaction in Multiple Display Collaborative Gameplay.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Physical-Digital Privacy Interfaces for Mixed Reality Collaboration: An Exploratory Study.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
ProxemicUI: object-oriented middleware and event model for proxemics-aware applications on large displays.
Proceedings of the 8th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Doing While Thinking: Physical and Cognitive Engagement and Immersion in Mixed Reality Games.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Int. J. Mob. Hum. Comput. Interact., 2015
Proceedings of the 12th Conference on Computer and Robot Vision, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Proceedings of the Image Analysis and Recognition - 11th International Conference, 2014
SecSpace: prototyping usable privacy and security for mixed reality collaborative environments.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014
Proceedings of the Interactive Experience in the Digital Age, Evaluating New Art Practice, 2014
2013
Pervasive Mob. Comput., 2013
Annotating ecology: looking to biological fieldwork for mobile spatial annotation workflows.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Examining the impact of regional familiarity and design characteristics on use of a map-based news visualization.
Proceedings of the MapInteract 2013, 2013
Proceedings of the 4th ACM SIGSPATIAL International Workshop on GeoStreaming, 2013
Proceedings of the First International Conference on Gameful Design, 2013
Proceedings of the Computer Supported Cooperative Work, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
PaperTab: an electronic paper computer with multiple large flexible electrophoretic displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Creativity and Cognition 2013, 2013
2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012
2011
Reaching the same point: Effects on consistency when pointing at objects in the physical environment without feedback.
Int. J. Hum. Comput. Stud., 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Toward a Framework for Prototyping Physical Interfaces in Multiplayer Gaming: TwinSpace Experiences.
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011
2010
IEEE Pervasive Comput., 2010
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010
2009
Planners, navigators, and pragmatists: collaborative wayfinding using a single mobile phone.
Pers. Ubiquitous Comput., 2009
Getting the Picture: Examining How Feedback and Layout Impact Mobile Device Interaction with Maps on Physical Media.
Proceedings of the 13th IEEE International Symposium on Wearable Computers (ISWC 2009), 2009
Proceedings of the 42st Hawaii International International Conference on Systems Science (HICSS-42 2009), 2009
2008
Proceedings of the Map-based Mobile Services - Design, Interaction and Usability, 2008
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008
2007
White rooms and morphing don't mix: setting and the evaluation of visualization techniques.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
2006
Pers. Ubiquitous Comput., 2006
Proceedings of the Pervasive Computing, 2006
2005
IEEE Pervasive Comput., 2005
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005
Proceedings of the 2005 International ACM SIGGROUP Conference on Supporting Group Work, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2004
Map Morphing: Making Sense of Incongruent Maps.
Proceedings of the Graphics Interface 2004 Conference, 2004
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004