David Escudero Mancebo
Orcid: 0000-0003-0849-8803Affiliations:
- Universidad de Valladolid, Spain
According to our database1,
David Escudero Mancebo
authored at least 64 papers
between 2001 and 2024.
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Online presence:
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Bibliography
2024
Proces. del Leng. Natural, 2024
2022
Lang. Resour. Evaluation, 2022
Crossroads 2.0 - Juego educativo sobre el impacto del cambio climático con generación de lenguaje natural (Crossroads 2.0 - Learning game for climatic change awareness with generation of natural language).
Proceedings of the Annual Conference of the Spanish Association for Natural Language Processing: Projects and Demonstrations (SEPLN-PD 2022) co-located with the Conference of the Spanish Society for Natural Language Processing (SEPLN 2022), 2022
Automatic evaluation of the pronunciation of people with Down syndrome in an educational video game (EvaProDown).
Proceedings of the 6th International Conference, 2022
2021
Biomed. Signal Process. Control., 2021
Evaluating the Impact of an Autonomous Playing Mode in a Learning Game to Train Oral Skills of Users With Down Syndrome.
IEEE Access, 2021
Incorporation of an automatic module for the prediction of the quality of oral communication of people with Down syndrome in an educational video game.
Proceedings of the Fifth International Conference, 2021
Design and Evaluation of Mobile Computer-Assisted Pronunciation Training Tools for Second Language Learning: a Ph.D. Thesis Overview.
Proceedings of the Fifth International Conference, 2021
Performance Comparison of Specific and General-Purpose ASR Systems for Pronunciation Assessment of Japanese Learners of Spanish.
Proceedings of the Fifth International Conference, 2021
Prosodic feature selection for automatic quality assessment of oral productions in people with Down syndrome.
Proceedings of the Fifth International Conference, 2021
2020
Assessing Pronunciation Improvement in Students of English Using a Controlled Computer-Assisted Pronunciation Tool.
IEEE Trans. Learn. Technol., 2020
Using Challenges to Enhance a Learning Game for Pronunciation Training of English as a Second Language.
IEEE Access, 2020
2018
Acoustic characterization and perceptual analysis of the relative importance of prosody in speech of people with Down syndrome.
Speech Commun., 2018
Incorporation of a Module for Automatic Prediction of Oral Productions Quality in a Learning Video Game.
Proceedings of the Fourth International Conference, 2018
Improving Pronunciation of Spanish as a Foreign Language for L1 Japanese Speakers with Japañol CAPT Tool.
Proceedings of the Fourth International Conference, 2018
Japañol: a mobile application to help improving Spanish pronunciation by Japanese native speakers.
Proceedings of the Fourth International Conference, 2018
Proceedings of the Fourth International Conference, 2018
2017
Int. J. Hum. Comput. Interact., 2017
Identifying characteristic prosodic patterns through the analysis of the information of Sp_ToBI label sequences.
Comput. Speech Lang., 2017
Evaluation of reading performance of primary school children: Objective measurements vs. subjective ratings.
Proceedings of the 6th International Workshop on Child Computer Interaction, 2017
Improving fluency of young readers: introducing a Karaoke to learn how to breathe during a Reading-while-Listening task.
Proceedings of the 7th ISCA International Workshop on Speech and Language Technology in Education, 2017
Evaluating the Efficiency of Synthetic Voice for Providing Corrective Feedback in a Pronunciation Training Tool Based on Minimal Pairs.
Proceedings of the 7th ISCA International Workshop on Speech and Language Technology in Education, 2017
Automatic Assessment of Non-Native Prosody by Measuring Distances on Prosodic Label Sequences.
Proceedings of the 18th Annual Conference of the International Speech Communication Association, 2017
2016
On the Use of a Serious Game for Recording a Speech Corpus of People with Intellectual Disabilities.
Proceedings of the Tenth International Conference on Language Resources and Evaluation LREC 2016, 2016
Proceedings of the 17th Annual Conference of the International Speech Communication Association, 2016
The Magic Stone: A Video Game to Improve Communication Skills of People with Intellectual Disabilities.
Proceedings of the 17th Annual Conference of the International Speech Communication Association, 2016
Acoustic Analysis of Anomalous Use of Prosodic Features in a Corpus of People with Intellectual Disability.
Proceedings of the Advances in Speech and Language Technologies for Iberian Languages, 2016
Evaluating Different Non-native Pronunciation Scoring Metrics with the Japanese Speakers of the SAMPLE Corpus.
