David Chu

According to our database1, David Chu authored at least 52 papers between 2003 and 2024.

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Bibliography

2024
Towards Safer Online Spaces: Simulating and Assessing Intervention Strategies for Eating Disorder Discussions.
CoRR, 2024

Optimizing Distributed Protocols with Query Rewrites [Technical Report].
CoRR, 2024

2022
SQP: Congestion Control for Low-Latency Interactive Video Streaming.
CoRR, 2022

2020
Scalog: Seamless Reconfiguration and Total Order in a Scalable Shared Log.
Proceedings of the 17th USENIX Symposium on Networked Systems Design and Implementation, 2020

2018
Message from the ISMAR 2018 Science and Technology Program Chairs andTVCGGuest Editors.
IEEE Trans. Vis. Comput. Graph., 2018

2017
Accelerating Mobile Audio Sensing Algorithms through On-Chip GPU Offloading.
Proceedings of the 15th Annual International Conference on Mobile Systems, 2017

2016
FlashBack: Immersive Virtual Reality on Mobile Devices via Rendering Memoization.
GetMobile Mob. Comput. Commun., 2016

Proxy-guided Image-based Rendering for Mobile Devices.
Comput. Graph. Forum, 2016

Poster: Mobile Virtual Reality for Head-mounted Displays With Interactive Streaming Video and Likelihood-based Foveation.
Proceedings of the 14th Annual International Conference on Mobile Systems, 2016

Demo: FlashBack: Immersive Virtual Reality on Mobile Devices via Rendering Memoization.
Proceedings of the 14th Annual International Conference on Mobile Systems, 2016

Toward immersive mobile virtual reality.
Proceedings of the 3rd Workshop on Hot Topics in Wireless, 2016

2015
Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming.
GetMobile Mob. Comput. Commun., 2015

Demo: Irides: Attaining Quality, Responsiveness and Mobility for Virtual Reality Head-mounted Displays.
Proceedings of the 13th Annual International Conference on Mobile Systems, 2015

EarlyBird: Mobile Prefetching of Social Network Feeds via Content Preference Mining and Usage Pattern Analysis.
Proceedings of the 16th ACM International Symposium on Mobile Ad Hoc Networking and Computing, 2015

Prime: a framework for co-located multi-device apps.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

dJay: enabling high-density multi-tenancy for cloud gaming servers with dynamic cost-benefit GPU load balancing.
Proceedings of the Sixth ACM Symposium on Cloud Computing, 2015

2014
Vision: cloud and crowd assistance for GPS urban canyons.
Proceedings of the Fifth International Workshop on Mobile Cloud Computing & Services, 2014

Panel: future trends and research issues in mobile augmented reality.
Proceedings of the 2014 Workshop on Mobile Augmented Reality and Robotic Technology-Based Systems, 2014

Demo: DeLorean: using speculation to enable low-latency continuous interaction for mobile cloud gaming.
Proceedings of the 12th Annual International Conference on Mobile Systems, 2014

Multi-modal fusion for flasher detection in a mobile video chat application.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, 2014

Leveraging directional antenna capabilities for fine-grained gesture recognition.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

2013
Mobile Motion Gaming: Enabling a New Class of Phone-to-Phone Action Games on Commodity Phones.
IEEE Trans. Mob. Comput., 2013

Understanding user behavior at scale in a mobile video chat application.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Practical prediction and prefetch for faster access to applications on mobile phones.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

2012
SwordFight: Exploring Phone-to-Phone Motion Games.
IEEE Pervasive Comput., 2012

Gibraltar: Exposing Hardware Devices to Web Pages Using AJAX.
Proceedings of the 3rd USENIX Conference on Web Application Development, 2012

Demo: phone-to-phone mobile motion gaming on commodity phones.
Proceedings of the 10th International Conference on Mobile Systems, 2012

SwordFight: enabling a new class of phone-to-phone action games on commodity phones.
Proceedings of the 10th International Conference on Mobile Systems, 2012

Fast app launching for mobile devices using predictive user context.
Proceedings of the 10th International Conference on Mobile Systems, 2012

Demo: MVChat: flasher detection for mobile video chat.
Proceedings of the 10th International Conference on Mobile Systems, 2012

Poster: supporting collaborative sensing applications.
Proceedings of the 10th International Conference on Mobile Systems, 2012

Helping mobile apps bootstrap with fewer users.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

2011
Sword fight with smartphones.
Proceedings of the 9th International Conference on Embedded Networked Sensor Systems, 2011

On the feasibility of real-time phone-to-phone 3D localization.
Proceedings of the 9th International Conference on Embedded Networked Sensor Systems, 2011

Balancing energy, latency and accuracy for mobile sensor data classification.
Proceedings of the 9th International Conference on Embedded Networked Sensor Systems, 2011

Select informative features for recognition.
Proceedings of the 18th IEEE International Conference on Image Processing, 2011

Mobile Apps: It's Time to Move Up to CondOS.
Proceedings of the 13th Workshop on Hot Topics in Operating Systems, 2011

2009
Automating rendezvous and proxy selection in sensornets.
Proceedings of the 8th International Conference on Information Processing in Sensor Networks, 2009

2008
Evita raced: metacompilation for declarative networks.
Proc. VLDB Endow., 2008

Optimizing declarative sensornets.
Proceedings of the 6th International Conference on Embedded Networked Sensor Systems, 2008

Que: A Sensor Network Rapid Prototyping Tool with Application Experiences from a Data Center Deployment.
Proceedings of the Wireless Sensor Networks, 5th European Conference, 2008

2007
A declarative sensornet architecture.
SIGBED Rev., 2007

The design and implementation of a declarative sensor network system.
Proceedings of the 5th International Conference on Embedded Networked Sensor Systems, 2007

Robust message-passing for statistical inference in sensor networks.
Proceedings of the 6th International Conference on Information Processing in Sensor Networks, 2007

ConText: An Algorithm for Identifying Contextual Features from Clinical Text.
Proceedings of the Biological, translational, and clinical language processing, 2007

2006
Entirely Declarative Sensor Network Systems.
Proceedings of the 32nd International Conference on Very Large Data Bases, 2006

Data gathering tours in sensor networks.
Proceedings of the Fifth International Conference on Information Processing in Sensor Networks, 2006

Sdlib: a sensor network data and communications library for rapid and robust application development.
Proceedings of the Fifth International Conference on Information Processing in Sensor Networks, 2006

Approximate Data Collection in Sensor Networks using Probabilistic Models.
Proceedings of the 22nd International Conference on Data Engineering, 2006

Evaluating the Effectiveness of Four Contextual Features in Classifying Annotated Clinical Conditions in Emergency Department Reports.
Proceedings of the AMIA 2006, 2006

2004
UVa Bus.NET: enhancing user experiences on smart devices through context-aware computing.
Proceedings of the 1st IEEE Consumer Communications and Networking Conference, 2004

2003
Noninvasive identification of human central sulcus: a comparison of gyral morphology, functional MRI, dipole localization, and direct cortical mapping.
NeuroImage, 2003


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