David Oyarzun
According to our database1,
David Oyarzun
authored at least 39 papers
between 2004 and 2019.
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Bibliography
2019
Proceedings of the XXIX Spanish Computer Graphics Conference, 2019
2017
Towards a Diminished Reality System that Preserves Structures and Works in Real-time.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 4: VISAPP, Porto, Portugal, February 27, 2017
2016
Proceedings of the 21st International Conference on Web3D Technology, 2016
Proceedings of the Intelligent Interactive Multimedia Systems and Services 2016, 2016
Proceedings of the Intelligent Interactive Multimedia Systems and Services 2016, 2016
Proceedings of the E-Learning and Games - 10th International Conference, 2016
Proceedings of the XXVI Spanish Computer Graphics Conference, 2016
Proceedings of the Articulated Motion and Deformable Objects, 2016
2015
Visual Computing as a Key Enabling Technology for Industrie 4.0 and Industrial Internet.
IEEE Computer Graphics and Applications, 2015
Neuronal Activity Visualization using Biologically Accurately Placed Neurons in WebGL.
Proceedings of the 3rd International Congress on Neurotechnology, 2015
Proceedings of the 3rd International Congress on Sport Sciences Research and Technology Support, 2015
Dynamic Adaptation of Personalised Recommendations Based on Tourists' Affective State.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015
2014
Proceedings of the 2nd International Congress on Neurotechnology, 2014
IAAN: Intelligent Animated Agent with Natural Behaviour for Online Tutoring Platforms.
Proceedings of the ICAART 2014, 2014
Providing Accessibility to Hearing-disabled by a Basque to Sign Language Translation System.
Proceedings of the ICAART 2014, 2014
Proceedings of the Articulated Motion and Deformable Objects, 2014
2013
Proceedings of the 18th International Conference on Web3D Technology, 2013
2012
Proceedings of the 17th International Symposium on Web3D Technology, 2012
Proceedings of the Articulated Motion and Deformable Objects, 2012
2011
Virtual Reality System in Conjunction with Neurorobotics and Neuroprosthetics for Rehabilitation of Motor Disorders.
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
Proceedings of the Computational Science and Its Applications - ICCSA 2011, 2011
2010
Proceedings of the Interactive Storytelling, 2010
Proceedings of the Articulated Motion and Deformable Objects, 6th International Conference, 2010
2009
e Minds Int. J. Hum. Comput. Interact., 2009
Proceedings of the Proceeding of the 14th International Conference on 3D Web Technology, 2009
Creating the <i>Goodies</i> and <i>Baddies</i> of the Story: Specification of an Interoperable and Reusable Avatar Identity.
Proceedings of the Interactive Storytelling, 2009
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009
2008
2007
Proceedings of the Interactive TV: a Shared Experience, 5th European Conference, 2007
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
2006
Proceedings of the Text, Speech and Dialogue, 9th International Conference, 2006
Proceedings of the Articulated Motion and Deformable Objects, 4th International Conference, 2006
Proceedings of the Universal Access in Ambient Intelligence Environments, 2006
2005
Virtual characters facial and body animation through the edition and interpretation of mark-up languages.
Comput. Graph., 2005
2004
Evaluation of NURBS Surfaces: An Overview Based on Runtime Efficiency.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004
Three-Dimensional Whole Body of Virtual Character Animation for its Behavior in a Virtual Environment Using H-Anim and Inverse Kinematics.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004
Proceedings of the Articulated Motion and Deformable Objects, Third International Workshop, 2004