Daniel Schneider

Orcid: 0000-0003-2987-4732

Affiliations:
  • Federal University of Rio de Janeiro, PPGI/UFRJ, Tércio Pacitti Institute of Computer Applications and Research, NCE, Brazil


According to our database1, Daniel Schneider authored at least 65 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2024
Understanding the Factors Influencing Self-Managed Enterprises of Crowdworkers: A Comprehensive Review.
Proceedings of the 26th International Conference on Enterprise Information Systems, 2024

Designing and Building a Low-Cost IoT Solution for Natural Disaster Monitoring and Mitigation: An Experience Report.
Proceedings of the 26th International Conference on Enterprise Information Systems, 2024

Switching Off to Switch On: An Ontological Inquiry into the Many Facets of Digital Well-Being.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, 2024

Exploring Personal Knowledge Ecologies: Dealing with Digital Platform Asymmetries.
Proceedings of the 27th International Conference on Computer Supported Cooperative Work in Design, 2024

2023
NLP-Crowdsourcing Hybrid Framework for Inter-Researcher Similarity Detection.
IEEE Trans. Hum. Mach. Syst., December, 2023

A hybrid human-AI tool for scientometric analysis.
Artif. Intell. Rev., October, 2023

Post-Covid-19 Digital Nomadism: Beyond Work from (Almost) Anywhere.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023

Understanding the Support of IoT and Persuasive Technology for Smart Bin Design: A Scoping Review.
Proceedings of the 26th International Conference on Computer Supported Cooperative Work in Design, 2023

Agenda of Solutions to Mitigate the Challenge of Polarization of Extreme Positions in Social Media Environments.
Proceedings of the 26th International Conference on Computer Supported Cooperative Work in Design, 2023

Stigmergy in Crowdsourcing and Task Fingerprinting: Study on Behavioral Traces of Weather Experts in Interaction Logs.
Proceedings of the 26th International Conference on Computer Supported Cooperative Work in Design, 2023

Investigating Author Research Relatedness through Crowdsourcing: A Replication Study on MTurk.
Proceedings of the 26th International Conference on Computer Supported Cooperative Work in Design, 2023

Tensions in design and participation processes: An ethnographic approach to the design, building and evaluation of a collective intelligence model.
Proceedings of the 26th International Conference on Computer Supported Cooperative Work in Design, 2023

Mapping Tokenomics Arrangements to Expand the Digital Nomad Ecosystem.
Proceedings of the 26th International Conference on Computer Supported Cooperative Work in Design, 2023

2022
The Role of Wannabes in the Digital Nomad Ecosystem in Times of Pandemic.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022

Crowd Inspection of Compliance with Covid-19 Safety Protocols in Schools.
Proceedings of the 25th IEEE International Conference on Computer Supported Cooperative Work in Design, 2022

Crowd and Urban Storytelling: Evaluating a Collective Intelligence Model to Support Discussions about the City.
Proceedings of the 25th IEEE International Conference on Computer Supported Cooperative Work in Design, 2022

Digital Nomads during the COVID-19 Pandemic: Evidence from Narratives on Reddit discussions.
Proceedings of the 25th IEEE International Conference on Computer Supported Cooperative Work in Design, 2022

2021
Data science supporting a question classifier model.
Proceedings of the 8th International Conference on Information Technology and Quantitative Management, 2021

The Use of Social News Curation to Empower Citizens and Journalists: Findings of A Focus Group Study with Professional Curators.
Proceedings of the 24th IEEE International Conference on Computer Supported Cooperative Work in Design, 2021

Scientometric Research Assessment of IEEE CSCWD Conference Proceedings: An Exploratory Analysis from 2001 to 2019.
Proceedings of the 24th IEEE International Conference on Computer Supported Cooperative Work in Design, 2021

AuthCrowd: Author Name Disambiguation and Entity Matching using Crowdsourcing.
Proceedings of the 24th IEEE International Conference on Computer Supported Cooperative Work in Design, 2021

Crowdsourcing Urban Narratives for a Post-Pandemic World.
Proceedings of the 24th IEEE International Conference on Computer Supported Cooperative Work in Design, 2021

COVID-19 as Opportunity to Test Digital Nomad Lifestyle.
Proceedings of the 24th IEEE International Conference on Computer Supported Cooperative Work in Design, 2021

Determinants and Predictors of Intentionality and Perceived Reliability in Human-AI Interaction as a Means for Innovative Scientific Discovery.
Proceedings of the 2021 IEEE International Conference on Big Data (Big Data), 2021

2020
Knowledge-Oriented Models Based on Developer-Artifact and Developer-Developer Interactions.
IEEE Access, 2020

Turning social news curation into microtask crowdsourcing: a vision and research agenda.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020

Empirical Investigation of the Factors Influencing Researchers' Adoption of Crowdsourcing and Machine Learning.
Proceedings of the Intelligent Systems Design and Applications, 2020

Theoretical Underpinnings and Practical Challenges of Crowdsourcing as a Mechanism for Academic Study.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020

