Denis Gracanin

Orcid: 0000-0001-6831-2818

Affiliations:
  • Virginia Tech, Department of Computer Science, Blacksburg, VA, USA


According to our database1, Denis Gracanin authored at least 199 papers between 1993 and 2025.

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Bibliography

2025
Interactive Design-of-Experiments: Optimizing a Cooling System.
IEEE Trans. Vis. Comput. Graph., January, 2025

2024
A digital twin based approach to smart lighting design.
CoRR, 2024

Narrative Review of Support for Emotional Expressions in Virtual Reality: Psychophysiology of speech-to-text interfaces.
CoRR, 2024

Attention and Sensory Processing in Augmented Reality: Empowering ADHD population.
CoRR, 2024

Integrating Physiological Data with Large Language Models for Empathic Human-AI Interaction.
CoRR, 2024

Systematic Review of Extended Reality for Smart Built Environments Lighting Design Simulations.
IEEE Access, 2024

Generative Multi-Modal Artificial Intelligence for Dynamic Real-Time Context-Aware Content Creation in Augmented Reality.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024

An Approach to Pitch Based Implementation of Non-verbal Vocal Interaction (NVVI).
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Towards immersive cybersecurity workforce development for mission-critical IoT Systems.
Proceedings of the 15th IEEE Annual Ubiquitous Computing, 2024

Multilingual Standalone Trustworthy Voice-Based Social Network for Disaster Situations.
Proceedings of the 15th IEEE Annual Ubiquitous Computing, 2024

VividVR: Real-Time Optimization of Dynamic Light Probe Placement for Enhanced Visual Fidelity in VR Environments; Using SVM and Random Forest under Changing Conditions.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024

Augmented Reality Research: Benefit or Detriment for Neurodiverse People.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024

A Relative Pitch Based Approach to Non-verbal Vocal Interaction as a Continuous and One-Dimensional Controller.
Proceedings of the Human-Computer Interaction, 2024

EasyCaption: Investigating the Impact of Prolonged Exposure to Captioning on VR HMD on General Population.
Proceedings of the Universal Access in Human-Computer Interaction, 2024

Enhancing E-Learning Experience Through Embodied AI Tutors in Immersive Virtual Environments: A Multifaceted Approach for Personalized Educational Adaptation.
Proceedings of the Adaptive Instructional Systems, 2024

Receptivity: Fostering Respectful Conversations in the Digital Public Sphere.
Proceedings of the Adaptive Instructional Systems, 2024

Deciphering Emotional Responses to Music: A Fusion of Psychophysiological Data Analysis and LSTM Predictive Modeling.
Proceedings of the Augmented Cognition, 2024

Experiential Learning Through Immersive XR: Cybersecurity Education for Critical Infrastructures.
Proceedings of the HCI for Cybersecurity, Privacy and Trust, 2024

Empowering Mobility: Brain-Computer Interface for Enhancing Wheelchair Control for Individuals with Physical Disabilities.
Proceedings of the Universal Access in Human-Computer Interaction, 2024

Attention and Sensory Processing in Augmented Reality: Empowering ADHD Population.
Proceedings of the Universal Access in Human-Computer Interaction, 2024

2023
Interactive Visual Analysis of Structure-borne Noise Data.
IEEE Trans. Vis. Comput. Graph., 2023

Enhancing User Experience in e-Government: A Deep Dive into e-Government Forms and Citizen Perceptions.
Proceedings of the 19th International Conference on Web Information Systems and Technologies, 2023

An Extended Reality Simulator for Pulse Palpation Training.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Interactive Exploration of Complex Heterogeneous Data: A Use Case on Understanding City Economics.
Proceedings of the 18th International Joint Conference on Computer Vision, 2023

Iterative Design of an Immersive Analytics Environment Based on Frame of Reference.
Proceedings of the Virtual, Augmented and Mixed Reality, 2023

