David Ledo
Orcid: 0000-0002-0455-7936
According to our database1,
David Ledo
authored at least 26 papers
between 2011 and 2024.
Collaborative distances:
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Bibliography
2024
StoryVerse: Towards Co-authoring Dynamic Plot with LLM-based Character Simulation via Narrative Planning.
CoRR, 2024
Proceedings of the ACM SIGGRAPH 2024 Immersive Pavilion, 2024
StoryVerse: Towards Co-authoring Dynamic Plot with LLM-based Character Simulation via Narrative Planning.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
TimeTunnel: Integrating Spatial and Temporal Motion Editing for Character Animation in Virtual Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Escapement: A Tool for Interactive Prototyping with Video via Sensor-Mediated Abstraction of Time.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Immersive Sampling: Exploring Sampling for Future Creative Practices in Media-Rich, Immersive Spaces.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
"I don't want to feel like I'm working in a 1960s factory": The Practitioner Perspective on Creativity Support Tool Adoption.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
MoodCubes: Immersive Spaces for Collecting, Discovering and Envisioning Inspiration Materials.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
2020
SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Learning Multiple Mappings: an Evaluation of Interference, Transfer, and Retention with Chorded Shortcut Buttons.
Proceedings of the 46th Graphics Interface Conference 2020, 2020
2019
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Astral: Prototyping Mobile and Smart Object Interactive Behaviours Using Familiar Applications.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2015
Proxemic-Aware Controls: Designing Remote Controls for Ubiquitous Computing Ecologies.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015
STRATOS: Using Visualization to Support Decisions in Strategic Software Release Planning.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Is Anyone Looking? Mitigating Shoulder Surfing on Public Displays through Awareness and Protection.
Proceedings of The International Symposium on Pervasive Displays, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Mobile proxemic awareness and control: exploring the design space for interaction with a single appliance.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Proceedings of the Mobile HCI '12, 2012
2011
Designing user-, hand-, and handpart-aware tabletop interactions with the TouchID toolkit.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011