Cynthia Carter Ching
According to our database1,
Cynthia Carter Ching
authored at least 15 papers
between 1996 and 2019.
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Bibliography
2019
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
2017
Virtual Games and Real-World Communities: Environments that Constrain and Enable Physical Activity in Games for Health.
Int. J. Game Based Learn., 2017
2016
Representing and Reconciling Personal Data and Experience in a Wearable Technology Gaming Project.
IEEE Trans. Learn. Technol., 2016
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016
Examining Tensions Among Youth, Adults, and Curriculum as Co-Designers in 4-H STEM Learning Through Design Programs.
Proceedings of the Transforming Learning, 2016
2014
Peer modeling and innovation adoption among teachers in online professional development.
Comput. Educ., 2014
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014
2010
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010
Identity tensions among teachers as online professional development participants and novice bloggers.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010
2006
Revealing and Mediating Young Children's Memory and Social Cognition through Digital Photo Journals.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006
2004
Cracking the Nut - But Which Nutcracker to Use? Diversity in Approaches to Analyzing Collaborative Processes in Technology-Supported Settings.
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004
1999
It's not just programming: reflection and the nature of experience in learning through design.
Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, 1999
1998
Game Design as an Interactive Learning Environment for Fostering Students' and Teachers' Mathematical Inquiry.
Int. J. Comput. Math. Learn., 1998
1997
1996
Proceedings of the Learning for the Real World: Proceedings of the Second International Conference on the Learning Sciences, 1996