Privacy, Safety, and Security in Extended Reality: User Experience Challenges for Neurodiverse Users.
Proceedings of the HCI for Cybersecurity, Privacy and Trust, 2023

2022
High-Resolution Shape Deformation Prediction in Additive Manufacturing Using 3D CNN.
Proceedings of the Winter Simulation Conference, 2022

Modeling and simulating thermostat behaviors of office occupants: are values more important than comfort?
Proceedings of the 9th ACM International Conference on Systems for Energy-Efficient Buildings, 2022

Exploring the Impact of Labeling on Psychophysiological Data Analysis.
Proceedings of the 2022 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2022

Extended Reality for Smart Built Environments Design: Smart Lighting Design Testbed.
Proceedings of the Distributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities, 2022

XR-CEIL: Extended Reality for Cybersecurity Experiential and Immersive Learning.
Proceedings of the HCI International 2022 Posters, 2022

An Extended Reality Simulator for Advanced Trauma Life Support Training.
Proceedings of the Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry, 2022

2021
Getting Insight into Noise, Vibration, and Harshness Simulation Data.
Proceedings of the Winter Simulation Conference, 2021

Clustering appliance energy consumption data for occupant energy-behavior modeling.
Proceedings of the BuildSys '21: The 8th ACM International Conference on Systems for Energy-Efficient Buildings, Cities, and Transportation, Coimbra, Portugal, November 17, 2021

Immersive Technology in the Public School Classroom: When a Class Meets.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021

Toward Automated Mixed Reality Interface Design: An Evolutionary Optimization Approach.
Proceedings of the Artificial Intelligence in HCI, 2021

An Approach to Monitoring and Guiding Manual Assembly Processes.
Proceedings of the HCI International 2021 - Late Breaking Posters, 2021

Multi-modal Data Exploration in a Mixed Reality Environment Using Coordinated Multiple Views.
Proceedings of the Human Interface and the Management of Information. Information Presentation and Visualization, 2021

Supporting Embodied and Remote Collaboration in Shared Virtual Environments.
Proceedings of the Virtual, Augmented and Mixed Reality, 2021

Re-imagining Indoor Space Utilization in the COVID-19 Pandemic with Smart Re-configurable Spaces (SReS).
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2021

Redefining the Digital Paradigm for Virtual Museums - Towards Interactive and Engaging Experiences in the Post-pandemic Era.
Proceedings of the Culture and Computing. Interactive Cultural Heritage and Arts, 2021

Cultural Usability of E-Government Portals: A Comparative Analysis of Job Seeking Web Portals Between Saudi Arabia and the United States.
Proceedings of the Design, User Experience, and Usability: Design for Diversity, Well-being, and Social Development, 2021

Ultra-Wideband Radar Detection of Breathing Rate: A Comparative Evaluation.
Proceedings of the 14th International Joint Conference on Biomedical Engineering Systems and Technologies, 2021

2020
A Comparison of Radial and Linear Charts for Visualizing Daily Patterns.
IEEE Trans. Vis. Comput. Graph., 2020

Integrated Analysis and Hypothesis Testing for Complex Spatio-Temporal Data.
Trans. Comput. Sci., 2020

An Immersive Gesture-based Drone Command System.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Towards Real Time Object Recognition For Context Awareness in Mixed Reality: A Machine Learning Approach.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Design of a Mixed Reality Based System for Multimedia Content Presentation.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Classification of Human Posture with RGBD Camera: Is Deep Learning Necessary?
Proceedings of the HCI International 2020 - Late Breaking Papers: Digital Human Modeling and Ergonomics, Mobility and Intelligent Environments, 2020

Rethinking User Interaction with Smart Environments - A Comparative Study of Four Interaction Modalities.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2020

Dual Radial Set.
Proceedings of the 11th International EuroVis Workshop on Visual Analytics, 2020

