Daniel Makoto Tokunaga
According to our database1,
Daniel Makoto Tokunaga
authored at least 9 papers
between 2009 and 2016.
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Bibliography
2016
Detecção de poses locais de pontos de interesse para realidade aumentada baseadas em objetos (Local pose estimation of feature points for object based augmented reality).
PhD thesis, 2016
Proceedings of the 31st Annual ACM Symposium on Applied Computing, 2016
2015
Local 3D Pose Estimation of Feature Points Based on RGB-D Information for Object Based Augmented Reality.
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
2012
Mutual occlusion between real and virtual elements in Augmented Reality based on fiducial markers.
Proceedings of the IEEE Workshop on Applications of Computer Vision, 2012
Subjective Video Quality Assessment in Segmentation for Augmented Reality Applications.
Proceedings of the 14th Symposium on Virtual and Augmented Reality, 2012
2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
2009
Integrating the Wii controller with enJine: 3D interfaces extending the frontiers of a didactic game engine.
Comput. Entertain., 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009