David L. Roberts
Orcid: 0000-0001-7872-4840Affiliations:
- North Carolina State University, Department of Computer Science, Raleigh, NC, USA
- Georgia Institute of Technology, Atlanta, GA, USA (PhD 2010)
According to our database1,
David L. Roberts
authored at least 100 papers
between 2006 and 2024.
Collaborative distances:
Collaborative distances:
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on csc.ncsu.edu
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Bibliography
2024
Potential-Based Intrinsic Motivation: Preserving Optimality With Complex, Non-Markovian Shaping Rewards.
CoRR, 2024
Proceedings of the 23rd International Conference on Autonomous Agents and Multiagent Systems, 2024
A Design Proposal and Pilot Study for Addressing Welfare in Health Monitoring Practices in Commercial Fish Farms.
Proceedings of the International Conference on Animal-Computer Interaction, 2024
Proceedings of the International Conference on Animal-Computer Interaction, 2024
Proceedings of the International Conference on Animal-Computer Interaction, 2024
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024
2023
The Engineering Mindset Is an Ethical Mindset (We Just Don't Teach It That Way... Yet).
IEEE Softw., 2023
An Exploration of Machine Learning Methods for Gait Analysis of Potential Guide Dogs.
Proceedings of the Tenth International Conference on Animal-Computer Interaction, 2023
Toward In-the-Field Canine Manifold Learning: Data Fusion for Evaluation of Potential Guide Dogs.
Proceedings of the Tenth International Conference on Animal-Computer Interaction, 2023
Towards a Multimodal Synchronized System for Quantifying Psychophysiological States in Canine Assisted Interactions.
Proceedings of the Tenth International Conference on Animal-Computer Interaction, 2023
2022
Preliminary Evaluation of a System with On-Body and Aerial Sensors for Monitoring Working Dogs.
Sensors, 2022
Spatial and Temporal Analytic Pipeline for Evaluation of Potential Guide Dogs Using Location and Behavior Data.
Proceedings of the Ninth International Conference on Animal-Computer Interaction, 2022
Comparing Accelerometry and Depth Sensing-Based Computer Vision for Canine Tail Wagging Interpretation.
Proceedings of the Ninth International Conference on Animal-Computer Interaction, 2022
Contact-Free Simultaneous Sensing of Human Heart Rate and Canine Breathing Rate for Animal Assisted Interactions.
Proceedings of the Ninth International Conference on Animal-Computer Interaction, 2022
Motion-Resilient ECG Signal Reconstruction from a Wearable IMU through Attention Mechanism and Contrastive Learning.
Proceedings of the Ninth International Conference on Animal-Computer Interaction, 2022
2021
A cloud data collection platform for canine behavioural prediction using objective sensor data.
Int. J. Cloud Comput., 2021
From Ideation to Deployment: A Narrative Case Study of Citizen Science Supported Wearables for Raising Guide Dogs.
Proceedings of the ACI'21: Eight International Conference on Animal-Computer Interaction, Bloomington, IN, USA, November 8, 2021
ECG and Respiration Signal Reconstruction from an IMU at Various Orientations during Rest or Sleep for Dog Welfare Monitoring.
Proceedings of the ACI'21: Eight International Conference on Animal-Computer Interaction, Bloomington, IN, USA, November 8, 2021
2020
A Smart Collar for Assessment of Activity Levels and Environmental Conditions for Guide Dogs.
Proceedings of the 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2020
Using Inertial Measurement Unit Data for Objective Evaluations of Potential Guide Dogs.
Proceedings of the ACI'2020: Seventh International Conference on Animal-Computer Interaction, 2020
Inertial Measurement Based Heart and Respiration Rate Estimation of Dogs During Sleep for Welfare Monitoring.
Proceedings of the ACI'2020: Seventh International Conference on Animal-Computer Interaction, 2020
Behavioral and Environmental Analytics from Potential Guide Dogs with IoT Sensor Data Informed by Expert Insight.
Proceedings of the ACI'2020: Seventh International Conference on Animal-Computer Interaction, 2020
Inferring Continuous Treatment Doses from Historical Data via Model-Based Entropy-Regularized Reinforcement Learning.
Proceedings of The 12th Asian Conference on Machine Learning, 2020
2019
Preliminary Evaluation of a Wearable Sensor System for Assessment of Heart Rate, Heart Rate Variability, and Activity Level in Working Dogs.
Proceedings of the 2019 IEEE SENSORS, Montreal, QC, Canada, October 27-30, 2019, 2019
Automated Tail Position Tracking with Millimeter Accuracy using Depth Sensing and Mask R-CNN.
Proceedings of the ACI'19: Sixth International Conference on Animal-Computer Interaction, 2019
Proceedings of the ACI'19: Sixth International Conference on Animal-Computer Interaction, 2019
Preliminary Evaluation of Dog-Drone Technological Interfaces: Challenges and Opportunities.
Proceedings of the ACI'19: Sixth International Conference on Animal-Computer Interaction, 2019
An IoT and Analytics Platform for Characterizing Adolescent Dogs' Suitability for Guide Work.
