David R. Traum

Orcid: 0000-0003-3473-9586

Affiliations:
  • University of Southern California, Los Angeles, Institute for Creative Technologies


According to our database1, David R. Traum authored at least 208 papers between 1992 and 2024.

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Bibliography

2024
Overview of the Ninth Dialog System Technology Challenge: DSTC9.
IEEE ACM Trans. Audio Speech Lang. Process., 2024

SCOUT: A Situated and Multi-Modal Human-Robot Dialogue Corpus.
Proceedings of the 2024 Joint International Conference on Computational Linguistics, 2024

2023
End-to-end dialogue structure parsing on multi-floor dialogue based on multi-task learning.
Frontiers Robotics AI, February, 2023

Navigating to Success in Multi-Modal Human-Robot Collaboration: Analysis and Corpus Release.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

DIVIS: Digital Interactive Victim Intake Simulator.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023

Multimodal Prediction of User's Performance in High-Stress Dialogue Interactions.
Proceedings of the International Conference on Multimodal Interaction, 2023

Comparing Statistical Models for Retrieval based Question-answering Dialogue: BERT vs Relevance Models.
Proceedings of the Thirty-Sixth International Florida Artificial Intelligence Research Society Conference, 2023

2022
Spoken language interaction with robots: Recommendations for future research.
Comput. Speech Lang., 2022

Report from the NSF Future Directions Workshop on Automatic Evaluation of Dialog: Research Directions and Challenges.
CoRR, 2022

Comparing Approaches to Language Understanding for Human-Robot Dialogue: An Error Taxonomy and Analysis.
Proceedings of the Thirteenth Language Resources and Evaluation Conference, 2022

Evaluation of Off-the-shelf Speech Recognizers on Different Accents in a Dialogue Domain.
Proceedings of the Thirteenth Language Resources and Evaluation Conference, 2022

Interactive Evaluation of Dialog Track at DSTC9.
Proceedings of the Thirteenth Language Resources and Evaluation Conference, 2022

Socially Interactive Agent Dialogue.
Proceedings of the Handbook on Socially Interactive Agents:20 years of Research on Embodied Conversational Agents, 2022

2020
An Interactive Image Editing System Using an Uncertainty-Based Confirmation Strategy.
IEEE Access, 2020

Evaluation of Off-the-shelf Speech Recognizers Across Diverse Dialogue Domains.
Proceedings of The 12th Language Resources and Evaluation Conference, 2020

Predicting Ratings of Real Dialogue Participants from Artificial Data and Ratings of Human Dialogue Observers.
Proceedings of The 12th Language Resources and Evaluation Conference, 2020

Exploring a Choctaw Language Corpus with Word Vectors and Minimum Distance Length.
Proceedings of The 12th Language Resources and Evaluation Conference, 2020

Dialogue-AMR: Abstract Meaning Representation for Dialogue.
Proceedings of The 12th Language Resources and Evaluation Conference, 2020

Which Model Should We Use for a Real-World Conversational Dialogue System? a Cross-Language Relevance Model or a Deep Neural Net?
Proceedings of The 12th Language Resources and Evaluation Conference, 2020

Towards Personalization of Spoken Dialogue System Communication Strategies.
Proceedings of the Conversational Dialogue Systems for the Next Decade, 2020

Masheli: A Choctaw-English Bilingual Chatbot.
Proceedings of the Conversational Dialogue Systems for the Next Decade, 2020

Using Reinforcement Learning to Manage Communications Between Humans and Artificial Agents in an Evacuation Scenario.
Proceedings of the Thirty-Third International Florida Artificial Intelligence Research Society Conference, 2020

2019
A Blissymbolics Translation System.
Proceedings of the Eighth Workshop on Speech and Language Processing for Assistive Technologies, 2019

A Classification-Based Approach to Automating Human-Robot Dialogue.
Proceedings of the Increasing Naturalness and Flexibility in Spoken Dialogue Interaction, 2019

