Daqing Xue

According to our database1, Daqing Xue authored at least 11 papers between 2003 and 2010.

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Bibliography

2010
Indirect Shader Domain Rendering.
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010

2005
Time-Varying Interval Volumes.
Proceedings of the 4th Eurographics / IEEE VGTC International Workshop on Volume Graphics, 2005

iSBVR: Isosurface-aided Hardware Acceleration Techniques for Slice-Based Volume Rendering.
Proceedings of the 4th Eurographics / IEEE VGTC International Workshop on Volume Graphics, 2005

Light propagation for mixed polygonal and volumetric data.
Proceedings of the Computer Graphics International 2005, 2005

A new 3D display using a dynamically reconfigurable display matrix surface.
Proceedings of the Computer Graphics International 2005, 2005

Volume Rendering Using Splatting.
Proceedings of the Visualization Handbook., 2005

2004
Volume Interval Segmentation and Rendering.
Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics, 2004

Rendering Implicit Flow Volumes.
Proceedings of the 15th IEEE Visualization Conference, 2004

Fast dynamic flow volume rendering using textured splats on modern graphics hardware.
Proceedings of the Visualization and Data Analysis 2004, 2004

2003
Efficient Splatting Using Modern Graphics Hardware.
J. Graphics, GPU, & Game Tools, 2003

A tile-based 3D frame using a reconfigurable display matrix.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003


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