Cristina Portalés-Ricart
Orcid: 0000-0002-4520-2250
According to our database1,
Cristina Portalés-Ricart
authored at least 49 papers
between 2005 and 2024.
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Bibliography
2024
Enhancing Accessibility and Navigation of Heritage Collections Through Interactive Spatiotemporal Maps.
ACM Journal on Computing and Cultural Heritage, September, 2024
A new listener-centered directional attenuation sound model for augmented reality environments.
Multim. Tools Appl., July, 2024
2023
Enhancing the Understanding of the EU Gender Equality Index through Spatiotemporal Visualizations.
ISPRS Int. J. Geo Inf., October, 2023
Model of yarn-level visualization of historical fabrics based on the use of levels of detail in Sphere Tracing.
Comput. Graph., October, 2023
Mixed Reality Annotation of Robotic-Assisted Surgery videos with real- time tracking and stereo matching.
Comput. Graph., February, 2023
2022
A comparative analysis of two immersive virtual reality systems in the integration and visualization of natural hand interaction.
Multim. Tools Appl., 2022
Increasing Access to Cultural Heritage Objects from Multiple Museums through Semantically-Aware Maps.
ISPRS Int. J. Geo Inf., 2022
Accessing the Spanish Digital Network of Museum Collections Through an Interactive Web-Based Map.
Proceedings of the Computational Science - ICCS 2022, 2022
Proceedings of the EATIS 2022: 11th Euro American Conference on Telematics and Information Systems, Aveiro, Portugal, June 1, 2022
Proceedings of the XXXI Spanish Computer Graphics Conference, 2022
Proceedings of the XXXI Spanish Computer Graphics Conference, 2022
2021
IEEE Trans. Intell. Transp. Syst., 2021
Multim. Tools Appl., 2021
Interactive Tools for the Visualization of Tangible and Intangible Silk Heritage Emerging from an Interdisciplinary Work.
Proceedings of the Culture and Computing. Interactive Cultural Heritage and Arts, 2021
2020
To move or not to move? Analyzing motion cueing in vehicle simulators by means of massive simulations.
Virtual Real., 2020
Symmetry, 2020
A collaborative augmented reality annotation tool for the inspection of prefabricated buildings.
Multim. Tools Appl., 2020
2019
An efficient projector calibration method for projecting virtual reality on cylindrical surfaces.
Multim. Tools Appl., 2019
Proceedings of the Computational Science - ICCS 2019, 2019
A Proposal to Model Ancient Silk Weaving Techniques and Extracting Information from Digital Imagery - Ongoing Results of the SILKNOW Project.
Proceedings of the Computational Science - ICCS 2019, 2019
2018
From the Paper to the Tablet: On the Design of an AR-Based Tool for the Inspection of Pre-Fab Buildings. Preliminary Results of the SIRAE Project.
Sensors, 2018
Interactive Tools for the Preservation, Dissemination and Study of Silk Heritage - An Introduction to the SILKNOW Project.
Multimodal Technol. Interact., 2018
When Augmented Reality Met Art: Lessons Learned from Researcher-Artist Interdisciplinary Work.
Multimodal Technol. Interact., 2018
Appl. Soft Comput., 2018
Addressing the Occlusion Problem in Augmented Reality Environments with Phantom Hollow Objects.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
MIME: A Mixed-Space Collaborative System with Three Immersion Levels and Multiple Users.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
On the Design of a Mixed-Reality Annotations Tool for the Inspection of Pre-fab Buildings.
Proceedings of the XXVIII Spanish Computer Graphics Conference, 2018
2017
On the Use of ROMOT - A RObotized 3D-MOvie Theatre - To Enhance Romantic Movie Scenes.
Multimodal Technol. Interact., 2017
On a First Evaluation of ROMOT - A RObotic 3D MOvie Theatre - For Driving Safety Awareness.
Multimodal Technol. Interact., 2017
A Multi-Projector Calibration Method for Virtual Reality Simulators with Analytically Defined Screens.
J. Imaging, 2017
Combining traditional and indirect augmented reality for indoor crowded environments. A case study on the Casa Batlló museum.
Comput. Graph., 2017
Proceedings of the Genetic and Evolutionary Computation Conference, 2017
Proceedings of the Advances in Computer Entertainment Technology, 2017
2016
Simul. Model. Pract. Theory, 2016
HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork.
Sensors, 2016
Welcome to MTI - A New Open Access Journal Dealing with Blue Sky Research and Future Trends in Multimodal Technologies and Interaction.
Multimodal Technol. Interact., 2016
Proceedings of the Love and Sex with Robots - Second International Conference, 2016
2015
Parallelization of a method for dense 3D object reconstruction in structured light scanning.
J. Supercomput., 2015
Towards a Guidance System to Aid in the Dosimetry Calculation of Intraoperative Electron Radiation Therapy.
J. Imaging, 2015
An image-based system to preliminary assess the quality of grape harvest batches on arrival at the winery.
Comput. Ind., 2015
2010
2009
Proceedings of the Entertainment Computing, 2009
Proceedings of the Entertainment Computing, 2009
2007
Exploring social, cultural and pedagogical issuesin AR-gaming through the live lego house.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005