Débora Nice Ferrari Barbosa

Orcid: 0000-0001-8107-8675

According to our database1, Débora Nice Ferrari Barbosa authored at least 39 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Context Awareness in Recognition of Affective States: A Systematic Mapping of the Literature.
Int. J. Hum. Comput. Interact., May, 2023

2021
Ontology-Based Reasoning for Educational Assistance in Noncommunicable Chronic Diseases.
Comput., 2021

Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context.
Proceedings of the Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030, 2021

2020
Usability and gameplay evaluation on mobile games: a user-centred application proposal.
Int. J. Learn. Technol., 2020

Using Learner Group Profiles for Content Recommendation in Ubiquitous Environments.
Int. J. Inf. Commun. Technol. Educ., 2020

2019
Mobile applications in the care of children and teenagers in oncological treatment.
Proceedings of the 25th Brazillian Symposium on Multimedia and the Web, 2019

Using Digital Resources to Boost English Writing Development.
Proceedings of the Learning Technology for Education Challenges, 2019

2018
EDMODO: Experiencing a Global Education Network.
Proceedings of the Learning Technology for Education Challenges, 2018

Digital Technologies Applied to Textual Reading and Understanding in English: A Practical Approach Using Kahoot.
Proceedings of the Learning Technology for Education Challenges, 2018

Adaptation of an Educational Exergame to Mobile Platforms: A Development Process.
Proceedings of the Learning Technology for Education Challenges, 2018

Designing for Authorship: Students as Content Creators Using Mobile Devices in Educational Settings.
Proceedings of the Learning and Collaboration Technologies. Design, Development and Technological Innovation, 2018

2017
Evaluation of the Usability and Playability of an Exergame for Executive Functions Stimulation and Its Development Process.
Proceedings of the Engineering Psychology and Cognitive Ergonomics: Performance, Emotion and Situation Awareness, 2017

2016
RecSim: A Model for Learning Objects Recommendation using Similarity of Sessions.
J. Univers. Comput. Sci., 2016

U-Library: An Intelligent Model for Ubiquitous Library Support.
Comput. J., 2016

TrailTrade: A model for trail-aware commerce support.
Comput. Ind., 2016

Using Mobile Learning in Formal and Non-formal Educational Settings.
Proceedings of the Learning and Collaboration Technologies, 2016

Serial Sequence Learning on Digital Games.
Proceedings of the Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience, 2016

2015
DeCom: A model for context-aware competence management.
Comput. Ind., 2015

2014
A Decentralized Infrastructure for Ubiquitous Learning Environments.
J. Univers. Comput. Sci., 2014

Integrating Collaborative and Decentralized Models to Support Ubiquitous Learning.
Int. J. Inf. Commun. Technol. Educ., 2014

A model for profile management applied to ubiquitous learning environments.
Expert Syst. Appl., 2014

Intensive use of mobile technologies in a computer engineering course.
Comput. Appl. Eng. Educ., 2014

Mobile Learning and Games: Experiences with Mobile Games Development for Children and Teenagers Undergoing Oncological Treatment.
Proceedings of the Games for Training, Education, Health and Sports, 2014

2013
Cooperation and participation in online education: social presence in collective writing environments.
Int. J. Web Based Communities, 2013

Content management in a ubiquitous learning environment.
Int. J. Comput. Appl. Technol., 2013

2012
Uma Infraestrutura Descentralizada para Ambientes de Aprendizagem Ubíqua.
Revista Brasileira de Informática na Educ., 2012

Learning in Ubiquitous Computing Environments.
Int. J. Inf. Commun. Technol. Educ., 2012

Social Presence in Collective Writing Environments: An Analysis of Wikispaces.
Proceedings of the 2012 Brazilian Symposium on Collaborative Systems, 2012

2011
A ubiquitous learning model focused on learner interaction.
Int. J. Learn. Technol., 2011

2010
Content distribution in trail-aware environments.
J. Braz. Comput. Soc., 2010

A management model of learning objects in a Ubiquitous Learning environment.
Proceedings of the Eigth Annual IEEE International Conference on Pervasive Computing and Communications, 2010

2009
Content distribution in trial-aware environments.
Proceedings of the XV Brazilian Symposium on Multimedia and the Web, 2009

2008
Local: a model geared towards ubiquitous learning.
Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education, 2008

Learning in Small and Large Ubiquitous Computing Environments.
Proceedings of the 2008 IEEE/IPIP International Conference on Embedded and Ubiquitous Computing (EUC 2008), 2008

2007
Um modelo de educação ubíqua orientado à consciência do contexto do aprendiz.
PhD thesis, 2007

Mobile and ubiquitous computing in an innovative undergraduate course.
Proceedings of the 38th SIGCSE Technical Symposium on Computer Science Education, 2007

Context-Aware Model in a Ubiquitous Learning Environment.
Proceedings of the Fifth Annual IEEE International Conference on Pervasive Computing and Communications, 2007

2006
Learning in a Large-Scale Pervasive Environment.
Proceedings of the 4th IEEE Conference on Pervasive Computing and Communications Workshops (PerCom 2006 Workshops), 2006

2005
Globaledu - An Architecture to Support Learning in a Pervasive Computing Environment.
Proceedings of the New Trends and Technologies in Computer-Aided Learning for Computer-Aided Design, 2005


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