Daniel Vella

Orcid: 0000-0002-8224-3801

According to our database1, Daniel Vella authored at least 10 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2024
Remapping the Document Object Model using Geometric and Hierarchical Data Structures for Efficient Eye Control.
Proc. ACM Hum. Comput. Interact., 2024

2023
Few-Shot Learning for Low-Data Drug Discovery.
J. Chem. Inf. Model., 2023

2018
The City in Singleplayer Fantasy Role Playing Games.
Proceedings of the 2018 DiGRA International Conference: The Game is the Message, 2018

2016
A Structural Model for Player-Characters as Semiotic Constructs.
Trans. Digit. Games Res. Assoc., 2016

"Who Am 'I' in the Game?": A Typology of the Modes of Ludic Subjectivity.
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016

2015
No Mastery Without Mystery: <i>Dark Souls</i> and the Ludic Sublime.
Game Stud., 2015

2014
Telling Stories via the Gameplay Reflecting a Player Character's Inner States.
Proceedings of the Interactive Storytelling, 2014

Modeling the Semiotic Structure of Game Characters.
Proceedings of the 2014 DiGRA International Conference: <Active Noun> the <Verb> of game <Plural Noun>, 2014

2013
Modeling Foreshadowing in Narrative Comprehension for Sentimental Readers.
Proceedings of the Interactive Storytelling - 6th International Conference, 2013

It's a-me / Mario: Playing as a ludic character.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013


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