Can a Signing Virtual Human Engage a Baby's Attention?
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019

PRIMER: An Emotionally Aware Virtual Agent.
Proceedings of the Joint Proceedings of the ACM IUI 2019 Workshops co-located with the 24th ACM Conference on Intelligent User Interfaces (ACM IUI 2019), 2019

Digital survivor of sexual assault.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019

Multimodal Learning for Identifying Opportunities for Empathetic Responses.
Proceedings of the International Conference on Multimodal Interaction, 2019

Can a Virtual Human Facilitate Language Learning in a Young Baby?
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019

Challenge discussion: advancing multimodal dialogue.
Proceedings of the Handbook of Multimodal-Multisensor Interfaces: Language Processing, Software, Commercialization, and Emerging Directions, 2019

2018
Balancing Efficiency and Coverage in Human-Robot Dialogue Collection.
CoRR, 2018

Consequences and Factors of Stylistic Differences in Human-Robot Dialogue.
Proceedings of the 19th Annual SIGdial Meeting on Discourse and Dialogue, 2018

Dialogue Structure Annotation for Multi-Floor Interaction.
Proceedings of the Eleventh International Conference on Language Resources and Evaluation, 2018

Identification of Personal Information Shared in Chat-Oriented Dialogue.
Proceedings of the Eleventh International Conference on Language Resources and Evaluation, 2018

The Niki and Julie Corpus: Collaborative Multimodal Dialogues between Humans, Robots, and Virtual Agents.
Proceedings of the Eleventh International Conference on Language Resources and Evaluation, 2018

Toward Low-Cost Automated Evaluation Metrics for Internet of Things Dialogues.
Proceedings of the 9th International Workshop on Spoken Dialogue System Technology, 2018

Culture, Errors, and Rapport-building Dialogue in Social Agents.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018

Multimodal Dialogue Management for Multiparty Interaction with Infants.
Proceedings of the 2018 on International Conference on Multimodal Interaction, 2018

Getting to Know Each Other: The Role of Social Dialogue in Recovery from Errors in Social Robots.
Proceedings of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018

Teaching Language to Deaf Infants with a Robot and a Virtual Human.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

The Importance of Regulatory Fit & Early Success in a Human-Machine Game.
Proceedings of the Technology, Mind, and Society Conference, 2018

ScoutBot: A Dialogue System for Collaborative Navigation.
Proceedings of ACL 2018, Melbourne, Australia, July 15-20, 2018, System Demonstrations, 2018

2017
Laying Down the Yellow Brick Road: Development of a Wizard-of-Oz Interface for Collecting Human-Robot Dialogue.
CoRR, 2017

Culture-specific models of negotiation for virtual characters: multi-attribute decision-making based on culture-specific values.
AI Soc., 2017

DialPort, Gone Live: An Update After A Year of Development.
Proceedings of the 18th Annual SIGdial Meeting on Discourse and Dialogue, 2017

An Assessment Framework for DialPort.
Proceedings of the Advanced Social Interaction with Agents, 2017

An Incremental Response Policy in an Automatic Word-Game.
Proceedings of the first Workshop on Conversational Interruptions in Human-Agent Interactions co-located with 17th International Conference on International Conference on Intelligent Virtual Agents (IVA 2017), 2017

The Role of Social Dialogue and Errors in Robots.
Proceedings of the 5th International Conference on Human Agent Interaction, 2017

Listen to My Body: Does Making Friends Help Influence People?
Proceedings of the Thirtieth International Florida Artificial Intelligence Research Society Conference, 2017

Exploring Variation of Natural Human Commands to a Robot in a Collaborative Navigation Task.
Proceedings of the First Workshop on Language Grounding for Robotics, 2017

2016
Reinforcement Learning of Multi-Party Trading Dialog Policies.
Inf. Media Technol., 2016

Analyzing the Effect of Entrainment on Dialogue Acts.
Proceedings of the SIGDIAL 2016 Conference, 2016

