Dan Dixon

According to our database1, Dan Dixon authored at least 3 papers between 2011 and 2013.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
Designing gamification: creating gameful and playful experiences.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2011
From game design elements to gamefulness: defining "gamification".
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011

Gamification. using game-design elements in non-gaming contexts.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011


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