Cristina Botella
Orcid: 0000-0001-8783-6959
According to our database1,
Cristina Botella
authored at least 98 papers
between 1998 and 2022.
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Bibliography
2022
Acceptability of an internet-delivered intervention for adjustment disorder and its role as predictor of efficacy.
Frontiers Virtual Real., 2022
Efficacy of a between-session homework component delivered digitally for the treatment of adjustment disorders: Results from a pilot randomized clinical trial.
Frontiers Virtual Real., 2022
2020
Study on the Acceptability of an ICT Platform for Older Adults with Mild Cognitive Impairment.
J. Medical Syst., 2020
2019
Analysis of the efficacy of an internet-based self-administered intervention ("Living Better") to promote healthy habits in a population with obesity and hypertension: An exploratory randomized controlled trial.
Int. J. Medical Informatics, 2019
Virtual Reality, Augmented Reality, and <i>In Vivo</i> Exposure Therapy: A Preliminary Comparison of Treatment Efficacy in Small Animal Phobia.
Cyberpsychology Behav. Soc. Netw., 2019
The combination of cognitive-behavioural therapy with virtual reality for the treatment of post-natal depression.
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019
An Internet-Based Intervention for Depressive Symptoms: Preliminary Data on the Contribution of Behavioral Activation and Positive Psychotherapy Strategies.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2019
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2019
Usability of a Transdiagnostic Internet-Delivered Protocol for Anxiety and Depression in Community Patients.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2019
Exploring Affect Recall Bias and the Impact of Mild Depressive Symptoms: An Ecological Momentary Study.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2019
2018
Teaching digital literacy skills to the elderly using a social network with linear navigation: A case study in a rural area.
Int. J. Hum. Comput. Stud., 2018
Reading Between the Lines: A Computational Bibliometric Analysis on Emotion Regulation.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2018
2017
Assisting therapists in assessing small animal phobias by computer analysis of video-recorded sessions.
Multim. Tools Appl., 2017
2016
Usability and acceptability assessment of an empathic virtual agent to prevent major depression.
Expert Syst. J. Knowl. Eng., 2016
Virtual reality and stimulation of touch and smell for inducing relaxation: A randomized controlled trial.
Comput. Hum. Behav., 2016
Psychological countermeasures in manned space missions: "EARTH" system for the Mars-500 project.
Comput. Hum. Behav., 2016
Using Virtual Reality to Distract Overweight Children from Bodily Sensations During Exercise.
Cyberpsychology Behav. Soc. Netw., 2016
Exergames on Line for Childhood Obesity: Using a Web Platform as an Ambulatory Program to Increase the Acceptance and Adherence to Physical Activity (PA).
Proceedings of the eHealth 360°, 2016
Serious Games to Teach Nutrition Education to Children Between 9 to 12 Years Old. Pickit! and Cookit!
Proceedings of the eHealth 360°, 2016
2015
J. Educ. Technol. Soc., 2015
Treating small animal phobias using a projective-augmented reality system: A single-case study.
Comput. Hum. Behav., 2015
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Sensing, Processing, and Using Environmental Information, 2015
Internet-Based Intervention for Secondary and Tertiary Prevention of Depressive Symptoms.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2015
A Positive Technology System for the Promotion of Well-Being: From the Lab to the Hospital Setting.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2015
Proceedings of the Immersed in Media, Telepresence Theory, Measurement & Technology, 2015
2014
An fMRI Study to Analyze Neural Correlates of Presence during Virtual Reality Experiences.
Interact. Comput., 2014
Virtual Reality for the Induction of Positive Emotions in the Treatment of Fibromyalgia: A Pilot Study over Acceptability, Satisfaction, and the Effect of Virtual Reality on Mood.
Cyberpsychology Behav. Soc. Netw., 2014
Proceedings of the Serious Games Development and Applications, 2014
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014
2013
J. Univers. Comput. Sci., 2013
Process of design and usability evaluation of a telepsychology web and virtual reality system for the elderly: Butler.
Int. J. Hum. Comput. Stud., 2013
Using virtual reality and mood-induction procedures to test products with consumers of ceramic tiles.
Comput. Hum. Behav., 2013
IEEE Computer Graphics and Applications, 2013
Cyberpsychology Behav. Soc. Netw., 2013
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, 2013
2012
An Online Emotional Regulation System to Deliver Homework Assignments for Treating Adjustment Disorders.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Evaluation of the quality of collaboration between the client and the therapist in phobia treatments.
Interact. Comput., 2012
Positive mood induction procedures for virtual environments designed for elderly people.
