David Ryu

According to our database1, David Ryu authored at least 6 papers between 2007 and 2013.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2013
SnugBlur!: Constraint-preserving motion blur.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

2010
Simulation-Aided Performance: behind the coils of Slinky Dog in "Toy Story 3" (Copyright restrictions prevent ACM from providing the full text for this article).
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

Not a Ball Pit: Shredded Trash on Toy Story 3.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

2007
Stochastic simplification of aggregate detail.
ACM Trans. Graph., 2007

Rivers of rodents: an animation-centric crowds pipeline for <i>Ratatouille</i>.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

500 million and counting: hair rendering on <i>Ratatouille</i>.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007


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