Daniel J. Wigdor
Orcid: 0000-0003-2008-7070Affiliations:
- University of Toronto, Canada
According to our database1,
Daniel J. Wigdor
authored at least 124 papers
between 2002 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
IEEE Trans. Haptics, 2024
VibraForge: A Scalable Prototyping Toolkit For Creating Spatialized Vibrotactile Feedback Systems.
CoRR, 2024
AeroHaptix: A Wearable Vibrotactile Feedback System for Enhancing Collision Avoidance in UAV Teleoperation.
CoRR, 2024
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Demonstrating VibraForge: An Open-source Vibrotactile Prototyping Toolkit with Scalable Modular Design.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the Designing Interactive Systems Conference, 2024
2023
XR Input Error Mediation for Hand-Based Input: Task and Context Influences a User's Preference.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Creepy Assistant: Development and Validation of a Scale to Measure the Perceived Creepiness of Voice Assistants.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
IEEE Trans. Vis. Comput. Graph., 2022
Iteratively Designing Gesture Vocabularies: A Survey and Analysis of Best Practices in the HCI Literature.
ACM Trans. Comput. Hum. Interact., 2022
Investigating Cross-Modal Approaches for Evaluating Error Acceptability of a Recognition-Based Input Technique.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
2021
"Positive Energy": Perceptions and Attitudes Towards COVID-19 Information on Social Media in China.
Proc. ACM Hum. Comput. Interact., 2021
False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021
The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in China.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
More Kawaii than a Real-Person Live Streamer: Understanding How the Otaku Community Engages with and Perceives Virtual YouTubers.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Armstrong: An Empirical Examination of Pointing at Non-Dominant Arm-Anchored UIs in Virtual Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
The Government's Dividend: Complex Perceptions of Social Media Misinformation in China.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020
2019
IEEE Trans. Vis. Comput. Graph., 2019
Exploring and Understanding the Role of Workshop Environments in Personal Fabrication Processes.
ACM Trans. Comput. Hum. Interact., 2019
Vicariously Experiencing it all Without Going Outside: A Study of Outdoor Livestreaming in China.
Proc. ACM Hum. Comput. Interact., 2019
SMAC: A Simplified Model of Attention and Capture in Multi-Device Desk-Centric Environments.
Proc. ACM Hum. Comput. Interact., 2019
PseudoBend: Producing Haptic Illusions of Stretching, Bending, and Twisting Using Grain Vibrations.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Plane, Ray, and Point: Enabling Precise Spatial Manipulations with Shape Constraints.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
"I feel it is my responsibility to stream": Streaming and Engaging with Intangible Cultural Heritage through Livestreaming.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
HoloDoc: Enabling Mixed Reality Workspaces that Harness Physical and Digital Content.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
PhenoLines: Phenotype Comparison Visualizations for Disease Subtyping via Topic Models.
IEEE Trans. Vis. Comput. Graph., 2018
ACM Trans. Comput. Hum. Interact., 2018
StreamWiki: Enabling Viewers of Knowledge Sharing Live Streams to Collaboratively Generate Archival Documentation for Effective In-Stream and Post Hoc Learning.
Proc. ACM Hum. Comput. Interact., 2018
ID'em: Inductive Sensing for Embedding and Extracting Information in Robust Materials.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
More Text Please! Understanding and Supporting the Use of Visualization for Clinical Text Overview.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Thor's Hammer: An Ungrounded Force Feedback Device Utilizing Propeller-Induced Propulsive Force.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
IEEE Trans. Vis. Comput. Graph., 2017
Collection Objects: Enabling Fluid Formation and Manipulation of Aggregate Selections.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
GhostID: Enabling Non-Persistent User Differentiation in Frequency-Division Capacitive Multi-Touch Sensors.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
IEEE Trans. Vis. Comput. Graph., 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Annexing Reality: Enabling Opportunistic Use of Everyday Objects as Tangible Proxies in Augmented Reality.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Hammer Time!: A Low-Cost, High Precision, High Accuracy Tool to Measure the Latency of Touchscreen Devices.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Foldem: Heterogeneous Object Fabrication via Selective Ablation of Multi-Material Sheets.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
The Living Room: Exploring the Haunted and Paranormal to Transform Design and Interaction.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
A Dataset of Naturally Occurring, Whole-Body Background Activity to Reduce Gesture Conflicts.
CoRR, 2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
MoveableMaker: Facilitating the Design, Generation, and Assembly of Moveable Papercraft.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the 41st Graphics Interface Conference, Halifax, NS, Canada, June 3-5, 2015, 2015
Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2015
How Much Faster is Fast Enough?: User Perception of Latency & Latency Improvements in Direct and Indirect Touch.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Zero-latency tapping: using hover information to predict touch locations and eliminate touchdown latency.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
High rate, low-latency multi-touch sensing with simultaneous orthogonal multiplexing.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Dive in!: enabling progressive loading for real-time navigation of data visualizations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Input/Output Devices and Interaction Techniques.
Proceedings of the Computing Handbook, 2014
2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the Graphics Interface 2013, 2013
TrailMap: facilitating information seeking in a multi-scale digital map via implicit bookmarking.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
How fast is fast enough?: a study of the effects of latency in direct-touch pointing tasks.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
2011
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011
Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulations.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
AnatOnMe: facilitating doctor-patient communication using a projection-based handheld device.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010
Search on surfaces: Exploring the potential of interactive tabletops for collaborative search tasks.
Inf. Process. Manag., 2010
Gesture play: motivating online gesture learning with fun, positive reinforcement and physical metaphors.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010
Proceedings of the 2010 ACM Conference on Computer Supported Cooperative Work, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the International Conference on Advanced Visual Interfaces, 2010
2009
Ripples: utilizing per-contact visualizations to improve user interaction with touch displays.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009
ShadowGuides: visualizations for in-situ learning of multi-touch and whole-hand gestures.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009
WeSpace: the design development and deployment of a walk-up and share multi-surface visual collaboration system.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
System design for the WeSpace: Linking personal devices to a table-centered multi-user, multi-surface environment.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008
LivOlay: interactive ad-hoc registration and overlapping of applications for collaborative visual exploration.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Combining and measuring the benefits of bimanual pen and direct-touch interaction on horizontal interfaces.
Proceedings of the working conference on Advanced Visual Interfaces, 2008
2007
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007
Living with a Tabletop: Analysis and Observations of Long Term Office Use of a Multi-Touch Table.
Proceedings of the Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2007), 2007
Proceedings of the Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2007), 2007
Perception of elementary graphical elements in tabletop and multi-surface environments.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
Exploring and reducing the effects of orientation on text readability in volumetric displays.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
2006
IEEE Computer Graphics and Applications, 2006
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006
Multi-user, multi-display interaction with a single-user, single-display geospatial application.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006
Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2006), 2006
Proceedings of the 2006 ACM Conference on Computer Supported Cooperative Work, 2006
Effects of display position and control space orientation on user preference and performance.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the working conference on Advanced visual interfaces, 2006
2005
ACM Trans. Graph., 2005
Empirical Investigation into the Effect of Orientation on Text Readability in Tabletop Displays.
Proceedings of the Ninth European Conference on Computer Supported Cooperative Work, 2005
2004
A comparison of consecutive and concurrent input text entry techniques for mobile phones.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004
2003
Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology, 2003
2002
Hunter gatherer: interaction support for the creation and management of within-web-page collections.
Proceedings of the Eleventh International World Wide Web Conference, 2002
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002