Daniela Marghitu

Orcid: 0000-0002-7877-3623

According to our database1, Daniela Marghitu authored at least 31 papers between 1999 and 2024.

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Bibliography

2024
Striking a Chord through a Mixed-Methods Study of Music-Based Learning to Leverage Music and Creativity to Bridge the Gender Gap in Computer Science.
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024

NSF Eddie Bernice Johnson INCLUDES Initiative: TAPDINTO-STEM National Alliance for Students with Disabilities in STEM, An Innovative Intersectional Approach of Diversity, Equity, and Inclusion for Students with Disabilities.
Proceedings of the Universal Access in Human-Computer Interaction, 2024

2023
Developing Coding Instruction Videos for K12 Hearing Impaired Students Using American Sign Language.
ACM SIGCSE Bull., 2023

Introducing Computer Science and Arts for All (CSA4ALL): Developing an Inclusive Curriculum and Portal for K5 Children.
Proceedings of the Universal Access in Human-Computer Interaction, 2023

2021
A Multimodal Platform to Teach Mathematics to Students with Vision-Impairment.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Media, Learning and Assistive Environments, 2021

Developing an Online Music Teaching and Practicing Platform via Machine Learning: A Review Paper.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Media, Learning and Assistive Environments, 2021

Accessible Block-Based Programming for K-12 Students Who Are Blind or Low Vision.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Media, Learning and Assistive Environments, 2021

2020
MyA+ Math: Teaching Math to Students with Vision Impairment.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Practice, 2020

Accessible Computer Science for K-12 Students with Hearing Impairments.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Practice, 2020

2019
Using Music to Foster Engagement in Introductory Computing Courses.
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

2018
Access to Computing Education for Students with Disabilities: (Abstract Only).
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

2017
Girls and computer science: experiences, perceptions, and career aspirations.
Comput. Sci. Educ., 2017

Building Bridges: How the Southeast is Increasing the Representation of Students with Disabilities in STEM (Abstract Only).
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

Access to Computing Education for Students with Disabilities (Abstract Only).
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

2016
Raising the Awareness of Accessibility Needs in Block Languages (Abstract Only).
Proceedings of the 47th ACM Technical Symposium on Computing Science Education, 2016

Universal Access to Computing Education (Abstract Only).
Proceedings of the 47th ACM Technical Symposium on Computing Science Education, 2016

2015
Universal Access to Computing Education (Abstract Only).
Proceedings of the 46th ACM Technical Symposium on Computer Science Education, 2015

2014
Kodu alice and computer science unplugged: a model of effective introducing middle school students to computer science and computational thinking (abstract only).
Proceedings of the 45th ACM Technical Symposium on Computer Science Education, 2014

2013
Managing Cognitive Load in Introductory Programming Courses: A Cognitive Aware Scaffolding Tool.
J. Integr. Des. Process. Sci., 2013

Accelerating K-12 computational thinking using scaffolding, staging, and abstraction.
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013

Kodu, alice and lego robotics: a three-step model of effective introducing middle school students to computer programming and robotics (abstract only).
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013

Computer science unplugged, robotics, and outreach activities (abstract only).
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013

2012
Teaching computer science and programming concepts using LEGO NXT and TETRIX robotics, and computer science unplugged activities (abstract only).
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012

Improving the accessibility of computing enrichment programs (abstract only).
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012

Computer science unplugged, robotics, and outreach activities (abstract only).
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012

CS unplugged, outreach and CS kinesthetic activities (abstract only).
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012

2008
Use of Technology Enhanced Education to Improve Teaching and Learning Process.
Int. J. Virtual Real., 2008

2005
Developing a universally accessible web portal for traditional and distance learning versions of a computer literacy course: an Auburn University case study.
Proceedings of the 43nd Annual Southeast Regional Conference, 2005

2002
Integrating IT Assessment Applications with University Software Administrative Systems.
Proceedings of the ISCA 17th International Conference Computers and Their Applications, 2002

2001
Improving the educational process by using IT solutions: Emphasizing pedagogy and technology.
Proceedings of the ISCA 16th International Conference Computers and Their Applications, 2001

1999
Cooperative work with an intranet communication toolkit.
Proceedings of the 37th Annual ACM Southeast Regional Conference, 1999


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