David Fredrick
According to our database1,
David Fredrick
authored at least 4 papers
between 2014 and 2021.
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Bibliography
2021
In Ersilia's Footsteps: Toward an Interactive WebGL Application for Exploring the Villa Romana del Casale at Piazza Armerina, Sicily.
Proceedings of the Web3D '21: The 26th International Conference on 3D Web Technology, Pisa, Italy, November 8, 2021
2020
Transfer Learning Methods for Extracting, Classifying and Searching Large Collections of Historical Images and Their Captions.
Proceedings of the Pattern Recognition. ICPR International Workshops and Challenges, 2020
2019
An Automated Technique to Recognize and Extract Images from Scanned Archaeological Documents.
Proceedings of the 13th IAPR International Workshop on Graphics Recognition, 2019
2014
Time.deltaTime: the vicissitudes of presence in visualizing Roman houses with game engine technology.
AI Soc., 2014