David Zendle
Orcid: 0000-0003-0279-6439Affiliations:
- University of York, UK
According to our database1,
David Zendle
authored at least 11 papers
between 2015 and 2023.
Collaborative distances:
Collaborative distances:
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Bibliography
2023
The Many Faces of Monetisation: Understanding the Diversity and Extremity of Player Spending in Mobile Games via Massive-scale Transactional Analysis.
Games Res. Pract., 2023
2022
"Clinically significant distress" in internet gaming disorder: An individual participant meta-analysis.
Comput. Hum. Behav., 2022
Prevalence and Salience of Problematic Microtransactions in Top-Grossing Mobile and PC Games: A Content Analysis of User Reviews.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Loot Boxes, Gambling, and Problem Gambling Among Young People: Results from a Cross-Sectional Online Survey.
Cyberpsychology Behav. Soc. Netw., 2021
2020
Measuring perceived challenge in digital games: Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS).
Int. J. Hum. Comput. Stud., 2020
Paying for loot boxes is linked to problem gambling, regardless of specific features like cash-out and pay-to-win.
Comput. Hum. Behav., 2020
2019
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
2018
Behavioural realism and the activation of aggressive concepts in violent video games.
Entertain. Comput., 2018
2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2015
Higher Graphical Fidelity Decreases Players' Access to Aggressive Concepts in Violent Video Games.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015