David Churchill
According to our database1,
David Churchill
authored at least 26 papers
between 2008 and 2023.
Collaborative distances:
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Bibliography
2023
CoRR, 2023
2022
The Effects of Human-like Modifications to Heuristic Action Evaluation in Video Game Pathfinding.
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022
2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
2020
Combining Influence Maps with Heuristic Search for Executing Sneak-Attacks in RTS Games.
Proceedings of the IEEE Conference on Games, 2020
Transfer Learning Between RTS Combat Scenarios Using Component-Action Deep Reinforcement Learning.
Proceedings of the Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020), 2020
2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
IEEE Trans. Games, 2019
Proceedings of the 2019 International Symposium on Multi-Robot and Multi-Agent Systems, 2019
Proceedings of the IEEE Conference on Games, 2019
2017
An Analysis of Model-Based Heuristic Search Techniques for StarCraft Combat Scenarios.
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
2015
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
Hierarchical Portfolio Search: Prismata's Robust AI Architecture for Games with Large Search Spaces.
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
2014
Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
2013
IEEE Trans. Comput. Intell. AI Games, 2013
The Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment.
AI Mag., 2013
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013
2012
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012
2011
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011
2010
Comput. Networks, 2010
2008
Proceedings of the 2008 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2008