New Dimensions in Testimony Demonstration.
Proceedings of the Demonstrations Session, 2016

Towards Automatic Identification of Effective Clues for Team Word-Guessing Games.
Proceedings of the Tenth International Conference on Language Resources and Evaluation LREC 2016, 2016

Towards a Multi-dimensional Taxonomy of Stories in Dialogue.
Proceedings of the Tenth International Conference on Language Resources and Evaluation LREC 2016, 2016

Assessing Agreement in Human-Robot Dialogue Strategies: A Tale of Two Wizards.
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016

What Kind of Stories Should a Virtual Human Swap?
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016

Niki and Julie: a robot and virtual human for studying multimodal social interaction.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

What Kind of Stories Should a Virtual Human Swap?: (Extended Abstract).
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016

2015
Evaluating Spoken Dialogue Processing for Time-Offset Interaction.
Proceedings of the SIGDIAL 2015 Conference, 2015

Which Synthetic Voice Should I Choose for an Evocative Task?
Proceedings of the SIGDIAL 2015 Conference, 2015

Reinforcement Learning in Multi-Party Trading Dialog.
Proceedings of the SIGDIAL 2015 Conference, 2015

The Real Challenge 2014: Progress and Prospects.
Proceedings of the SIGDIAL 2015 Conference, 2015

Do's and Don'ts for Software Companions.
Proceedings of the International Workshop on Emotion Representations and Modelling for Companion Technologies, 2015

New Dimensions in Testimony: Digitally Preserving a Holocaust Survivor's Interactive Storytelling.
Proceedings of the Interactive Storytelling, 2015

Exploring the Implications of Virtual Human Research for Human-Robot Teams.
Proceedings of the Virtual, Augmented and Mixed Reality, 2015

How Many Utterances Are Needed to Support Time-Offset Interaction?
Proceedings of the Twenty-Eighth International Florida Artificial Intelligence Research Society Conference, 2015

A demonstration of the perception system in SimSensei, a virtual human application for healthcare interviews.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

SimSensei Demonstration: A Perceptive Virtual Human Interviewer for Healthcare Applications.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

Creating a Virtual Neighbor.
Proceedings of the Natural Language Dialog Systems and Intelligent Assistants, 2015

2014
A model for incremental grounding in spoken dialogue systems.
J. Multimodal User Interfaces, 2014

From multimodal analysis to real-time interactions with virtual agents.
J. Multimodal User Interfaces, 2014

Initiative Taking in Negotiation.
Proceedings of the SIGDIAL 2014 Conference, 2014

A Demonstration of Dialogue Processing in SimSensei Kiosk.
Proceedings of the SIGDIAL 2014 Conference, 2014

SAWDUST: a Semi-Automated Wizard Dialogue Utterance Selection Tool for domain-independent large-domain dialogue.
Proceedings of the SIGDIAL 2014 Conference, 2014

The Distress Analysis Interview Corpus of human and computer interviews.
Proceedings of the Ninth International Conference on Language Resources and Evaluation, 2014

A Semi-automated Evaluation Metric for Dialogue Model Coherence.
Proceedings of the Situated Dialog in Speech-Based Human-Computer Interaction, 2014

Generative Models of Cultural Decision Making for Virtual Agents Based on User's Reported Values.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

Time-offset interaction with a holocaust survivor.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

Cultural Differences in Playing Repeated Ultimatum Game Online with Virtual Humans.
Proceedings of the 47th Hawaii International Conference on System Sciences, 2014

SimSensei kiosk: a virtual human interviewer for healthcare decision support.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Single-Agent vs. Multi-Agent Techniques for Concurrent Reinforcement Learning of Negotiation Dialogue Policies.
Proceedings of the 52nd Annual Meeting of the Association for Computational Linguistics, 2014

2013
Virtual Humans for Learning.
AI Mag., 2013

Which ASR should I choose for my dialogue system?
Proceedings of the SIGDIAL 2013 Conference, 2013

