Daniela Wurhofer
Orcid: 0000-0001-8476-6051
According to our database1,
Daniela Wurhofer
authored at least 40 papers
between 2008 and 2024.
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Bibliography
2024
Targeting behavioral factors with digital health and shared decision-making to promote cardiac rehabilitation - a narrative review.
Frontiers Digit. Health, 2024
Establishing Foundations on Both Sides of the Bridge: Exploring Contextual Barriers to Cardiac Rehabilitation Uptake to Inform Digital Health Technology Design.
Proceedings of Mensch und Computer 2024, 2024
Lessons Learned from Co-Designing with Cardiac Patients and Healthcare Professionals in the Acute Hospital Setting to Inform Future Health Technologies.
Proceedings of the Mensch und Computer 2024, 2024
"Be with me and stay with me": Insights from Co-Designing a Digital Companion to Support Patients Transitioning from Hospital to Cardiac Rehabilitation.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Investigating shared decision-making during the use of a digital health tool for physical activity planning in cardiac rehabilitation.
Frontiers Digit. Health, March, 2023
Multi-Stakeholder Design for Complex Digital Health Systems: Development of a Modular Open Research Platform (MORE).
Proceedings of the dHealth 2023, 2023
Usability Testing of a Multi-Level Modeling Framework for Just-in-Time Adaptive Interventions (JITAIs) in Mobile Health.
Proceedings of the dHealth 2023, 2023
2021
The Development of a Digital Tool for Planning Physical Exercise Training During Cardiac Rehabilitation.
Proceedings of the MEDINFO 2021: One World, One Health - Global Partnership for Digital Innovation, 2021
Proceedings of the MEDINFO 2021: One World, One Health - Global Partnership for Digital Innovation, 2021
2019
Organisational Climate Fostering Playfulness: Introducing the Gamification Climate Scale.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
2018
Proceedings of the 2018 ACM Conference on Supporting Groupwork, 2018
2017
Apply Now!: Fictional Job Postings as an Instrument to Discuss Interactive Futures of Work.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2015
Working together with industrial robots: Experiencing robots in a production environment.
Proceedings of the 24th IEEE International Symposium on Robot and Human Interactive Communication, 2015
Deploying Robots in a Production Environment: A Study on Temporal Transitions of Workers' Experiences.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Insights from User Experience Research in the Factory: What to Consider in Interaction Design.
Proceedings of the Human Work Interaction Design, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Everyday commuting: prediction, actual experience and recall of anger and frustration in the car.
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
Proceedings of the Adjunct Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
2014
Research in the semiconductor factory: Insights into experiences and contextual influences.
Proceedings of the 7th International Conference on Human System Interactions, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014
2013
Viewing experience of 3DTV: An exploration of the feeling of sickness and presence in a shopping mall.
Entertain. Comput., 2013
Proceedings of the Social Robotics - 5th International Conference, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the International Conference on Human-Robot Interaction, 2012
Proceedings of the 10th European Conference on Interactive TV and Video, 2012
Predicting information technology usage in the car: towards a car technology acceptance model.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012
<i>The message in the bottle</i>: best practices for transferring the knowledge from qualitative user studies.
Proceedings of the Designing Interactive Systems Conference 2012, 2012
2011
Evaluating First Experiences with an Educational Computer Game: A multi-Method Approach.
IxD&A, 2011
Looking Forward to a "Robotic Society"? - Notions of Future Human-Robot Relationships.
Int. J. Soc. Robotics, 2011
<i>Experience characters</i>: a design tool for communicating mobile phone experiences to designers.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Perceived 3DTV viewing in the public: insights from a three-day field evaluation study.
Proceedings of the 9th International Interactive TV&Video Conference, 2011
2010
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010
User experience (UX) patterns for audio-visual networked applications: inspirations for design.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
2009
Int. J. Soc. Robotics, 2009
Autonomous vs. tele-operated: how people perceive human-robot collaboration with hrp-2.
Proceedings of the 4th ACM/IEEE International Conference on Human Robot Interaction, 2009
2008
"This is a flying shopping trolley": a case study of participatory design with children in a shopping context.
Proceedings of the Tenth Conference on Participatory Design, 2008