Dane M. Coffey

According to our database1, Dane M. Coffey authored at least 12 papers between 2010 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2015
Principles, interactions and devices for real-world immersive modeling.
Comput. Graph., 2015

2014
Making VR work: building a real-world immersive modeling application in the virtual world.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014

2013
Design by Dragging: An Interface for Creative Forward and Inverse Design with Simulation Ensembles.
IEEE Trans. Vis. Comput. Graph., 2013

2012
Interactive Slice WIM: Navigating and Interrogating Volume Data Sets Using a Multisurface, Multitouch VR Interface.
IEEE Trans. Vis. Comput. Graph., 2012

Visualizing Motion Data in Virtual Reality: Understanding the Roles of Animation, Interaction, and Static Presentation.
Comput. Graph. Forum, 2012

A user study to understand motion visualization in virtual reality.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Force Brushes: Progressive Data-Driven Haptic Selection and Filtering for Multi-Variate Flow Visualizations.
Proceedings of the 14th Eurographics Conference on Visualization, 2012

Toward mixed method evaluations of scientific visualizations and design process as an evaluation tool.
Proceedings of the 2012 BELIV Workshop: Beyond Time and Errors, 2012

2011
Slice WIM: a multi-surface, multi-touch interface for overview+detail exploration of volume datasets in virtual reality.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011

2010
Shadow WIM: a multi-touch, dynamic world-in-miniature interface for exploring biomedical data.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Drawing with the Flow: A Sketch-Based Interface for Illustrative Visualization of 2D Vector Fields.
Proceedings of the 7th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2010

Low Cost VR Meets Low Cost Multi-touch.
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010


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