Daniel Dyrda

According to our database1, Daniel Dyrda authored at least 6 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Proposing Formal Game Spaces as Foundation for Gameplay-Based Anti-Cheating Measures.
Proceedings of the IEEE Conference on Games, 2024

PaceMaker: A Practical Tool for Pacing Video Games.
Proceedings of the IEEE Conference on Games, 2024

Space Foundation System: An Approach to Spatial Problems in Games.
Proceedings of the IEEE Conference on Games, 2024

2023
Specifying Volumes of Interest for Industrial Use Cases.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

2022
Frameworks Enabling Ubiquitous Mixed Reality Applications Across Dynamically Adaptable Device Configurations.
Frontiers Virtual Real., 2022

2020
Ubi-Interact.
Proceedings of the MobiQuitous '20: Computing, 2020


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