2019
A Comparison of Radial and Linear Charts for Visualizing Daily Pattern.
CoRR, 2019

Next Generation Smart Built Environments: The Fusion of Empathy, Privacy and Ethics.
Proceedings of the First IEEE International Conference on Trust, 2019

An Approach to Analysis of Physiological Responses to Stimulus - From Electrodermal Activity to Combined Physiological Responses.
Proceedings of the Design, User Experience, and Usability. Design Philosophy and Theory, 2019

A User-Centric Design Framework for Smart Built Environments - A Mixed Reality Perspective.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2019

Smart Virtual Care Centers in the Context of Performance and Privacy.
Proceedings of the 15th International Conference on Telecommunications, 2019

Visual Analysis of Bird Moving Patterns.
Proceedings of the Advances in Computer Graphics, 2019

2018
Cross-table linking and brushing: interactive visual analysis of multiple tabular data sets.
Vis. Comput., 2018

A Tracking Analyst for large 3D spatiotemporal data from multiple sources (case study: Tracking volcanic eruptions in the atmosphere).
Comput. Geosci., 2018

Visual Analytics for simulation Ensembles.
Proceedings of the 2018 Winter Simulation Conference, 2018

An Approach to Embodiment and Interactions with Digital Entities in Mixed-Reality Environments.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Biologically Inspired Safety and Security for Smart Built Environments: Position Paper.
Proceedings of the 2018 IEEE Security and Privacy Workshops, 2018

They do Move! Visual Analytics of Rose-Crested Blue Pipit Habitat.
Proceedings of the 13th IEEE Conference on Visual Analytics Science and Technology, 2018

River-water Quality Exploration.
Proceedings of the 13th IEEE Conference on Visual Analytics Science and Technology, 2018

Extending Embodied Interactions in Mixed Reality Environments.
Proceedings of the Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, 2018

Reconfigurable Spaces and Places in Smart Built Environments: A Service Centric Approach.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018

Immersion Versus Embodiment: Embodied Cognition for Immersive Analytics in Mixed Reality Environments.
Proceedings of the Augmented Cognition: Intelligent Technologies, 2018

A Mixed Reality Based Social Interactions Testbed: A Game Theory Approach.
Proceedings of the Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry, 2018

Interactive Mixed Brushing: Integrated Text and Visual Based Data Exploration.
Proceedings of Computer Graphics International 2018, 2018

2017
Personalized Recommendation for Online Social Networks Information: Personal Preferences and Location-Based Community Trends.
IEEE Trans. Comput. Soc. Syst., 2017

Explorative analysis in a preliminary phase of hybrid vehicle design by means of tangible interaction.
Proceedings of the 2017 Winter Simulation Conference, 2017

Performance evaluation of MQTT-based internet of things systems.
Proceedings of the 2017 Winter Simulation Conference, 2017

Tangible Visual Analysis: Brushing in a Mixed-Reality Environment.
Proceedings of the 19th Eurographics Conference on Visualization, 2017

MC2 - Spatio-Temporal Provenance Data Aggregation for Visual Analysis.
Proceedings of the 12th IEEE Conference on Visual Analytics Science and Technology, 2017

GC - Holistic Analysis of Heterogeneous Datasets.
Proceedings of the 12th IEEE Conference on Visual Analytics Science and Technology, 2017

MC3 - Modified Frame Differencing of Satellite Images to Detect Temporal Changes in a Natural Preserve.
Proceedings of the 12th IEEE Conference on Visual Analytics Science and Technology, 2017

MC1 - Iterative Analysis of Spatio-temporal Data by Textual Queries and Visualizations.
Proceedings of the 12th IEEE Conference on Visual Analytics Science and Technology, 2017

A Service Infrastructure for Human-Centered IoT-Based Smart Built Environments.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2017

Mixed Library - Bridging Real and Virtual Libraries.
Proceedings of the Virtual, Augmented and Mixed Reality, 2017

An approach to user interactions with IoT-enabled spaces.
Proceedings of the 14th International Conference on Telecommunications, 2017