Proceedings of the ACI'19: Sixth International Conference on Animal-Computer Interaction, 2019
2018
IEEE Trans. Emerg. Top. Comput. Intell., 2018
A System for Assessment of Canine-Human Interaction during Animal-Assisted Therapies.
Proceedings of the 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2018
Proceedings of the 2018 IEEE Biomedical Circuits and Systems Conference, 2018
2017
Balancing noise sensitivity, response latency, and posture accuracy for a computer-assisted canine posture training system.
Int. J. Hum. Comput. Stud., 2017
Human Subtlety Proofs: Using Computer Games to Model Cognitive Processes for Cybersecurity.
Int. J. Hum. Comput. Interact., 2017
Proceedings of the Biomimetic and Biohybrid Systems - 6th International Conference, 2017
Proceedings of the 34th International Conference on Machine Learning, 2017
Predicting future states in DotA 2 using value-split models of time series attribute data.
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Creating an Evaluation System for Future Guide Dogs: A Case Study of Designing for Both Human and Canine Needs.
Proceedings of the Fourth International Conference on Animal-Computer Interaction, 2017
2016
Learning behaviors via human-delivered discrete feedback: modeling implicit feedback strategies to speed up learning.
Auton. Agents Multi Agent Syst., 2016
Smart connected canines: IoT design considerations for the lab, home, and mission-critical environments.
Proceedings of the 37th IEEE Sarnoff Symposium 2016, Newark, NJ, USA, 2016
Towards Unsupervised Canine Posture Classification via Depth Shadow Detection and Infrared Reconstruction for Improved Image Segmentation Accuracy.
Proceedings of the Biomimetic and Biohybrid Systems - 5th International Conference, 2016
Proceedings of the 7th Workshop on Computational Models of Narrative, 2016
The Mimesis Effect: The Effect of Roles on Player Choice in Interactive Narrative Role-Playing Games.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 13th IEEE International Conference on Wearable and Implantable Body Sensor Networks, 2016
A Need for Speed: Adapting Agent Action Speed to Improve Task Learning from Non-Expert Humans.
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016
Proceedings of the Third International Conference on Animal-Computer Interaction, 2016
Proceedings of the 2016 AAAI Fall Symposia, Arlington, Virginia, USA, November 17-19, 2016, 2016
2015
A Survey and Analysis of Techniques for Player Behavior Prediction in Massively Multiplayer Online Role-Playing Games.
IEEE Trans. Emerg. Top. Comput., 2015
An Analytic and Psychometric Evaluation of Dynamic Game Adaption for Increasing Session-Level Retention in Casual Games.
IEEE Trans. Comput. Intell. AI Games, 2015
Proceedings of the 2015 Symposium and Bootcamp on the Science of Security, 2015
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
Towards the non-visual monitoring of canine physiology in real-time by blind handlers.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
2014
IEEE Trans. Comput. Intell. AI Games, 2014
Lessons on Using Computationally Generated Influence for Shaping Narrative Experiences.
IEEE Trans. Comput. Intell. AI Games, 2014
Proceedings of the 23rd IEEE International Symposium on Robot and Human Interactive Communication, 2014
Proceedings of the 2014 Symposium and Bootcamp on the Science of Security, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Analytics-Driven Dynamic Game Adaption for Player Retention in a 2-Dimensional Adventure Game.
Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014
2013
A community college blended learning classroom experience through Artificial Intelligence in Games.
Proceedings of the IEEE Frontiers in Education Conference, 2013
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013
Behavior recognition based on machine learning algorithms for a wireless canine machine interface.
Proceedings of the 2013 IEEE International Conference on Body Sensor Networks, 2013
Proceedings of the Intelligent Narrative Technologies VI, 2013
2012
Proceedings of the 5th Workshop on Intelligent Narrative Technologies, 2012
Proceedings of the Interactive Storytelling - 5th International Conference, 2012
Proceedings of the Interactive Storytelling - 5th International Conference, 2012
Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2012
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012
2011
Proceedings of the Interactive Storytelling, 2011
Proceedings of the Foundations of Digital Games, 2011
Proceedings of the Intelligent Narrative Technologies IV, 2011
Proceedings of the Intelligent Narrative Technologies IV, 2011
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011
2010
Computational techniques for reasoning about and shaping player experiences in interactive narratives.
PhD thesis, 2010
2009
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, 2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
Proceedings of the Intelligent Narrative Technologies II, 2009
2008
Eur. J. Comb., 2008
Ann. Oper. Res., 2008
On the Use of Computational Models of Influence for Managing Interactive Virtual Experiences.
Proceedings of the Interactive Storytelling, 2008
Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence, 2008
2007
Autonomous nondeterministic tour guides: improving quality of experience with TTD-MDPs.
Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007
Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007
Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, 2007
Using Feature Value Distributions to Estimate Player Satisfaction through an Author's Eyes.
Proceedings of the Intelligent Narrative Technologies, 2007
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007
2006
IEEE Computer Graphics and Applications, 2006
A decision-theoretic approach to file consistency in constrained peer-to-peer device networks.
Proceedings of the 5th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2006), 2006
Proceedings of the 5th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2006), 2006
Proceedings of the Capturing and Using Patterns for Evidence Detection, 2006
Proceedings of the Proceedings, 2006