Surface Text based Dialogue Models for Virtual Humans.
Proceedings of the SIGDIAL 2013 Conference, 2013

Roundtable: An Online Framework for Building Web-based Conversational Agents.
Proceedings of the SIGDIAL 2013 Conference, 2013

Verbal indicators of psychological distress in interactive dialogue with a virtual human.
Proceedings of the SIGDIAL 2013 Conference, 2013

A method for the approximation of incremental understanding of explicit utterance meaning using predictive models in finite domains.
Proceedings of the Human Language Technologies: Conference of the North American Chapter of the Association of Computational Linguistics, 2013

All Together Now - Introducing the Virtual Human Toolkit.
Proceedings of the Intelligent Virtual Agents - 13th International Conference, 2013

Prediction of strategy and outcome as negotiation unfolds by using basic verbal and behavioral features.
Proceedings of the 14th Annual Conference of the International Speech Communication Association, 2013

A Cross-Cultural Study of Playing Simple Economic Games Online with Humans and Virtual Humans.
Proceedings of the Human-Computer Interaction. Applications and Services, 2013

2012
Trends & Controversies.
IEEE Intell. Syst., 2012

Creating Conversational Characters Using Question Generation Tools.
Dialogue Discourse, 2012

A reranking approach for recognition and classification of speech input in conversational dialogue systems.
Proceedings of the 2012 IEEE Spoken Language Technology Workshop (SLT), 2012

A Mixed-Initiative Conversational Dialogue System for Healthcare.
Proceedings of the SIGDIAL 2012 Conference, 2012

Reinforcement Learning of Question-Answering Dialogue Policies for Virtual Museum Guides.
Proceedings of the SIGDIAL 2012 Conference, 2012

A Demonstration of Incremental Speech Understanding and Confidence Estimation in a Virtual Human Dialogue System.
Proceedings of the SIGDIAL 2012 Conference, 2012

Incremental Speech Understanding in a Multi-Party Virtual Human Dialogue System.
Proceedings of the Human Language Technologies: Conference of the North American Chapter of the Association of Computational Linguistics, 2012

Practical Evaluation of Human and Synthesized Speech for Virtual Human Dialogue Systems.
Proceedings of the Eighth International Conference on Language Resources and Evaluation, 2012

ISO 24617-2: A semantically-based standard for dialogue annotation.
Proceedings of the Eighth International Conference on Language Resources and Evaluation, 2012

The Twins Corpus of Museum Visitor Questions.
Proceedings of the Eighth International Conference on Language Resources and Evaluation, 2012

FLoReS: A Forward Looking, Reward Seeking, Dialogue Manager.
Proceedings of the Natural Interaction with Robots, 2012

Incremental Dialogue Understanding and Feedback for Multiparty, Multimodal Conversation.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

Ada and Grace: Direct Interaction with Museum Visitors.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

A Cultural Decision-Making Model for Negotiation based on Inverse Reinforcement Learning.
Proceedings of the 34th Annual Meeting of the Cognitive Science Society, 2012

2011
Incremental interpretation and prediction of utterance meaning for interactive dialogue.
Dialogue Discourse, 2011

NPCEditor: Creating Virtual Human Dialogue Using Information Retrieval Techniques.
AI Mag., 2011

An Annotation Scheme for Cross-Cultural Argumentation and Persuasion Dialogues.
Proceedings of the SIGDIAL 2011 Conference, 2011

Rapid Development of Advanced Question-Answering Characters by Non-experts.
Proceedings of the SIGDIAL 2011 Conference, 2011

Using Virtual Tour Behavior to Build Dialogue Models for Training Review.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

The Effects of Virtual Agent Humor and Gaze Behavior on Human-Virtual Agent Proxemics.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

Checkpoint Exercise: Training with Virtual Actors in Virtual Worlds.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

The BML Sequencer: A Tool for Authoring Multi-character Animations.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

Interactive Characters for Cultural Training of Small Military Units.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

