David J. Gagnon
Orcid: 0000-0001-5126-0476
According to our database1,
David J. Gagnon
authored at least 19 papers
between 2019 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
On csauthors.net:
Bibliography
2024
An Architecture for Repeatable, Large-Scale Educational Game Data Analysis: Building on Open Game Data.
Proceedings of the Serious Games - 10th Joint International Conference, 2024
Proceedings of the Serious Games - 10th Joint International Conference, 2024
Open Game Data: Defining a Pipeline and Standards for Educational Data Mining and Learning Analytics with Video Game Data.
Proceedings of the IEEE Conference on Games, 2024
2023
Waddle: using virtual penguin embodiment as a vehicle for empathy and informal learning.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Proceedings of the Serious Games - 9th Joint International Conference, 2023
Waddle: Developing Empathy for Adélie Penguins By Direct Embodiment in Virtual Reality.
Proceedings of the Serious Games - 9th Joint International Conference, 2023
Shifts in Student Attitudes and Beliefs About Science Through Extended Play in an Immersive Science Game.
Proceedings of the Immersive Learning Research Network - 9th International Conference, 2023
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023
2022
Leveraging Cluster Analysis to Understand Educational Game Player Experiences and Support Design.
CoRR, 2022
Exploring players' experience of humor and snark in a grade 3-6 history practices game.
CoRR, 2022
Jo Wilder and the Capitol Case: A taxonomy of uses for a historical inquiry game in 4th grade Classrooms in Wisconsin.
CoRR, 2022
Changing Students' Perceptions of a History Exploration Game Using Different Scripts.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022
2021
Work-in-Progress- - Game Design Informed by Learning Progressions for Science Practices.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021
2020
Proceedings of the Advances in Quantitative Ethnography - Second International Conference, 2020
2019
Proceedings of the Joint Proceedings of the Workshops of the 12th International Conference on Educational Data Mining co-located with the 12th International Conference on Educational Data Mining, 2019