Deanne Adams
Orcid: 0009-0009-1081-9419Affiliations:
- University of Notre Dame, South Bend, IN, USA
- University of California, Santa Barbara, CA, USA
According to our database1,
Deanne Adams
authored at least 23 papers
between 2011 and 2024.
Collaborative distances:
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Bibliography
2024
Exploring Gender and Racial/Ethnic Bias Against Video Game Streamers: Comparing Perceived Gameplay Skill and Viewer Engagement.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
2023
Experiment on Gender and Racial/Ethnic Bias Against Video Game Streamers: Comparing Perceived Gameplay Skill and Viewer Engagement.
CoRR, 2023
2018
Knowledge Integration in the Digital Age: Trajectories, Opportunities and Future Directions.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
2017
A Computer-Based Game that Promotes Mathematics Learning More than a Conventional Approach.
Int. J. Game Based Learn., 2017
Uncovering Gender and Problem Difficulty Effects in Learning with an Educational Game.
Proceedings of the Artificial Intelligence in Education - 18th International Conference, 2017
2016
Comput. Educ., 2016
Proceedings of the 38th Annual Meeting of the Cognitive Science Society, 2016
2015
Delayed Learning Effects with Erroneous Examples: a Study of Learning Decimals with a Web-Based Tutor.
Int. J. Artif. Intell. Educ., 2015
Proceedings of the 37th Annual Meeting of the Cognitive Science Society, 2015
Proceedings of the 37th Annual Meeting of the Cognitive Science Society, 2015
2014
Effects of Mental and Manual Rotation Training on Mental and Manual Rotation Performance.
Spatial Cogn. Comput., 2014
Using erroneous examples to improve mathematics learning with a web-based tutoring system.
Comput. Hum. Behav., 2014
Integrating self-explanation functionality into a complex game environment: Keeping gaming in motion.
Comput. Educ., 2014
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014
Proceedings of the 36th Annual Meeting of the Cognitive Science Society, 2014
2013
Proceedings of the 35th Annual Meeting of the Cognitive Science Society, 2013
Digital Games and Science Learning: Design Principles and Processes to Augment Commercial Game Design Conventions.
Proceedings of the Workshops at the 16th International Conference on Artificial Intelligence in Education AIED 2013, 2013
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013
2012
To Err Is Human, to Explain and Correct Is Divine: A Study of Interactive Erroneous Examples with Middle School Math Students.
Proceedings of the 21st Century Learning for 21st Century Skills, 2012
Erroneous Examples Versus Problem Solving: Can We Improve How Middle School Students Learn Decimals?
Proceedings of the 34th Annual Meeting of the Cognitive Science Society, 2012
Examining the Connection Between Dynamic and Static Spatial Skills and Video Game Performance.
Proceedings of the 34th Annual Meeting of the Cognitive Science Society, 2012
2011
Proceedings of the Towards Ubiquitous Learning, 2011
Effects of Using Mental and Manual Rotation Training on Mental and Manual Rotation Performance.
Proceedings of the 33th Annual Meeting of the Cognitive Science Society, 2011