David Dobbelstein
Orcid: 0000-0003-3185-9742
According to our database1,
David Dobbelstein
authored at least 23 papers
between 2014 and 2023.
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Bibliography
2023
EyesOnMe: Investigating Haptic and Visual User Guidance for Near-Eye Positioning of Mobile Phones for Self-Eye-Examinations.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
On the Issues of TrueDepth Sensor Data for Computer Vision Tasks Across Different iPad Generations.
CoRR, 2022
2020
VR Simulation of Novel Hands-Free Interaction Concepts for Surgical Robotic Visualization Systems.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2020, 2020
2018
Movelet: a self-actuated movable bracelet for positional haptic feedback on the user's forearm.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018
2017
PocketThumb: a Wearable Dual-Sided Touch Interface for Cursor-based Control of Smart-Eyewear.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
The effects of mobility, encumbrance, and (non-)dominant hand on interaction with smartwatches.
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Demonstration of inScent: a wearable olfactory display as an amplification for mobile notifications.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Demonstration of PocketThumb: a wearable dual-sided touch interface for cursor-based control of smart-eyewear.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
FaceTouch: Enabling Touch Interaction in Display Fixed UIs for Mobile Virtual Reality.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Reducing in-vehicle interaction complexity: gaze-based mapping of a rotary knob to multiple interfaces.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Unconstrained Pedestrian Navigation based on Vibro-tactile Feedback around the Wristband of a Smartwatch.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Glass Unlock: Enhancing Security of Smartphone Unlocking through Leveraging a Private Near-eye Display.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
From the private into the public: privacy-respecting mobile interaction techniques for sharing data on surfaces.
Pers. Ubiquitous Comput., 2014
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
Pervasive information through constant personal projection: the ambient mobile pervasive display (AMP-D).
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
SurfacePhone: a mobile projection device for single- and multiuser everywhere tabletop interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014