Painting with light: Gesture based light control in architectural settings.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

2016
ITEA - interactive trajectories and events analysis: exploring sequences of spatio-temporal events in movement data.
Vis. Comput., 2016

Depth-based 3D gesture multi-level radial menu for virtual object manipulation.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Bus Lines Explorer: Interactive Exploration of Public Transportation Data.
Proceedings of the 9th International Symposium on Visual Information Communication and Interaction, 2016

2015
Interactive interaction plot - Supporting parameter space exploration in a design phase.
Vis. Comput., 2015

Action-Transferred Navigation Technique Design Approach Supporting Human Spatial Learning.
ACM Trans. Comput. Hum. Interact., 2015

Interactive Fusion and Tracking For Multi-Modal Spatial Data Visualization.
Comput. Graph. Forum, 2015

Interactive visual analysis of large simulation ensembles.
Proceedings of the 2015 Winter Simulation Conference, 2015

An approach to modeling internet of things based smart built environments.
Proceedings of the 2015 Winter Simulation Conference, 2015

Real-time interactive time correction on the GPU.
Proceedings of the 2015 IEEE Scientific Visualization Conference, 2015

Interactive visual steering of hierarchical simulation ensembles.
Proceedings of the 10th IEEE Conference on Visual Analytics Science and Technology, 2015

Exploring trajectory data using ComVis CMV tool VAST 2015 Mini-Challenge 1.
Proceedings of the 10th IEEE Conference on Visual Analytics Science and Technology, 2015

2014
Visual Analytics for Complex Engineering Systems: Hybrid Visual Steering of Simulation Ensembles.
IEEE Trans. Vis. Comput. Graph., 2014

Caffe Neve: A Podcasting-Capable Framework for Crearing Flexible and Extensible 3D Applications.
Comput. Entertain., 2014

Controlling scalability of distributed virtual environment systems.
Proceedings of the 2014 Winter Simulation Conference, 2014

Using linked data for interactive 3D web content integration.
Proceedings of the 19th International Conference on Web3D Technology, 2014

2013
An approach to WebGL based distributed virtual environments.
Proceedings of the 18th International Conference on Web3D Technology, 2013

A VR based intervention tool for autism spectrum disorder.
Proceedings of the 18th International Conference on Web3D Technology, 2013

Preprocess before You Build: Introducing a Framework for Privacy Requirements Engineering.
Proceedings of the International Conference on Social Computing, SocialCom 2013, 2013

Personalized Microblogs Corpus Recommendation Based on Dynamic Users Interests.
Proceedings of the International Conference on Social Computing, SocialCom 2013, 2013

An information flow control meta-model.
Proceedings of the 18th ACM Symposium on Access Control Models and Technologies, 2013

Interactive Visual Analysis in the Concept Stage of a Hybrid-Vehicle Design.
Proceedings of the 4th International EuroVis Workshop on Visual Analytics, 2013

2012
An approach to Distributed Virtual Environment performance modeling: Addressing system complexity and user behavior.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Sensor-fusion walking-in-place interaction technique using mobile devices.
Proceedings of the 2012 IEEE Virtual Reality, 2012

An approach to comparative studies in CAVE using a virtual black wall.
Proceedings of the 2012 IEEE Virtual Reality, 2012

A Case Study of Community Privacy.
Proceedings of the 2012 International Conference on Social Informatics (SocialInformatics), 2012

Identifying Critical Factors of Community Privacy.
Proceedings of the 2012 International Conference on Privacy, 2012

Use of CUDA streams for block-based MPEG motion estimation on the GPU.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Software scalability engineering for distributed virtual environments.
Proceedings of the 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2012

On the relationship between changes in distributed system behavior and group dynamics.
Proceedings of the 2012 International Conference on Collaboration Technologies and Systems, 2012

Effects of context-sensitive delays on group dynamics in 3D virtual worlds.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012

