Daniela Reimann

According to our database1, Daniela Reimann authored at least 9 papers between 2003 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
RoboSTEAM project the pilot phases.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021

2020
Adaption of RoboSTEAM Project to the Pandemic Situation.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020

2019
RoboSTEAM - A Challenge Based Learning Approach for integrating STEAM and develop Computational Thinking.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

2016
Smart textile objects and conductible ink as a context for arts based teaching and learning of computational thinking at primary school.
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016

2015
Game Design with Portfolios and Creative Skills.
Proceedings of the Creativity in the Digital Age., 2015

2011
Shaping Interactive Media with the Sewing Machine: Smart Textile as an Artistic Context to Engage Girls in Technology and Engineering Education.
Int. J. Art Cult. Des. Technol., 2011

2007
Augmented Virtual 3D-Community Spaces as an Intercultural Interface for Higher Media Art Education.
Proceedings of the 37. Jahrestagung der Gesellschaft für Informatik, 2007

2003
Creating digital augmented multisensual learning spaces - Transdisciplinary school education between aesthetic creating and building concepts in computer science.
Proceedings of the Mensch & Computer 2003: Interaktion in Bewegung, 2003

Gaining Computational Literacy by Creating Hybrid Aesthetic Learning Spaces.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003


  Loading...