David Blair Kirk

Orcid: 0000-0002-4887-5098

Affiliations:
  • NVIDIA Corporation, Santa Clara, CA, USA (former)


According to our database1, David Blair Kirk authored at least 30 papers between 1987 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Evolution of the Graphics Processing Unit (GPU).
IEEE Micro, 2021

2015
Runtime and Architecture Support for Efficient Data Exchange in Multi-Accelerator Applications.
IEEE Trans. Parallel Distributed Syst., 2015

2010
Understanding throughput-oriented architectures.
Commun. ACM, 2010

Programming Massively Parallel Processors - A Hands-on Approach.
Morgan Kaufmann, ISBN: 978-0-12-381472-2, 2010

2008
Optimization principles and application performance evaluation of a multithreaded GPU using CUDA.
Proceedings of the 13th ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, 2008

Visualization and Analysis of GPU Summer School Applicants and Participants.
Proceedings of the Fourth International Conference on e-Science, 2008

2007
NVIDIA cuda software and gpu parallel computing architecture.
Proceedings of the 6th International Symposium on Memory Management, 2007

2006
Processor architecture: too much parallelism?
Proceedings of the 15th International Conference on Parallel Architectures and Compilation Techniques (PACT 2006), 2006

2004
Panel 3: The Future Visualization Platform.
Proceedings of the 15th IEEE Visualization Conference, 2004

2003
Graphics architectures: the dawn of cinematic computing.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

2002
When will ray-tracing replace rasterization?
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

1998
Unsolved Problems and Opportunities for High-quality, High-performance 3D Graphics on a PC Platform.
Proceedings of the 1998 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, Lisbon, Portugal, August 31, 1998

1993
Accurate and precise computation using analog VLSI, with applications to computer graphics and neural networks.
PhD thesis, 1993

Implementing rotation matrix constraints in Analog VLSI.
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993

1992
An Analog VLSI Chip for Radial Basis Functions.
Proceedings of the Advances in Neural Information Processing Systems 5, [NIPS Conference, Denver, Colorado, USA, November 30, 1992

An enhanced snoopy cache design for real-time multi-processing.
Proceedings of the Fourth Euromicro workshop on Real-Time Systems, 1992

1991
Unbiased sampling techniques for image synthesis.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991

Constrained Optimization Applied to the Parameter Setting Problem for Analog Circuits.
Proceedings of the Advances in Neural Information Processing Systems 4, 1991

Allocating SMART cache segments for schedulability.
Proceedings of the Euromicro '91 Workshop on Real Time Systems, 1991

1990
Accurate rendering by subpixel addressing.
IEEE Computer Graphics and Applications, 1990

The rendering architecture of the DN10000VS.
Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, 1990

Particle transport and image synthesis.
Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, 1990

SMART (Strategic Memory Allocation for Real-Time) Cache Design Using the MIPS R3000.
Proceedings of the Real-Time Systems Symposium, 1990

1989
SMART (Strategic Memory Allocation for Real-Time) Cache Design.
Proceedings of the Real-Time Systems Symposium, 1989

1988
Virtual graphics.
Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

Process Dependent Static Cache Partitioning for Real-Time Systems.
Proceedings of the 9th IEEE Real-Time Systems Symposium (RTSS '88), 1988

Priority-Driven, Preemptive I/O Controllers for Real-Time Systems.
Proceedings of the 15th Annual International Symposium on Computer Architecture, 1988

The White Dwarf: A High-Performance Application-Specific Processor.
Proceedings of the 15th Annual International Symposium on Computer Architecture, 1988

1987
The simulation of natural features using cone tracing.
Vis. Comput., 1987

Fast ray tracing by ray classification.
Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques, 1987


  Loading...