Reinforcement Learning of Argumentation Dialogue Policies in Negotiation.
Proceedings of the 12th Annual Conference of the International Speech Communication Association, 2011

Evaluation of an Integrated Authoring Tool for Building Advanced Question-Answering Characters.
Proceedings of the 12th Annual Conference of the International Speech Communication Association, 2011

Detecting the Status of a Predictive Incremental Speech Understanding Model for Real-Time Decision-Making in a Spoken Dialogue System.
Proceedings of the 12th Annual Conference of the International Speech Communication Association, 2011

Dialog Behaviors across Culture and Group Size.
Proceedings of the Universal Access in Human-Computer Interaction. Users Diversity, 2011

Learning Culture-Specific Dialogue Models from Non Culture-Specific Data.
Proceedings of the Universal Access in Human-Computer Interaction. Users Diversity, 2011

Improving Spoken Dialogue Understanding Using Phonetic Mixture Models.
Proceedings of the Twenty-Fourth International Florida Artificial Intelligence Research Society Conference, 2011

Evaluating Conversational Characters Created through Question Generation.
Proceedings of the Twenty-Fourth International Florida Artificial Intelligence Research Society Conference, 2011

Augmenting Conversational Characters with Generated Question-Answer Pairs.
Proceedings of the Question Generation, 2011

2010

I've said it before, and I'll say it again: An empirical investigation of the upper bound of the selection approach to dialogue.
Proceedings of the SIGDIAL 2010 Conference, 2010

Don't tell anyone! Two Experiments on Gossip Conversations.
Proceedings of the SIGDIAL 2010 Conference, 2010

Interpretation of Partial Utterances in Virtual Human Dialogue Systems.
Proceedings of the Human Language Technologies: Conference of the North American Chapter of the Association of Computational Linguistics, Proceedings, June 2, 2010, Los Angeles, California, USA, 2010

Practical Evaluation of Speech Recognizers for Virtual Human Dialogue Systems.
Proceedings of the International Conference on Language Resources and Evaluation, 2010

Dialogues in Context: An Objective User-Oriented Evaluation Approach for Virtual Human Dialogue.
Proceedings of the International Conference on Language Resources and Evaluation, 2010

NPCEditor: A Tool for Building Question-Answering Characters.
Proceedings of the International Conference on Language Resources and Evaluation, 2010

Towards an ISO Standard for Dialogue Act Annotation.
Proceedings of the International Conference on Language Resources and Evaluation, 2010

Ada and Grace: Toward Realistic and Engaging Virtual Museum Guides.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010

Practical Language Processing for Virtual Humans.
Proceedings of the Twenty-Second Conference on Innovative Applications of Artificial Intelligence, 2010

2009
Can I Finish? Learning When to Respond to Incremental Interpretation Results in Interactive Dialogue.
Proceedings of the SIGDIAL 2009 Conference, 2009

Towards Natural Language Understanding of Partial Speech Recognition Results in Dialogue Systems.
Proceedings of the Human Language Technologies: Conference of the North American Chapter of the Association of Computational Linguistics, Proceedings, May 31, 2009

A computational account of comparative implicatures for a spoken dialogue agent.
Proceedings of the Eight International Conference on Computational Semantics, 2009

Varying Personality in Spoken Dialogue with a Virtual Human.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

A Virtual Tour Guide for Virtual Worlds.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

Improving a Virtual Human Using a Model of Degrees of Grounding.
Proceedings of the IJCAI 2009, 2009

Models of Culture for Virtual Human Conversation.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2009

Semi-formal Evaluation of Conversational Characters.
Proceedings of the Languages: From Formal to Natural, 2009

HCSNet Plenary Talk: Spoken Dialogue Models for Virtual Humans.
Proceedings of the Australasian Language Technology Association Workshop, 2009

2008
Degrees of Grounding Based on Evidence of Understanding.
Proceedings of the SIGDIAL 2008 Workshop, 2008

Evaluation Understudy for Dialogue Coherence Models.
Proceedings of the SIGDIAL 2008 Workshop, 2008

