Daniel Perry

Affiliations:
  • University of California, Berkeley, School of Information
  • University of Washington, Seattle, Human-Centered Data Science Lab


According to our database1, Daniel Perry authored at least 10 papers between 2011 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

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Bibliography

2016
Beyond the Individual: The Dynamic Features of Distributed Affect.
Proceedings of the 19th International Conference on Supporting Group Work, Sanibel Island, FL, USA, November 13, 2016

2014
Game design for bioinformatics and cyberinfrastructure learning: a parallel computing case study.
Concurr. Comput. Pract. Exp., 2014

2013
Human centered game design for bioinformatics and cyberinfrastructure learning.
Proceedings of the Extreme Science and Engineering Discovery Environment: Gateway to Discovery, 2013

Statistical affect detection in collaborative chat.
Proceedings of the Computer Supported Cooperative Work, 2013

Diverse player experiences in the design of science games for bioinformatics learning.
Proceedings of the First Chilean Conference on Human, 2013

2012
VizDeck: self-organizing dashboards for visual analytics.
Proceedings of the ACM SIGMOD International Conference on Management of Data, 2012

Adapting grounded theory to construct a taxonomy of affect in collaborative online chat.
Proceedings of the 30th ACM International Conference on Design of Communication, 2012

Measuring distributed affect in collaborative games.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012

VizDeck: a card game metaphor for fast visual data exploration.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Developing standards for affordances on embedded devices: poster abstract.
Proceedings of the iConference 2011, 2011


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