Daniel Harley
Orcid: 0000-0003-4309-584X
According to our database1,
Daniel Harley
authored at least 16 papers
between 2014 and 2024.
Collaborative distances:
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Bibliography
2024
New Media Soc., 2024
Paintings in the Age of VR Reproductions: Examining the Design of Virtual Reality Galleries.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024
"I'm not alone in that battle": Designing Mobile AR for Mental Health Communication and Community Connectedness.
Proceedings of the Designing Interactive Systems Conference, 2024
Disembodied, Asocial, and Unreal: How Users Reinterpret Designed Affordances of Social VR.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Sharing Play Spaces: Design Lessons from Reddit Posts Showing Virtual Reality in the Home.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
2021
Playing by Ear: Designing for the Physical in a Sound-Based Virtual Reality Narrative.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
You're Making Me Sick: A Systematic Review of How Virtual Reality Research Considers Gender & Cybersickness.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2019
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Proceedings of the Twelfth International Conference on Tangible, 2018
2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Sensing History: Contextualizing Artifacts with Sensory Interactions and Narrative Design.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Mapping Place: Supporting Cultural Learning through a Lukasa-inspired Tangible Tabletop Museum Exhibit.
Proceedings of the Ninth International Conference on Tangible, 2015
2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014