Making Grammar-Based Generation Easier to Deploy in Dialogue Systems.
Proceedings of the SIGDIAL 2008 Workshop, 2008

What would you Ask a conversational Agent? Observations of Human-Agent Dialogues in a Museum Setting.
Proceedings of the International Conference on Language Resources and Evaluation, 2008

A Common Ground for Virtual Humans: Using an Ontology in a Natural Language Oriented Virtual Human Architecture.
Proceedings of the International Conference on Language Resources and Evaluation, 2008

Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual Agents.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

From domain specification to virtual humans: an integrated approach to authoring tactical questioning characters.
Proceedings of the 9th Annual Conference of the International Speech Communication Association, 2008

Practical Grammar-Based NLG from Examples.
Proceedings of the INLG 2008, 2008

2007
Hassan: A Virtual Human for Tactical Questioning.
Proceedings of the 8th SIGdial Workshop on Discourse and Dialogue, 2007

A Model of Compliance and Emotion for Potentially Adversarial Dialogue Agents.
Proceedings of the 8th SIGdial Workshop on Discourse and Dialogue, 2007

The Rickel Gaze Model: A Window on the Mind of a Virtual Human.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007

A Computational Model of Culture-Specific Conversational Behavior.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007

Creating spoken dialogue characters from corpora without annotations.
Proceedings of the 8th Annual Conference of the International Speech Communication Association, 2007

Using information state to improve dialogue move identification in a spoken dialogue system.
Proceedings of the 8th Annual Conference of the International Speech Communication Association, 2007

Dynamic movement and positioning of embodied agents in multiparty conversations.
Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007

The More the Merrier: Multi-Party Negotiation with Virtual Humans.
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007

2006
Teaching Negotiation Skills through Practice and Reflection with Virtual Humans.
Simul., 2006

Toward Virtual Humans.
AI Mag., 2006

Talking to Virtual Humans: Dialogue Models and Methodologies for Embodied Conversational Agents.
Proceedings of the Modeling Communication with Robots and Virtual Humans, 2006

An Information State-Based Dialogue Manager for Call for Fire Dialogues.
Proceedings of the SIGDIAL 2006 Workshop, 2006

Building Effective Question Answering Characters.
Proceedings of the SIGDIAL 2006 Workshop, 2006

Dealing with Out of Domain Questions in Virtual Characters.
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006

How to talk to a hologram.
Proceedings of the 11th International Conference on Intelligent User Interfaces, 2006

Improving question-answering with linking dialogues.
Proceedings of the 11th International Conference on Intelligent User Interfaces, 2006

Workshop on effective multimodal dialogue interfaces.
Proceedings of the 11th International Conference on Intelligent User Interfaces, 2006

"yeah right": sarcasm recognition for spoken dialogue systems.
Proceedings of the Ninth International Conference on Spoken Language Processing, 2006

Radiobot-CFF: a spoken dialogue system for military training.
Proceedings of the Ninth International Conference on Spoken Language Processing, 2006

2005
Dealing with Doctors: A Virtual Human for Non-team Interaction.
Proceedings of the 6th SIGdial Workshop on Discourse and Dialogue, 2005

Fight, Flight, or Negotiate: Believable Strategies for Conversing Under Crisis.
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005

Dialog Simulation for Background Characters.
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005

The virtuality continuum revisited.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Controlling the focus of perceptual attention in embodied conversational agents.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

Transonics: A Practical Speech-to-Speech Translator for English-Farsi Medical Dialogs.
Proceedings of the ACL 2005, 2005

2004
Evaluation of Multi-party Virtual Reality Dialogue Interaction.
Proceedings of the Fourth International Conference on Language Resources and Evaluation, 2004

Issues in Corpus Development for Multi-party Multi-modal Task-oriented Dialogue.
Proceedings of the Fourth International Conference on Language Resources and Evaluation, 2004

