Danli Wang
Orcid: 0000-0003-0980-5457
According to our database1,
Danli Wang
authored at least 60 papers
between 2005 and 2024.
Collaborative distances:
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Bibliography
2024
"Be a Lighting Programmer": Supporting Children Collaborative Learning through Tangible Programming System.
Int. J. Hum. Comput. Interact., May, 2024
Enhancing EEG-Based Decision-Making Performance Prediction by Maximizing Mutual Information Between Emotion and Decision-Relevant Features.
IEEE Trans. Affect. Comput., 2024
Does Investor Attention Matter for Carbon Market? New Insights From a Multi-Scale Quantile Causality Analysis.
IEEE Access, 2024
2023
CoAR-Maze: empowering children's collaborative tangible programming in augmented reality.
CCF Trans. Pervasive Comput. Interact., December, 2023
IEEE Intell. Syst., 2023
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2022
IEEE J. Biomed. Health Informatics, 2022
A Novel Attention-based Global and Local Information Fusion Neural Network for Group Recommendation.
Int. J. Autom. Comput., 2022
Proceedings of the 31st ACM International Conference on Information & Knowledge Management, 2022
Proceedings of the Tenth International Symposium of Chinese CHI, 2022
2020
Symmetry, 2020
Proceedings of the Entertainment Computing - ICEC 2020, 2020
User Experience Evaluation in Virtual Reality based on Subjective Feelings and Physiological Signals.
Proceedings of the Engineering Reality of Virtual Reality 2020, 2020
Proceedings of the Stereoscopic Displays and Applications XXXI, 2020
2019
Can Manufacturing Service Value Co-Creation Improve Business Performance in the Internet Era?
IEEE Access, 2019
Proceedings of the International Joint Conference on Neural Networks, 2019
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
2018
CoRR, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the E-Learning and Games - 12th International Conference, 2018
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
Proceedings of the Stereoscopic Displays and Applications XXVIII, Burlingame, CA, USA, January 29, 2017
2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
The Effects of Disparity Cue and Blur Cue on the Relative Visual Comfort of Stereoscopic Content.
Proceedings of the Image Quality and System Performance XIII, Electronic Imaging 2016, 2016
Proceedings of the 11th International Conference on Computer Science & Education, 2016
Proceedings of the 11th International Conference on Computer Science & Education, 2016
Proceedings of the Stereoscopic Displays and Applications XXVII, 2016
2015
Proceedings of the 2015 ACM Conference on Innovation and Technology in Computer Science Education, 2015
Subjective and objective evaluation of visual fatigue on viewing 3D display continuously.
Proceedings of the Stereoscopic Displays and Applications XXVI, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
2014
J. Supercomput., 2014
Proceedings of the Stereoscopic Displays and Applications XXV, 2014
2013
Proceedings of the Interaction Design and Children 2013, 2013
2012
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012
2011
CoolMag: a tangible interaction tool to customize instruments for children in music education.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011
Proceedings of the Interaction Design and Children, 2011
2010
Proceedings of the 2010 Asia-Pacific Conference on Wearable Computing Systems, 2010
2009
Proceedings of the Human-Computer Interaction. Interacting in Various Application Domains, 2009
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009
2008
Scenario-focused development method for a pen-based user interface: model and applications.
J. Supercomput., 2008
Comput. Hum. Behav., 2008
A Pen-Based Children?s Instructional Platform Based on Cognition Theory of Multimedia Learning.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 2008
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008
2007
Network and device-level impacts: performance and reliability of active I/O storage systems.
J. Supercomput., 2007
Proceedings of the Usability and Internationalization. HCI and Culture, 2007
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
2006
Scenario-Based Design Methods for the Development of Pen-Based Software User Interface.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications & Conference on Real-Time Computing Systems and Applications, 2006
Proceedings of the Advances in Neural Networks - ISNN 2006, Third International Symposium on Neural Networks, Chengdu, China, May 28, 2006
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
2005
Energy-Aware Scheduling Design of Control Tasks.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 2005
Proceedings of the Fuzzy Systems and Knowledge Discovery, Second International Conference, 2005