Daniel Green

According to our database1, Daniel Green authored at least 10 papers between 1985 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Use of Tools: UX Principles for Interactive Narrative Authoring Tools.
ACM Journal on Computing and Cultural Heritage, 2021

Pulsed Signal Detection Utilizing Wavelet Analysis with a Deep Learning Approach.
Proceedings of the 2021 IEEE Military Communications Conference, 2021

2020
A Novel Design Pipeline for Authoring Tools.
Proceedings of the Interactive Storytelling, 2020

2019
Novella 2.0: A Hypertextual Architecture for Interactive Narrative in Games.
Proceedings of the 30th ACM Conference on Hypertext and Social Media, 2019

2018
Contemporary Issues in Interactive Storytelling Authoring Systems.
Proceedings of the Interactive Storytelling, 2018

Novella: An Authoring Tool for Interactive Storytelling in Games.
Proceedings of the Interactive Storytelling, 2018

2016
Cross-Platform Cloth Simulation API for Games.
Proceedings of the E-Learning and Games - 10th International Conference, 2016

2010
Wearable sensor activity analysis using semi-Markov models with a grammar.
Pervasive Mob. Comput., 2010

1996
Performance Modeling Using Object-Oriented Execution-Driven Simulation.
Proceedings of the Proceedings 29st Annual Simulation Symposium (SS '96), 1996

1985
The integration of an advanced gate array router into a fully automated design system.
Proceedings of the 22nd ACM/IEEE conference on Design automation, 1985


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