An approach to tuning distributed virtual environment performance by modifying terrain.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Poster: An approach to development of adaptive 3D user interfaces.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012

2011
Comparison of the experimental and simulation results for distributed virtual environments applications framework.
Proceedings of the Winter Simulation Conference 2011, 2011

A methodology for managing distributed virtual environment scalability.
Proceedings of the Winter Simulation Conference 2011, 2011

Model-driven development of interactive and integrated 2D and 3D user interfaces using MML.
Proceedings of the 3D Technologies for the World Wide Web, 2011

An Approach to Community-Oriented Email Privacy.
Proceedings of the PASSAT/SocialCom 2011, Privacy, 2011

Towards a Framework for Weapon Control Systems.
Proceedings of the 34th Annual IEEE Software Engineering Workshop, 2011

Mobile Interfaces for Better Living: Supporting Awareness in a Smart Home Environment.
Proceedings of the Universal Access in Human-Computer Interaction. Context Diversity, 2011

Adaptive Interactive Multi-Resolution Computational Steering for Complex Engineering Systems.
Proceedings of the 2nd International EuroVis Workshop on Visual Analytics, 2011

Privacy in domestic environments.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Mobile Virtual Environments in Pervasive Computing.
Proceedings of the Pervasive Computing, 2010

Interactive Visual Analysis of Multiple Simulation Runs Using the Simulation Model View: Understanding and Tuning of an Electronic Unit Injector.
IEEE Trans. Vis. Comput. Graph., 2010

Agents in Service-Oriented Wireless Sensor Networks.
Int. J. Wirel. Mob. Comput., 2010

Social Traps in Second Life.
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications, 2010

Context Sensitive Interaction Interoperability for Serious Virtual Worlds.
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications, 2010

An experimental analysis of social traps: A second life analog.
Proceedings of the IEEE Virtual Reality Conference, 2010

Context sensitive interaction interoperability for distributed virtual environments.
Proceedings of the IEEE Virtual Reality Conference, 2010

Interactive Visual Analysis of Families of Surfaces: An Application to Car Race and Car Setup.
Proceedings of the 1st International Symposium on Visual Analytics Science and Technology, 2010

Event Line View: Interactive Visual Analysis of Irregular Time-Dependent Data.
Proceedings of the Smart Graphics, 2010

The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments.
Proceedings of the Smart Graphics, 2010

GPU Assisted Real-Time Isosurface Volume Rendering using Depth Based Coherence and Variance Bricking.
Proceedings of the 2010 International Conference on Computer Graphics & Virtual Reality, 2010

2009
Interactive Visual Analysis of Complex Scientific Data as Families of Data Surfaces.
IEEE Trans. Vis. Comput. Graph., 2009

Load Characterization for Distributed Virtual Environments.
Electron. Commun. Eur. Assoc. Softw. Sci. Technol., 2009

A Comparison of SOAP and REST Implementations of a Service based Interaction Independence Middleware Framework.
Proceedings of the 2009 Winter Simulation Conference, 2009

A Game Theoretic Approach for Modeling User-System Interaction in Networked Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

GPU accelerated isosurface volume rendering using depth-based coherence.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Large Image Collections - Comprehension and Familiarization by Interactive Visual Analysis.
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009

A Visualization Framework for Traffic Data Exploration and Scan Detection.
Proceedings of the NTMS 2009, 2009

2008
Interactive Visual Steering - Rapid Visual Prototyping of a Common Rail Injection System.
IEEE Trans. Vis. Comput. Graph., 2008

Service-Oriented-Architecture based framework for multi-user virtual environments.
Proceedings of the 2008 Winter Simulation Conference, Global Gateway to Discovery, 2008

Streaming web services for 3D portal applications.
Proceedings of the Proceeding of the 13th International Conference on 3D Web Technology, 2008

A Load Simulation and Metrics Framework for Distributed Virtual Reality.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Finger Walking in Place (FWIP): A Traveling Technique in Virtual Environments.
Proceedings of the Smart Graphics, 8th International Symposium, 2008