Proceedings of the Advances in Speech and Language Technologies for Iberian Languages, 2016
2015
Multimodal interaction with virtual worlds XMMVR: eXtensible language for MultiModal interaction with virtual reality worlds.
J. Multimodal User Interfaces, 2015
Implementation and test of a serious game based on minimal pairs for pronunciation training.
Proceedings of the ISCA International Workshop on Speech and Language Technology in Education, 2015
Different parts of the same elephant: A roadmap to disentangle and connect different perspectives on prosodic prominence.
Proceedings of the 18th International Congress of Phonetic Sciences, 2015
2014
A fuzzy classifier to deal with similarity between labels on automatic prosodic labeling.
Comput. Speech Lang., 2014
On the use of a fuzzy classifier to speed up the Sp_ToBI labeling of the Glissando Spanish corpus.
Proceedings of the Ninth International Conference on Language Resources and Evaluation, 2014
Assessment of Non-native Prosody for Spanish as L2 using quantitative scores and perceptual evaluation.
Proceedings of the Ninth International Conference on Language Resources and Evaluation, 2014
2013
Lang. Resour. Evaluation, 2013
2012
IEEE Trans. Speech Audio Process., 2012
Speech Commun., 2012
Production of filled pauses in concatenative speech synthesis based on the underlying fluent sentence.
Speech Commun., 2012
Visualizing tool for evaluating inter-label similarity in prosodic labeling experiments.
Proceedings of the 13th Annual Conference of the International Speech Communication Association, 2012
2011
Proceedings of the Text, Speech and Dialogue - 14th International Conference, 2011
Cross-Lingual English Spanish Tonal Accent Labeling Using Decision Trees and Neural Networks.
Proceedings of the Advances in Nonlinear Speech Processing, 2011
2010
Proceedings of the 11th Annual Conference of the International Speech Communication Association, 2010
Proceedings of the IEEE International Conference on Acoustics, 2010
2009
Hacia la definición de un corpus equilibrado prosódicamente: estrategia combinada de algoritmos voraces y manipulación de expertos.
Proces. del Leng. Natural, 2009
Proceedings of the 10th Annual Conference of the International Speech Communication Association, 2009
Evaluation Proposal of a Framework for the Integration of Multimodal Interaction in 3D Worlds.
Proceedings of the Human-Computer Interaction. Novel Interaction Methods and Techniques, 2009
2008
On the generation of synthetic disfluent speech: local prosodic modifications caused by the insertion of editing terms.
Proceedings of the 9th Annual Conference of the International Speech Communication Association, 2008
2007
Speech Commun., 2007
Proceedings of the Text, Speech and Dialogue, 10th International Conference, 2007
Statistical analysis of filled pauses<sup>2</sup> rhythm for disfluent speech synthesis.
Proceedings of the Sixth ISCA Workshop on Speech Synthesis, 2007
Conceptual and Practical Framework for the Integration of Multimodal Interaction in 3D Worlds.
Proceedings of the New Trends on Human-Computer Interaction, 2007
2006
Visualization of Prosodic Knowledge Using Corpus Driven MEMOInt Intonation Modelling.
Proceedings of the Text, Speech and Dialogue, 9th International Conference, 2006
Proceedings of the Advances in Artificial Intelligence, 2006
2005
Analysis of prosodic features towards modelling of emotional and pragmatic attributes of speech.
Proces. del Leng. Natural, 2005
Proceedings of the 9th European Conference on Speech Communication and Technology, 2005
2004
A proposal to quantitatively select the right intonation unit in data-driven intonation modeling.
Proceedings of the 8th International Conference on Spoken Language Processing, 2004
Proceedings of the 2004 IEEE International Conference on Acoustics, 2004
2003
Modelado estadístico de entonación con funciones de Bézier: aplicaciones a la conversión texto-voz en español.
Proces. del Leng. Natural, 2003
Experimental evaluation of the relevance of prosodic features in Spanish using machine learning techniques.
Proceedings of the 8th European Conference on Speech Communication and Technology, EUROSPEECH 2003, 2003
2002
Proceedings of the Text, Speech and Dialogue, 5th International Conference, 2002
Quantitative evaluation of relevant prosodic factors for text-to-speech synthesis in Spanish.
Proceedings of the 7th International Conference on Spoken Language Processing, ICSLP2002, 2002
Corpus based extraction of quantitative prosodic parameters of stress groups in Spanish.
Proceedings of the IEEE International Conference on Acoustics, 2002
2001