David S. Kirk

Orcid: 0000-0003-2776-0643

Affiliations:
  • Newcastle University, Newcastle upon Tyne, UK
  • Northumbria University, Newcastle upon Tyne, UK (former)
  • University of Nottingham, UK (former)


According to our database1, David S. Kirk authored at least 120 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Exploring the Potential of AI Chatbots for Supporting Individuals with Dementia: Thematic Insights from User-Centered Workshops.
Proceedings of the 12th International Conference on Human-Agent Interaction, 2024

Evaluating ActuAir: Building Occupants' Experiences of a Shape-Changing Air Quality Display.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Human Building Interaction and Design for Climate Change.
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024

Designing for and with the 'Digital Citizen'.
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024

2023
Exploring Participants' Representations and Shifting Sensitivities in a Hackathon for Dementia.
ACM Trans. Comput. Hum. Interact., 2023

Understanding occupants' experiences in quantified buildings: results from a series of exploratory studies.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Loci Stories: Exploring Design for Polyvocality.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Designing with Genius Loci: An Approach to Polyvocality in Interactive Heritage Interpretation.
Multimodal Technol. Interact., 2022

"It's all their words, it's just not necessarily all of the words": Balancing Authenticity and Authority in Participatory Heritage Projects.
Proceedings of the PDC 2022: Participatory Design Conference 2022, Newcastle upon Tyne United Kingdom, 19 August 2022, 2022

Participatory Design Goes to School: Co-Teaching as a Form of Co-Design for Educational Technology.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Human-GDPR Interaction: Practical Experiences of Accessing Personal Data.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Experiential Value in Group Browsing of Curios on eBay and In-Person: Implications for Future Platform Design.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Memoryscapes: Designing Situated Narratives of Place through Heritage Collections.
Int. J. Hum. Comput. Interact., 2021

Understanding the Experiences of Remote Workers: Opportunities for Ambient Workspaces at Home.
Frontiers Comput. Sci., 2021

Tangible Lighting Proxies: Brokering the Transition from Classroom to Stage.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

Decoraction: a Catalogue for Interactive Home Decor of the Nearest-Future.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

2020
Supporting the Cross-cultural Appreciation of Traditional Chinese Puppetry Through a Digital Gesture Library.
ACM Journal on Computing and Cultural Heritage, 2020

Un-authorised View: Leveraging Volunteer Expertise in Heritage.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Introduction to This Special Issue on Open Design at the Intersection of Making and Manufacturing.
Hum. Comput. Interact., 2019

Voice as a Design Material: Sociophonetic Inspired Design Strategies in Human-Computer Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Long-Term Value of Social Robots through the Eyes of Expert Users.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Seamless Seams: Crafting Techniques for Embedding Fabrics with Interactive Actuation.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Sketching the Polyphonic Design Space of Theme Parks.
Proceedings of the Funology 2 - From Usability to Enjoyment, Second Edition, 2018

Correction to: Exploring object-based content adaptation for mobile audio.
Pers. Ubiquitous Comput., 2018

Exploring object-based content adaptation for mobile audio.
Pers. Ubiquitous Comput., 2018

Enhancing the Appreciation of Traditional Chinese Painting Using Interactive Technology.
Multimodal Technol. Interact., 2018

On Ethical Responsiveness: Being Answerable to Others as an HCI Researcher.
Interact. Comput., 2018

Demo hour.
Interactions, 2018

Working with an Autonomous Interface: Exploring the Output Space of an Interactive Desktop Lamp.
Proceedings of the Twelfth International Conference on Tangible, 2018

Untold Stories: Working with Third Sector Organisations.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Decorating Public and Private Spaces: Identity and Pride in a Refugee Camp.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Accountability Work: Examining the Values, Technologies and Work Practices that Facilitate Transparency in Charities.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Admixed Portrait: Design to Understand Facebook Portrayals in New Parenthood.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

ActuEating: Designing, Studying and Exploring Actuating Decorative Artefacts.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

Open Design, Inclusivity and the Intersections of Making.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

From Artifacts to Architecture.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Form, Function and Etiquette-Potential Users' Perspectives on Social Domestic Robots.
Multimodal Technol. Interact., 2017

Research through design and digital humanities in practice: What, how and who in an archive research project.
Digit. Scholarsh. Humanit., 2017

Designing Future Ubiquitous Homes with OUI Interiors: Possibilities and Challenges.
IxD&A, 2017

Reciprocal Control in Adaptive Environments.
Interact. Comput., 2017

On Active Passengering: Supporting In-Car Experiences.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Interactive Architecture: Exploring and Unwrapping the Potentials of Organic User Interfaces.
Proceedings of the Tenth International Conference on Tangible, 2017

Open Design at the Intersection of Making and Manufacturing.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

On Speculative Enactments.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Problems in Practice: Understanding Design Research by Critiquing Cases.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Transitions in Digital Personhood: Online Activity in Early Retirement.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Situated Dissemination through an HCI Workplace.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Making Home: Asserting Agency in the Age of IoT.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Making Ritual Machines: The Mobile Phone as a Networked Material for Research Products.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

People, Personal Data and the Built Environment.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

Interioractive: Smart Materials in the Hands of Designers and Architects for Designing Interactive Interiors.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

Designing Documentary Informatics.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Fitter, happier, more productive: what to ask of a data-driven life.
Interactions, 2016

Deconstructing human-building interaction.
Interactions, 2016

A Quantified Past: Toward Design for Remembering With Personal Informatics.
Hum. Comput. Interact., 2016