Interact. Comput., 2012
Cyberpsychology Behav. Soc. Netw., 2012
Cyberpsychology Behav. Soc. Netw., 2012
Could Virtual Reality Be an Effective Tool to Combat Obesity and Sedentariness in Children? Results from Two Research Studies.
Proceedings of the Ambient Assisted Living and Home Care - 4th International Workshop, 2012
2011
A virtual reality system for the treatment of stress-related disorders: A preliminary analysis of efficacy compared to a standard cognitive behavioral program.
Int. J. Hum. Comput. Stud., 2011
Treating cockroach phobia using a serious game on a mobile phone and augmented reality exposure: A single case study.
Comput. Hum. Behav., 2011
Comput. Educ., 2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
How Technology Influences the Therapeutic Process: A Comparative Field Evaluation of Augmented Reality and In Vivo Exposure Therapy for Phobia of Small Animals.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Analyzing the Level of Presence While Navigating in a Virtual Environment during an fMRI Scan.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011
Mixing psychology and HCI in evaluation of augmented reality mental health technology.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Cyberpsychology Behav. Soc. Netw., 2010
An Internet-Based Self-Help Treatment for Fear of Public Speaking: A Controlled Trial.
Cyberpsychology Behav. Soc. Netw., 2010
Cyberpsychology Behav. Soc. Netw., 2010
2009
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009
A Cross-Cultural Validation of VR Treatment System for Flying Phobia in the Mexican Population.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009
An e-Health System for the Elderly (Butler Project): A Pilot Study on Acceptance and Satisfaction.
Cyberpsychology Behav. Soc. Netw., 2009
2008
Cyberpsychology Behav. Soc. Netw., 2008
Cyberpsychology Behav. Soc. Netw., 2008
2007
Affective Interactions Using Virtual Reality: The Link between Presence and Emotions.
Cyberpsychology Behav. Soc. Netw., 2007
Comparing Acceptance and Refusal Rates of Virtual Reality Exposure vs. In Vivo Exposure by Patients with Specific Phobias.
Cyberpsychology Behav. Soc. Netw., 2007
Proceedings of the Foundations of Augmented Cognition, 2007
An Optical See-Through Augmented Reality System for the Treatment of Phobia to Small Animals.
Proceedings of the Virtual Reality, 2007
2006
PsychNology J., 2006
An Augmented Reality System for the Treatment of Acrophobia: The Sense of Presence Using Immersive Photography.
Presence Teleoperators Virtual Environ., 2006
Proceedings of the Persuasive Technology, 2006
Using an adaptive display for the treatment of emotional disorders: a preliminary analysis of effectiveness.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
2005
A Preliminary Study on the Use of an Adaptive Display for the Treatment of Emotional Disorders.
PsychNology J., 2005
PsychNology J., 2005
IEEE Computer Graphics and Applications, 2005
Mixing Realities? An Application of Augmented Reality for the Treatment of Cockroach Phobia.
Cyberpsychology Behav. Soc. Netw., 2005
2004
Proceedings of the Cybertherapy, 2004
Proceedings of the Cybertherapy, 2004
Clinically Significant Virtual Environments for the Treatment of Panic Disorder and Agoraphobia.
Cyberpsychology Behav. Soc. Netw., 2004
Cyberpsychology Behav. Soc. Netw., 2004
An Augmented Reality System for Treating Psychological Disorders: Application to Phobia to Cockroaches.
Proceedings of the 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2004), 2004
2003
Int. J. Hum. Comput. Interact., 2003
Cyberpsychology Behav. Soc. Netw., 2003
Cyberpsychology Behav. Soc. Netw., 2003
2002
2001
Cyberpsychology Behav. Soc. Netw., 2001
Cyberpsychology Behav. Soc. Netw., 2001
2000
A New Realistic 3D Body Representation in Virtual Environments for the Treatment of Disturbed Body Image in Eating Disorders.
Cyberpsychology Behav. Soc. Netw., 2000
Cyberpsychology Behav. Soc. Netw., 2000
Cyberpsychology Behav. Soc. Netw., 2000
1999
Body Image and Virtual Reality in Eating Disorders: Is Exposure to Virtual Reality More Effective than the Classical Body Image Treatment?
Cyberpsychology Behav. Soc. Netw., 1999
Differences on Presence and Reality Judgment Using a High Impact Workstation and a PC Workstation.
Cyberpsychology Behav. Soc. Netw., 1999
The Treatment of Claustrophobia with Virtual Reality: Changes in Other Phobic Behaviors Not Specifically Treated.
Cyberpsychology Behav. Soc. Netw., 1999
Psychological Variables and Reality Judgment in Virtual Environments: The Roles of Absorption and Dissociation.
Cyberpsychology Behav. Soc. Netw., 1999
1998
Int. J. Virtual Real., 1998