ComVis: A Coordinated Multiple Views System for Prototyping New Visualization Technology.
Proceedings of the 12th International Conference on Information Visualisation, 2008

Migrant boat mini challenge award: Simple and effective integrated display geo-temporal analysis of migrant boats.
Proceedings of the 3rd IEEE Symposium on Visual Analytics Science and Technology, 2008

Investigating Artistic potential of the Dream Interface: the Aural Painting.
Proceedings of the 2008 International Computer Music Conference, 2008

An Approach to Interaction Interoperability for Distributed Virtual Environments.
Proceedings of the 14th Eurographics Symposium on Virtual Environments, 2008

Poster: An Approach to Study of Hypermedia Information Navigation in Virtual Environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008

Poster: A Framework for Interaction Interoperability in Virtual Environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008

2007
Model-Based Evolution of Collaborative Agent-Based Systems.
J. Braz. Comput. Soc., 2007

Using adaptive scheduling for increased resiliency in passive asynchronous replication.
Innov. Syst. Softw. Eng., 2007

Agile Sensor Network Systems.
Ad Hoc Sens. Wirel. Networks, 2007

From coarse-grained components to DVE applications: a service- and component-based framework.
Proceedings of the Proceeding of the Twelfth International Conference on 3D Web Technology, 2007

Evolutional Insights from UML and Source Code Versions using Information Visualization and Visual Analysis.
Proceedings of the 4th IEEE International Workshop on Visualizing Software for Understanding and Analysis, 2007

Color LinesView: AnApproach toVisualization of Families of Function Graphs.
Proceedings of the 11th International Conference on Information Visualisation, 2007

2006
Interactive Visual Analysis of Families of Function Graphs.
IEEE Trans. Vis. Comput. Graph., 2006

Achieving dependability in sensor networks through automated requirements-based programming.
Comput. Commun., 2006

A requirements-based programming approach to developing a NASA autonomous ground control system.
Artif. Intell. Rev., 2006

A Tangible User Interface System for CAVE Applicat.
Proceedings of the IEEE Virtual Reality Conference, 2006

Data replication in collaborative sensor network systems.
Proceedings of the 25th IEEE International Performance Computing and Communications Conference, 2006

Ubiquitous Web Services for E-Government Social Services.
Proceedings of the Semantic Web Meets eGovernment, 2006

2005
A service-centric model for wireless sensor networks.
IEEE J. Sel. Areas Commun., 2005

Software visualization.
Innov. Syst. Softw. Eng., 2005

Dynamic Texturing of Real Objects in an Augmented Reality System.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005

Interactive Visual Analysis and Exploration of Injection Systems Simulations.
Proceedings of the 16th IEEE Visualization Conference, 2005

Requirements Capture for Cougaar Model-Driven Architecture System.
Proceedings of the 29th Annual IEEE / NASA Software Engineering Workshop (SEW-29 2005), 2005

Increasing Resiliency through Priority Scheduling of Asynchronous Data Replication.
Proceedings of the 11th International Conference on Parallel and Distributed Systems, 2005

Formal Requirements-Based Programming for Complex Systems.
Proceedings of the 10th International Conference on Engineering of Complex Computer Systems (ICECCS 2005), 2005

Towards Formal Specification and Generation of Autonomic Policies.
Proceedings of the Embedded and Ubiquitous Computing - EUC 2005 Workshops, 2005

Experiences with a Requirements-Based Programming Approach to the Development of a NASA Autonomous Ground Control System.
Proceedings of the 12th IEEE International Conference on the Engineering of Computer-Based Systems (ECBS 2005), 2005

A CSP-Based Agent Modeling Framework for the Cougaar Agent-Based Architecture.
Proceedings of the 12th IEEE International Conference on the Engineering of Computer-Based Systems (ECBS 2005), 2005