A Workflow-Based Methodological Framework for Hybrid Human-AI Enabled Scientometrics.
Proceedings of the 2020 IEEE International Conference on Big Data (IEEE BigData 2020), 2020

2019
Hybrid Machine-Crowd Interaction for Handling Complexity: Steps Toward a Scaffolding Design Framework.
Proceedings of the Macrotask Crowdsourcing, 2019

Crowdsourcing as a Tool for Urban Emergency Management: Lessons from the Literature and Typology.
Sensors, 2019

Mobile Device Detection Through WiFi Probe Request Analysis.
IEEE Access, 2019

Towards Hybrid Crowd-AI Centered Systems: Developing an Integrated Framework from an Empirical Perspective.
Proceedings of the 2019 IEEE International Conference on Systems, Man and Cybernetics, 2019

Development of a Crowd-Powered System Architecture for Knowledge Discovery in Scientific Domains.
Proceedings of the 2019 IEEE International Conference on Systems, Man and Cybernetics, 2019

Exploring Social Validation on A Collaborative Curation Platform.
Proceedings of the 23rd IEEE International Conference on Computer Supported Cooperative Work in Design, 2019

Evaluation of a GWAP for Social Recruitment and Measurement of Musical Talent.
Proceedings of the 23rd IEEE International Conference on Computer Supported Cooperative Work in Design, 2019

The Effect of Scientific Collaboration on CSCW Research: A Scientometric Study.
Proceedings of the 23rd IEEE International Conference on Computer Supported Cooperative Work in Design, 2019

Understanding Crowd Work in Online Crowdsourcing Platforms for Urban Planning: Systematic Review.
Proceedings of the 23rd IEEE International Conference on Computer Supported Cooperative Work in Design, 2019

2018
Evaluation of a Collaborative Curation Platform from the Perspective of Selective Exposure.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2018

Sherlock: Capturing Probe Requests for Automatic Presence Detection.
Proceedings of the 22nd IEEE International Conference on Computer Supported Cooperative Work in Design, 2018

SciCrowd: Towards a Hybrid, Crowd-Computing System for Supporting Research Groups in Academic Settings.
Proceedings of the Collaboration and Technology - 24th International Conference, 2018

Crowdsourcing and Massively Collaborative Science: A Systematic Literature Review and Mapping Study.
Proceedings of the Collaboration and Technology - 24th International Conference, 2018

2017
Designing, building and evaluating a social news curation environment using the action design research methodology.
Clust. Comput., 2017

Automatic detection of waiting times using smartphones.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

Towards an observatory for mobile participatory sensing applications.
Proceedings of the 21st IEEE International Conference on Computer Supported Cooperative Work in Design, 2017

2016
Exploring asymmetric collaboration in social news curation.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Designing for monitoring the waiting time of day-to-day services.
Proceedings of the 20th IEEE International Conference on Computer Supported Cooperative Work in Design, 2016

2015
Engaging citizens with news stories through social curation: a design research project.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

Investigating social curation websites: A crowd computing perspective.
Proceedings of the 19th IEEE International Conference on Computer Supported Cooperative Work in Design, 2015

Leveraging the crowd collaboration to monitor the waiting time of day-to-day services.
Proceedings of the 19th IEEE International Conference on Computer Supported Cooperative Work in Design, 2015

2014
Towards a typology of social news apps from a Crowd Computing perspective.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

A meta-model for crowdsourcing platforms in Data Collection and Participatory Sensing.
Proceedings of the IEEE 18th International Conference on Computer Supported Cooperative Work in Design, 2014

Investigating the collaborative support in CollabRDL: An analysis based on the 3C model.
Proceedings of the IEEE 18th International Conference on Computer Supported Cooperative Work in Design, 2014

2013
Towards a Framework for Crowdsourced Collection, Cleaning and Measurement of Digital Content.
Proceedings of the IEEE International Conference on Systems, 2013

A role-playing-game approach to accomplishing daily tasks to improve health.
Proceedings of the 2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design (CSCWD), 2013

A survey of languages to represent collaboration as a means of designing CSCW facilities in RDL.
Proceedings of the 2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design (CSCWD), 2013

Cassino musical: A game with a purpose for social recruitment and measurement of musical talent.
Proceedings of the 2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design (CSCWD), 2013

2012
Crowdsourcing for music: Survey and taxonomy.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012

Qualitocracy: A data quality collaborative framework applied to citizen science.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012

CSCWD: Five characters in search of crowds.
Proceedings of the IEEE 16th International Conference on Computer Supported Cooperative Work in Design, 2012

An approach to requirements categorization using Kano's model and crowds.
Proceedings of the IEEE 16th International Conference on Computer Supported Cooperative Work in Design, 2012

Strategic planning in semantic crowdware large groups decision.
Proceedings of the IEEE 16th International Conference on Computer Supported Cooperative Work in Design, 2012

2007

CONEWS: A Collaborative Approach to Online News Stories.
Proceedings of the ICEIS 2007, 2007

2004
CEJ - An Environment for Flexible Definition and Execution of Scientific Publication Processes.
Proceedings of the Computer Supported Cooperative Work in Design I, 2004


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