David Milam

According to our database1, David Milam authored at least 12 papers between 2008 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
Experiencing interactive narrative: A qualitative analysis of Façade.
Entertain. Comput., 2013

Visual motion in a railed shooter game: A designer study.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013

2012
Programming, PWNed: using digital game development to enhance learners' competency and self-efficacy in a high school computing science course.
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012

Similarity in Visual Designs: Effects on Workload and Performance in a Railed-Shooter Game.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

Toolset to explore visual motion designs in a video game.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Effect of Camera and Object Motion on Visual Load in 3D Games.
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011

2010
Design patterns to guide player movement in 3D games.
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, 2010

The Effect of Age, Gender, and Previous Gaming Experience on Game Play Performance.
Proceedings of the Human-Computer Interaction - Second IFIP TC 13 Symposium, 2010

Analysis of level design 'push & pull' within 21 games.
Proceedings of the International Conference on the Foundations of Digital Games, 2010

Understanding and evaluating cooperative games.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
A Study of Interactive Narrative from User's Perspective.
Proceedings of the Handbook of Multimedia for Digital Entertainment and Arts, 2009

2008
Looking at the Interactive Narrative Experience through the Eyes of the Participants.
Proceedings of the Interactive Storytelling, 2008


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