Dairoku Sekiguchi

According to our database1, Dairoku Sekiguchi authored at least 13 papers between 1999 and 2008.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2008
Mixed reality robotic user interface: virtual kinematics to enhance robot motion.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2006
Measuring Gaze Direction Perception Capability of Humans to Design Human Centered Communication Systems.
Presence Teleoperators Virtual Environ., 2006

A teddy-bear-based robotic user interface.
Comput. Entertain., 2006

2005
MotionSPHERE.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Control Method for a 3D Form Display with Coil-type Shape Memory Alloy.
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005

Teddy-bear based robotic user interface for interactive entertainment.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2003
The study of remote saccade sensing system based on retroreflective feature of the retina.
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003

3D Form Display with Shape Memory Alloy.
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003

Extracting Essence of Pointing Gesture Perception of Humans to Design a Simple Remote Pointing System.
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003

2002
The SmartTool: A System for Augmented Reality of Haptics.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

2001
RobotPHONE: RUI for interpersonal communication.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

2000
Visuo-Haptic Display Using Head-mounted Projector.
Proceedings of the Virtual Reality 2000 Conference, 2000

1999
Head-mounted projector for projection of virtual environments on ubiquitous object-oriented retroreflective screens in real environment.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999


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