An Approach to Generating and Verifying Complex Scripts and Procedures.
Proceedings of the Fourth International IEEE Computer Society Computational Systems Bioinformatics Conference Workshops & Poster Abstracts, 2005

An Approach to Distributed Interactive Simulation and Visualization of Complex Systems using Cluster Computing.
Proceedings of the Fourth International IEEE Computer Society Computational Systems Bioinformatics Conference Workshops & Poster Abstracts, 2005

2004
Quality of service for networked virtual environments.
IEEE Commun. Mag., 2004

A Near Optimal Approach to Quality of Service Data Replication Scheduling.
Proceedings of the 36th conference on Winter simulation, 2004

Petri Net Model for Subjective Views in Collaborative Virtual Environments.
Proceedings of the 4th International Symposium, 2004

On Modeling Wireless Sensor Networks.
Proceedings of the 18th International Parallel and Distributed Processing Symposium (IPDPS 2004), 2004

Evaluation of a Pre-Reckoning Algorithm for Distributed Virtual Environments.
Proceedings of the 10th International Conference on Parallel and Distributed Systems, 2004

Web visualization of geo-spatial data using SVG and VRML/X3D.
Proceedings of the Third International Conference on Image and Graphics, 2004

Model-Driven Architecture for Agent-Based Systems.
Proceedings of the Formal Approaches to Agent-Based Systems, Third InternationalWorkshop, 2004

Formalism Challenges of the Cougaar Model Driven Architecture.
Proceedings of the Formal Approaches to Agent-Based Systems, Third InternationalWorkshop, 2004

Towards a Model-Driven Architecture for Autonomic Systems.
Proceedings of the 11th IEEE International Conference on the Engineering of Computer-Based Systems (ECBS 2004), 2004

2003
Algorithms and analyses: pre-reckoning algorithm for distributed virtual environments.
Proceedings of the 35th Winter Simulation Conference: Driving Innovation, 2003

Software Impact Analysis in a Virtual Environment.
Proceedings of the 28th Annual IEEE / NASA Software Engineering Workshop (SEW-28 2003), 2003

Solving Complex Real Time Engineering Problems by Artificial Immune System: Case Study of Dynamic Stochastic Knapsack Problem.
Proceedings of the IASTED International Conference on Neural Networks and Computational Intelligence, 2003

Real-Time Optimization of Dynamic Stochastic Knapsack Problem Using a Multi-Layer Perceptron Network.
Proceedings of the International Conference on Machine Learning; Models, Technologies and Applications. MLMTA'03, June 23, 2003

Design Consideration for Improving QoS in Distributed Environments.
Proceedings of the International Conference on Communications in Computing, 2003

2002
A framework for multiuser distributed virtual environments.
IEEE Trans. Syst. Man Cybern. Part B, 2002

2001
Security issues in high level architecture based distributed simulation.
Proceedings of the 33nd conference on Winter simulation, 2001

2000
Suction Control of a Robotic Gripper: A Neuro-Fuzzy Approach.
J. Intell. Robotic Syst., 2000

1999
Virtual-environment-based navigation and control of underwater vehicles.
IEEE Robotics Autom. Mag., 1999

Autonomous underwater vehicles [Guest Editorial].
IEEE Robotics Autom. Mag., 1999

Interconnection Model for Networked Virtual Reality Applications.
Proceedings of the Proceedings 26th Conference on Local Computer Networks, 1999

1997
Implementation of a dynamic scheduler for apparel computer integrated manufacturing systems.
J. Intell. Manuf., 1997

1994
Parameterized Petri Nets and Their Application to Planning and Coordination in Intelligent Systems.
IEEE Trans. Syst. Man Cybern. Syst., 1994

A subject-indexed bibliography of discrete event dynamic systems.
IEEE Robotics Autom. Mag., 1994

1993
Fundamentals of Parameterized Petri Nets.
Proceedings of the 1993 IEEE International Conference on Robotics and Automation, 1993


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