Dave Berque
According to our database1,
Dave Berque
authored at least 16 papers
between 1996 and 2024.
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Bibliography
2024
Persona-Based and Scenario-Based Design of Virtual and Physical Companion Robots with Varied Kawaii (Cute) Attributes.
Proceedings of the Human-Computer Interaction, 2024
2023
Proceedings of the Culture and Computing, 2023
Proceedings of the Culture and Computing, 2023
2022
Affective Evaluation of Virtual Kawaii Robotic Gadgets Using Biological Signals in a Remote Collaboration of American and Japanese Students.
Proceedings of the Human-Computer Interaction. Theoretical Approaches and Design Methods, 2022
Cross-Cultural Design and Evaluation of Student Companion Robots with Varied Kawaii (Cute) Attributes.
Proceedings of the Human-Computer Interaction. Theoretical Approaches and Design Methods, 2022
Proceedings of the 10th International Conference on Affective Computing and Intelligent Interaction, ACII 2022, 2022
2021
Cross-Cultural Design and Evaluation of Robot Prototypes Based on Kawaii (Cute) Attributes.
Proceedings of the Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents, 2021
2020
Computer Science Intersects Humanities: Visualization Projects for Liberal Arts Undergraduate Students Through an Interdisciplinary Approach Using Software Development Skills and Japanese Cultural Knowledge.
Proceedings of the Culture and Computing, 2020
Fostering Cross-Cultural Research by Cross-Cultural Student Teams: A Case Study Related to Kawaii (Cute) Robot Design.
Proceedings of the Cross-Cultural Design. User Experience of Products, Services, and Intelligent Environments, 2020
2019
A Cross-Cultural Comparison of Perceptions of Cuteness and Kawaii Between American and Japanese College Students.
Proceedings of the Human-Computer Interaction. Perspectives on Design, 2019
2017
Evaluating the Use of LINE Software to Support Interaction During an American Travel Course in Japan.
Proceedings of the Cross-Cultural Design, 2017
2016
Exposing American Undergraduates to Monozukuri and Other Key Principles in Japanese Culture, Design, Technology and Robotics.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016
Proceedings of the Learning and Collaboration Technologies, 2016
2014
Including HCI and user experience (UX) methodologies in computing curricula (abstract only).
Proceedings of the 45th ACM Technical Symposium on Computer Science Education, 2014
2013
Including HCI and user experience (UX) methodologies in computing curriculum (abstract only).
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013
1996
Proceedings of the Learning for the Real World: Proceedings of the Second International Conference on the Learning Sciences, 1996