Evaluation of Transcription and Annotation Tools for a Multi-modal, Multi-party Dialogue Corpus.
Proceedings of the Fourth International Conference on Language Resources and Evaluation, 2004

Emotion and Dialogue in the MRE Virtual Humans.
Proceedings of the Affective Dialogue Systems, Tutorial and Research Workshop, 2004

Do You Want to Talk About It?: A First Step towards Emotion Integrated Dialogue.
Proceedings of the Affective Dialogue Systems, Tutorial and Research Workshop, 2004

Towards Virtual Humans.
Proceedings of the Achieving Human-Level Intelligence through Integrated Systems and Research, 2004

The Transonics Spoken Dialogue Translator: An Aid for English-Persian Doctor-Patient Interviews.
Proceedings of the Dialogue Systems for Health Communication, 2004

2003
Hybrid Natural Language Generation from Lexical Conceptual Structures.
Mach. Transl., 2003

Virtual Humans in the Mission Rehearsal Exercise System.
Künstliche Intell., 2003

Hollywood Meets Simulation: Creating Immersive Training Environments at the ICT.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

Negotiation over tasks in hybrid human-agent teams for simulation-based training.
Proceedings of the Second International Joint Conference on Autonomous Agents & Multiagent Systems, 2003

Issues in Multiparty Dialogues.
Proceedings of the Advances in Agent Communication, 2003

2002
Toward a New Generation of Virtual Humans for Interactive Experiences.
IEEE Intell. Syst., 2002

Embodied agents for multi-party dialogue in immersive virtual worlds.
Proceedings of the First International Joint Conference on Autonomous Agents & Multiagent Systems, 2002

2001
Implicit cues for explicit generation: using telicity as a cue for tense structure in a Chinese to English MT system.
Proceedings of Machine Translation Summit VIII, 2001

Ideas on Multi-layer Dialogue Management for Multi-party, Multi-conversation, Multi-modal Communication.
Proceedings of the Computational Linguistics in the Netherlands 2001, 2001

2000
Information state and dialogue management in the TRINDI dialogue move engine toolkit.
Nat. Lang. Eng., 2000

20 Questions on Dialogue Act Taxonomies.
J. Semant., 2000

Introduction to Special Issue on Collaboration, Cooperation and Conflict in Dialogue Systems.
Int. J. Hum. Comput. Stud., 2000

Cooperation, dialogue and ethics.
Int. J. Hum. Comput. Stud., 2000

Reports on the AAAI Fall Symposia (November 1999 and November 1998).
AI Mag., 2000

Modelling Grounding and Discourse Obligations Using Update Rules.
Proceedings of the 6th Applied Natural Language Processing Conference, 2000

1999
Representations of Dialogue State for Domain and Task Independent Meta-Dialogue.
Electron. Trans. Artif. Intell., 1999

Does a shared screen make a shared solution?
Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, 1999

1998
Communicative Action in Humans and Machines.
AI Mag., 1998

A Thematic Hierarchy for Efficient Generation from Lexical-Conceptual Structure.
Proceedings of the Machine Translation and the Information Soup, 1998

1997
Conversational Actions and Discourse Situations.
Comput. Intell., 1997

1996
Utterance units and grounding in spoken dialogue.
Proceedings of the 4th International Conference on Spoken Language Processing, 1996

Utterance Units in Spoken Dialogue.
Proceedings of the Dialogue Processing in Spoken Language Systems, 1996

A Reactive-Deliberative Model of Dialogue Agency.
Proceedings of the Intelligent Agents III, 1996

1995
The TRAINS project: a case study in building a conversational planning agent.
J. Exp. Theor. Artif. Intell., 1995

1994
Discourse Obligations in Dialogue Processing.
Proceedings of the 32nd Annual Meeting of the Association for Computational Linguistics, 1994

1992
Conversation Acts in Task-Oriented Spoken Dialogue.
Comput. Intell., 1992

A "speech acts" approach to grounding in conversation.
Proceedings of the Second International Conference on Spoken Language Processing, 1992


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