Daniel Blasco

Orcid: 0000-0002-0964-8482

According to our database1, Daniel Blasco authored at least 4 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2024
Leveraging Phylogenetics in Software Product Families: The Case of Latent Content Generation in Video Games.
Proceedings of the 28th ACM International Systems and Software Product Line Conference, 2024

2023
Procedural content improvement of game bosses with an evolutionary algorithm.
Multim. Tools Appl., March, 2023

2021
An evolutionary approach for generating software models: The case of Kromaia in Game Software Engineering.
J. Syst. Softw., 2021

2020
A fine-grained requirement traceability evolutionary algorithm: Kromaia, a commercial video game case study.
Inf. Softw. Technol., 2020


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