Accountable: Exploring the Inadequacies of Transparent Financial Practice in the Non-Profit Sector.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Ritual Machines I & II: Making Technology at Home.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Metadating: Exploring the Romance and Future of Personal Data.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

ResViz: Politics and Design Issues in Visualizing Academic Metrics.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

It's Just My History Isn't It?: Understanding Smart Journaling Practices.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Future of Human-Building Interaction.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Understanding the Sociality of Experience in Mobile Music Listening with Pocketsong.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Archival Liveness: Designing with Collections Before and During Cataloguing and Digitization.
Digit. Humanit. Q., 2015

Diri - the actuated helium balloon: a study of autonomous behaviour in interfaces.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

Design-Led Inquiry for Mobile Lives.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Beyond Personal Informatics: Designing for Experiences with Data.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Nature Bot: Experiencing Nature in the Built Environment.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

Designing for family phatic communication: a design critique approach.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

2014
Tangible autonomous interfaces (TAIs): exploring autonomous behaviours in TUIs.
Proceedings of the Eighth International Conference on Tangible, 2014

Designing for slowness, anticipation and re-visitation: a long term field study of the photobox.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Human values in curating a human rights media archive.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

An emergent framework for digital memorials.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

A quantified past: remembering with personal informatics.
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014

2013
Exploring the diversity of families: designing technologies for the contemporary family life.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Facilitating TV production using StoryCrate.
Proceedings of the Creativity and Cognition 2013, 2013

2012
ExoBuilding: Physiologically Driven Adaptive Architecture.
ACM Trans. Comput. Hum. Interact., 2012

A Design Perspective on Three Technology Heirlooms.
Hum. Comput. Interact., 2012

Pursuing Leisure: Reflections on Theme Park Visiting.
Comput. Support. Cooperative Work., 2012

Tabletop games for photo consumption at theme parks.
Proceedings of the Interactive Tabletops and Surfaces, 2012

Technology heirlooms?: considerations for passing down and inheriting digital materials.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

In dialogue: methodological insights on doing hci research in rwanda.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Memento mori: technology design for the end of life.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

At home with surface computing?
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Photobox: on the design of a slow technology.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

Slow technology: critical reflection and future directions.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

Absence and Family Life: Understanding and Supporting Adaption to Change.
Proceedings of the Connected Home - The Future of Domestic Life., 2012

2011
Personalizing the Theme Park: Psychometric Profiling and Physiological Monitoring.
Proceedings of the User Modeling, Adaption and Personalization, 2011

ExoBuilding.
Proceedings of the Workshop Proceedings of the 7th International Conference on Intelligent Environments, 2011

Exploring a digital economy design space in theme parks.
Proceedings of the Procedings of the Second Conference on Creativity and Innovation in Design, 2011

Matters of life and death: locating the end of life in lifespan-oriented hci research.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Video interaction - making broadcasting a successful social media.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Automics: souvenir generating photoware for theme parks.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
On human remains: Values and practice in the home archiving of cherished objects.
ACM Trans. Comput. Hum. Interact., 2010

Reciprocity, deep storage, and letting go: opportunities for designing interactions with inherited digital materials.
Interactions, 2010

Recommending Rides: Psychometric Profiling in the Theme Park.
Comput. Entertain., 2010

Connecting families: new technologies, family communication, and the impact on domestic space.
Proceedings of the 2010 International ACM SIGGROUP Conference on Supporting Group Work, 2010

Home video communication: mediating 'closeness'.
Proceedings of the 2010 ACM Conference on Computer Supported Cooperative Work, 2010

Opening up the family archive.
Proceedings of the 2010 ACM Conference on Computer Supported Cooperative Work, 2010

Understanding family communication across time zones.
Proceedings of the 2010 ACM Conference on Computer Supported Cooperative Work, 2010

Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Passing on & putting to rest: understanding bereavement in the context of interactive technologies.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

HCI at the end of life: understanding death, dying, and the digital.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Now let me see where i was: understanding how lifelogs mediate memory.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Collocated social practices surrounding photos.
Int. J. Hum. Comput. Stud., 2009

Turning the tables: an interactive surface for vjing.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Getting sidetracked: display design and occasioning photo-talk with the photohelix.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Putting the physical into the digital: issues in designing hybrid interactive surfaces.
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009

Evolving and augmenting worth mapping for family archives.
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009

2008
Bringing physics to the surface.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

Physical handles at the interactive surface: exploring tangibility and its benefits.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Turn it this way : remote gesturing in video-mediated communication.
PhD thesis, 2007

Affordances for manipulation of physical versus digital media on interactive surfaces.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Understanding videowork.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Turn it <u>this</u> way: grounding collaborative action with remote gestures.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Understanding photowork.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Comparing remote gesture technologies for supporting collaborative physical tasks.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Ways of the Hands.
Proceedings of the Ninth European Conference on Computer Supported Cooperative Work, 2005

The effects of remote gesturing on distance instruction.
Proceedings of the Next 10 Years! Proceedings of the 2005 Conference on Computer Support for Collaborative Learning, 2005

The SENSE project: a context-inclusive approach to studying environmental science within and across schools.
Proceedings of the Next 10 Years! Proceedings of the 2005 Conference on Computer Support for Collaborative Learning, 2005

2004
Savannah: mobile gaming and learning?
J. Comput. Assist. Learn., 2004


  Loading...